PatientGamer
Member
This guy is just a contrarian for the clicks. I highly doubt he believes he's own nonsense besides his comments about what SSM has done with Kratos.
I actually want to know why Elden Ring being hard is different from Astrobot being hard. I legitimately can't think of a reason why.
But you don't understand! He's been gaming since 1974!I actually want to know why Elden Ring being hard is different from Astrobot being hard. I legitimately can't think of a reason why.
At least on this, Jaffe and I agree; I do not understand.But you don't understand! He's been gaming since 1974!
There's only one that was kind of BS with the volcanic one but other than that.. the challenge levels have been fairly, well fair and good difficulty for a hard level.I’m in my early 40s and just platinum’d it. There were like 3 or 4 hard “run” challenges that I got stuck on for maybe 10 - 20 mins that felt really rewarding when I was able to finally complete it. Regardless, it was an amazing game. Jaffe is just being a little bitch like he was with Metroid Dread.
So we moved the goal from show me where they done this to sure they did it, but they can't know cause....Again, that you don't know that you're the one being obtuse here says a lot.
Celeste is essentially an 8 bit platformer. They can more easily adjust the difficulty because they can create different maps.
Cuphead is an action platformer that CAN have different enemy health and player health.
That you don't understand the fundamental differences in design for these games is astounding.
So we moved the goal from show me where they done this to sure they did it, but they can't know cause....
To argue in any way that they couldn't add difficulty modes of some kind of Astrobot is utter fucking nonsense. If you actually argued from the position that you probably don't want them, I'd be fine with. But this? I'm not wasting anymore time with someone who just wants to be disingenuous.
This opinion is equally as valid as Jaffes'Lower difficulty' opinions have contributed to gaming getting worse and casualized over the decades. It's a bad opinion. Not all games have to be for everyone.
You would be surprised how many devs out there who actually not good playing games.I don't get it, ha was a game developer ffs .
Your character can take multiple hits from enemies before dying. Multiple hits from environmental damage that is not meant to one shot you. Or additional checkpoints on the challenge levels.Walk us through difficulty modes in Astro Bot.
Your character can take multiple hits from enemies before dying. Multiple hits from environmental damage that is not meant to one shot you. Or additional checkpoints on the challenge levels.
I’ve finished the game myself, but it’s not that hard to think of ways to make it easier. Not that I personally think Astro Bot needs it.
because he's wrong, or he has brain damage, it's not hard lolGod forbid another human being express a varying opinion that goes against the herd.
Why do people want echo chambers?
No you are wrong, or have brain damage.because he's wrong, or he has brain damage, it's not hard lol
What?! I must of missed that story. He was out of Santa Monica working on Twisted metal (PS3) when GOW3 came out. Why would he care. GOW3 was in the same vein of the first two.Just remember this is the same guy who admitted to chasing a 10 year old because God of War 3 got a special 7/11 slushy flavor that 1 & 2 didn't
Holy shit, the world is ending. I actually agree with you on something... lol I Love the game, but dude is entitled to express his opinion of it.I'm sure tons of people will die at the jump he died at. Most of them won't be trying to talk to the audience either.
His opinion on the game is just as valid as anyone elses. Stop trying to deify a piece of software my guy.
are you okay? There is subjectivity to most things but this is not one of them.No you are wrong, or have brain damage.
This has been an intellectually stimulating exchange.
It was a joke. Much like his opinion on anything.You have been here since 2010 and don't know Jaffe?
Funnily enough, actually paying for games to OWN them means that us people who have Playstations tend to play and FINISH games we own, unlike Xbox fanboys who have 200+ games to rent and barely finish anything they start.Sony Ponies been so used to walking sections in their cinematic games that they find an easy ass platforming game like AstroBot difficult. God help these people if they ever play a Mario game.
I think the closest thing you could do would be like the Golden Leaf power up (granted invincibility, but you still die in pits) that would show up in Mario 3D Land, 3D world, and NSMB2 after you died a number of times on a level. I fucking hated when that thing shows up, it's almost a condescending reminder of "Hey you look like you need this because you suck" and takes away from the challenge of doing it yourself.Walk us through difficulty modes in Astro Bot.
David Jaffe is really bad about jumping to wrong conclusions.
He was saying the Star Wars Outlaws was bad because he did not understand how to use Nix on the stealth sections.
David Jaffe is really bad about jumping to wrong conclusions.
He was saying the Star Wars Outlaws was bad because he did not understand how to use Nix on the stealth sections.
i think his problems with astro bot indicate that he's just really bad at jumping, period...David Jaffe is really bad about jumping to wrong conclusions...
I found the triangles tonight and was able to run through them with no issues. In not fully convinced this is actually real nowIf you squint you can see that Astro Bot is giving Jaffe the middle finger
He's 53, one year older than me, he's just bad at games, that level isn't particularly hard, I had a tougher time with the third construction level thing where you have to remove the floor with your hover beam to get rid of the three bells. I never feel hard done by with the game though, any deaths are my fault for mistiming something and in general it's an easy game.As for Astrobot, I love it. Thing is he is allowed to have an opinion on difficulty. Dude is in his late 50s or 60s by now. I am sure his reflexes are decreased. Why does him expressing his opinion affect some of you so vehemently that you throw insults at the man?
I could get behind that. Different difficulty options or a new game plus (does it even have that? I haven't beaten it yet). Make an old school mode like you said with lives, get a new life after every so many coins. Even mario games don't really do lives anymore as you get so many it doesn't matter.He's 53, one year older than me, he's just bad at games, that level isn't particularly hard, I had a tougher time with the third construction level thing where you have to remove the floor with your hover beam to get rid of the three bells. I never feel hard done by with the game though, any deaths are my fault for mistiming something and in general it's an easy game.
If they were to put in difficulty options then the current mode is easy mode, I'd want an option to have maybe 3 lives per level (regular levels, challenge levels are already one life) to make it harder.
I don't understand this line of thinking. Critiques aren't this radioactive object that can't be touched. You can critique a critique if it seems poorly thought out.Watching him play I'm convinced he either lacks any hand-eye coordination such that games are simply not for him, or that it's a bit and a grift.
No one is this bad.
I don't understand this line of thinking. Critiques aren't this radioactive object that can't be touched. You can critique a critique if it seems poorly thought out.