E3, CES, Gamescom etc. They probably had allot of them lying around and since the DK1's are propably all gone, they gave those instead.
I would think that the NMS devs would get priority on DK2 kits.
E3, CES, Gamescom etc. They probably had allot of them lying around and since the DK1's are propably all gone, they gave those instead.
Weren't those the prototypes brought to E3?
They also already had Rifts presumably, as they were going to do a VR demo at GDC.I would think that the NMS devs would get priority on DK2 kits.
They also already had Rifts presumably, as they were going to do a VR demo at GDC.
Brendan Iribe gave a talk on OVR at my school today. Didn't feel it warranted a new thread, but there was some good info, so I'm giving it here. Probably not the best idea since it'll get buried, but whatever.
Brendan Iribe gave a talk on OVR at my school today....
Kickstarted video cost several hundred thousand dollars to produce.
.
This can't be right. They were only asking for a 250k total goal on the KS. So you're saying they spent $300k+ producing a 4 minute video of interviews and a FOV graphic?
I think he may have meant the Kick Starter as a whole actually, and he meant on the low side obviously. But unless my ears failed me that is what he said.
Yea he must have meant KS's percentage cut. Any number of film students or amateur videographers would and could have done that KS video for free.
I think he may have meant the Kick Starter as a whole actually, and he meant on the low side obviously. But unless my ears failed me that is what he said.
After just doing 7.5 hours of non-stop presentations using the Rift to a general public (aged 5-70, in the context of a public visit science day at a University) I'm more certain than ever that VR will take off massively, and do so quickly.
I'll do a more detailed writeup and post some pictures tomorrow, because I'm almost dead from exhaustion, but it was great fun.
After just doing 7.5 hours of non-stop presentations using the Rift to a general public (aged 5-70, in the context of a public visit science day at a University) I'm more certain than ever that VR will take off massively, and do so quickly.
I'll do a more detailed writeup and post some pictures tomorrow, because I'm almost dead from exhaustion, but it was great fun.
Wow, that's amazing! Are we talking about DK2 here?Also they were planning on lending 24 kits to my school for a hackathon, but a guy essentially asked if we could keep them, and he thought for a second and then said yes, to tremendous applause.
After just doing 7.5 hours of non-stop presentations using the Rift to a general public (aged 5-70, in the context of a public visit science day at a University) I'm more certain than ever that VR will take off massively, and do so quickly.
I'll do a more detailed writeup and post some pictures tomorrow, because I'm almost dead from exhaustion, but it was great fun.
Fake Edit: I see there are some other Terp Gaffers
Wow, that's amazing! Are we talking about DK2 here?
Wow, that sounds super fun. Honestly, I'm one of those "look what I got but I got it for other people, really" type of guy. Always bought games and whatever based on how I could enjoy them with other people (for the most part, still buy my JRPGs and single player action games!).
I really can't wait to let my fiance and our 8 year old try it. I hope there is some dinosaur one.
Other people's reactions will be priceless!
It took a bit longer than I expected, but I now have a lengthy post about it up here.
Highlights:
- We actually had to reassure people multiple times that well still be here for 5/4/3 hours during the most crowded periods.
- Upon it being explained that importing DK2 to Austria will cost about 400, most people were surprised at how inexpensive that is. One particular remark I remember is a boy (probably elementary school age) exclaimed Wow, thats 100 less than the new Xbox!.
- A young woman in her early 20s telling her boyfriend we need one of these at home after walking around in the demo for 2 minutes.
- More people recognized the Rift than I expected. Im sure some of that had to do with the Facebook deal and the reporting around it.
- You could easily tell if someone who tried it was familiar with twin stick FPS gameplay. Gamers would zip around using both sticks, but often fail to move their head and just look at stuff until prompted to do so. On the other hand, non-gamers would turn exclusively using their head/body, and be in danger of getting wrapped up in cables.
- Mom, can I get this for Easter?
A few images:
A lot more in my blog post.
A lot more in my blog post.
translated with Google said:─ ─ It seeks to extend the viewing angle more?
Mr. Palmer Luckey: status quo is 90 degrees, enough to just over 100 degrees for the time being is the goal. But really, I want a viewing angle of 200 degrees or more at some point. But as a practical constraints, greater resolution is required and if you try to secure a wider viewing angle, I Mau has become a burden to state-of-the-art computer at present. But this is a problem that can be solved by the evolution of technology. Horizontal 200 in five years
reddit said:Other highlights:
1. Oculus will open an office in Japan.
2. Japanese devs will be higher in the queue for DK2because they're more creative than barbarians(Guys pls (´・ω・`) Did you seriously think Palmer said that?)
3. Oculus areworking onresearching haptic feedback controllers.
4. Palmer watches anime, is a fan of Miku and went to her virtual concert. He also mentioned Sword Art Online, .hack and other titles in this interview and at his recent presentation for Unite Japan. After being asked about Unity-chan (Unity Engine's anime mascot) Palmer jokingly said that they should probably make a mascot too and call her Ocu-chan.
5. Palmer said PS4 will eventually lag behind PC and even smartphones in terms of horse-power (which is essential for VR experience), but competition is good for VR; Sony, Valve and others joining this race would only benefit everyone.
I don't think the expectations are that it will be a mass appeal product from Day 1. That will take time.How does oculus plan to sell the consumer version? For widespread adoption people would have to buy a powerful PC as well...
Have they shed any light on that? Any links?
PS I am so excited for this tech to become mature. Imagine a wireless headset that has the apu built inside.
It took a bit longer than I expected, but I now have a lengthy post about it up here.
Highlights:
- We actually had to reassure people multiple times that “we’ll still be here for 5/4/3 hours” during the most crowded periods.
- Upon it being explained that importing DK2 to Austria will cost about 400€, most people were surprised at how inexpensive that is. One particular remark I remember is a boy (probably elementary school age) exclaimed “Wow, that’s 100€ less than the new Xbox!”.
- A young woman in her early 20s telling her boyfriend “we need one of these at home” after walking around in the demo for 2 minutes.
- More people recognized the Rift than I expected. I’m sure some of that had to do with the Facebook deal and the reporting around it.
- You could easily tell if someone who tried it was familiar with twin stick FPS gameplay. Gamers would zip around using both sticks, but often fail to move their head and just look at stuff until prompted to do so. On the other hand, non-gamers would turn exclusively using their head/body, and be in danger of getting wrapped up in cables.
- “Mom, can I get this for Easter?”
A few images:
A lot more in my blog post.
Nice! I wish I wouldn't have had to keep up the facade of SCIENCE and been able to just put them on the Coaster![]()
“Mom, can I get this for Easter?”
4. Palmer watches anime, is a fan of Miku and went to her virtual concert.
You did tell it requires a pretty beefy PC though ?Between the two events I think we ran like 800 people through the coaster. If I had 800 Rifts there to sell I would have sold out guaranteed.
It's one of the things where you just can't imagine how it feels until you're actually tried it. Even people that stood watching others for an hour, knowing basically everything about the rollercoaster layout when it was their turn, going absolutely apeshit when they put it on.
Good times!
The focus on Japan seems odd considering how small both their indie scene and PC gaming markets are.
translated with Google said:─ ─ It seeks to extend the viewing angle more
But they most likely would be the first to adopt something like Rift-verse. Speaking from the US we still are "lulz, no shit on my head" crowd for a majority of people. Japan seems a lot more amicable towards newer technology. And they would jump on a craze really quickly regardless of 'wearing it'.
I don't know if you know about Japanese culture - (I'm an expert) but ...
Ha, but I seriously think they'd be more easy to get to adopt something this in a 'general sense' than it would be for most other countries that they would release in, especially the US.
I forgot about the inevitable VR hentai market.
I forgot about the inevitable VR hentai market.
You did tell it requires a pretty beefy PC though ?![]()
Doesn't that depend on what type of software you want to run with it? I don't think most casual users are interested in high end games.
The focus on Japan seems odd considering how small both their indie scene and PC gaming markets are.
The focus on Japan seems odd considering how small both their indie scene and PC gaming markets are.
I have a DK2 on order that should be getting here sometime in June.
At first I was just gonna use it to try out fun demos and games, but the more I think about it, the more I feel like this is a great time and opportunity to break into the industry by developing something cool for VR. I see huge potential in the product and market in the coming years, and would love to be a part of it.
So for someone with little to no programming background, what would you guys recommend I start learning now to prepare myself for Rift development? I'd appreciate any advice/helpful links from some of you veterans here. It would be wonderful to actually create an entertainment experience for others instead of just consuming like I have my whole life.
Thanks.