Official Animal Crossing: City Folk / Let's Go to the City! Thread of Fun & Innocence

Even though I'm getting this as soon as I find it and will still enjoy all the best of AC-GCN + AC-DS combined, it is really frustrating that Eguchi basically did nothing with the last 3 years.

I was seriously hoping for stuff like sports leagues, where you could play simple NES sports like games with your fellow villagers, where their abilities would be determined by practicing with them and how friendly you are with them. It'd be nice to have the ability to expand your village with new buildings by saving up and investing in them (like an arcade filled with small SNES style games, or an observatory that would let you see further in space and which would say provide advance warning of meteor showers or the UFO visit, or an expanded permanent garden, a dock that would let you sail on the ocean for some reason). It'd be kind of cool if the theatre would also put on plays once a week, just short 8-20min compressed renditions of classic plays and stories acted out by your villages animals (sort of like the Simpsons 3-story episodes).

Anyways, I'm just angering up my blood now so I'll stop thinking of what could have been had Eguchi shown a little ambition. Should Nintendo for some reason decide to release an Animal Crossing: City Folk+ next year with anything like those features, I would totally buy it a second time (if anyone at Nintendo is reading).

Yes, I know I'm part of the problem.
 
ProfessorLobo said:
Does this one have secret NES games?
You mean free versions of NES games that Nintendo is selling for $5 a pop on VC? Although I'm not an expert seeing as I don't own the game yet, but from everything I've read the answer is no.
 
Bending_Unit_22 said:
You mean free versions of NES games that Nintendo is selling for $5 a pop on VC? Although I'm not an expert seeing as I don't own the game yet, but from everything I've read the answer is no.

It would be wonderful if you could display your VC collection in City Folk, though. Maybe they could add that in at a later point?
 
I'm just excited that it does WiFi stuff in the background and so villagers move around without you needing to connect to others explicitly.

That, and starting a t-shirt design business at the auction house.
 
I found this excerpt from the GameStop website entry for Animal Crossing City Folk amusing:

Friend codes allow people to play with people they know. If you exchange friend codes with someone you don’t know, you could receive corrupted data or be exposed to offensive language. Please avoid exchanging friend codes with people you do not know.
 
Balb said:
I found this excerpt from the GameStop website entry for Animal Crossing City Folk amusing:

Friend codes allow people to play with people they know. If you exchange friend codes with someone you don’t know, you could receive corrupted data or be exposed to offensive language. Please avoid exchanging friend codes with people you do not know.

:lol :lol The CHILDRENNNN
 
So what we’re left with is a game that looks like the previous games (with only minor visual improvements; even the textures remain the same), sounds like the previous games (all of the music, sans pieces for the new areas, is directly ported from Wild World, which is a huge disappointment) and even plays nearly identically. It’s almost like Nintendo opted to completely ignore the possibility of actual gameplay additions and instead decided to simply heap more content on top instead. While the gameplay is still as solid as ever, there are some serious oversights here.

For starters, the load times are horrendous—often five seconds long upon entering and exiting a building,which is twice as long as the DS game. Cartridge or not, the idea that prefetching of the environment was not implemented is truly unfortunate and quite distractive. Another annoyance is that even if you’ve spent hundreds of hours playing the previous games and you’ve transferred your data from Wild World, you’re still made to start over with the hand-holding Working for Tom Nook tutorial—what’s the point in reteaching someone who’s already so familiar with the franchise? And the fact that so little has been done to differentiate this title from its predecessors in terms of art and music begs the question of whether Nintendo ever expected its core audience to buy into this game to begin with.

:(

:( :( :(

Man, I remember how cool it was with the GCN that you could remove the disc after starting it, and still play the game!!! From that to 5 second loading to walk in and out of houses! :(

And where's the music? Galaxy had orchestral music. I doubt this game uses more than 200 megs of the 7 gigs the DVD offers. So much wasted potential.

:(
 
Minsc said:
:(

:( :( :(

Man, I remember how cool it was with the GCN that you could remove the disc after starting it, and still play the game!!! From that to 5 second loading to walk in and out of houses! :(

And where's the music? Galaxy had orchestral music. I doubt this game uses more than 200 megs of the 7 gigs the DVD offers. So much wasted potential.

:(

I don't think orchestrated music would really fit with this at all. It's not like the music in the game is bad or anything, so I don't see why it having the same music is a big deal. I know new music is always nice, but it doesn't hurt the enjoyment of playing the game.

I've also never been one to care about loading times at all. Waiting zomg 5 seconds isn't that big of a deal. I've been playing games with shitty load times for over a decade now so I guess I'm just used to them and they don't bother me. :lol
 
Tim-E said:
I don't think orchestrated music would really fit with this at all. It's not like the music in the game is bad or anything, so I don't see why it having the same music is a big deal. I know new music is always nice, but it doesn't hurt the enjoyment of playing the game.

I've also never been one to care about loading times at all. Waiting zomg 5 seconds isn't that big of a deal. I've been playing games with shitty load times for over a decade now so I guess I'm just used to them and they don't bother me. :lol

You may be right about the music, but I'll have to see how it feels w/ the loading once I pick it up.
 
I'm still surprised that the NES game thing is so prominent in people's minds, honestly. The original was a good deal for classic NES games, but it was really just such a side thing to me, played them so rarely... I'm perfectly happy today playing much more interesting games on the actual VC, I don't need them in AC.

No, there were a lot of other neat things AC could have done that it simply didn't. I had a ton of ideas like more creative home remodeling options, gardening that went beyond flowers and trees (like, say, shrubs or fences), and LiveJournals for the animals (and you and your friends)...

UncleScr00ge said:
I always said that Wild World, on a console, with real world holidays and WiFi play would be the ultimate Animal Crossing.

Wi-Fi play got old pretty fast, honestly. I think AC will benefit a lot more from WC24.

But I'll miss the private aspect of being able to play on the DS. In my house, the Wii is hooked up to the family TV most of the time, and we only have one of them. We won't be able to play together at the same time, simply because it's on the Wii and not the DS.

Speaking of WC24 and Friend Codes--anyone who has the game or maybe has heard: do animals and letters travel automatically to your friends in the Wii's Address Book, or do you have to register someone's code in AC:CF to make that happen?

I don't want offensive stuff coming into the town where my little girl plays, so if it's going to come in from people who are just in my Address Book, then I'll just be turning the online aspect completely off, I guess. Or clearing my Address Book.
 
Balb said:
I found this excerpt from the GameStop website entry for Animal Crossing City Folk amusing:

Friend codes allow people to play with people they know. If you exchange friend codes with someone you don’t know, you could receive corrupted data or be exposed to offensive language. Please avoid exchanging friend codes with people you do not know.
Yeah, that's actually in the manual, lol.

Maybe Nintendo is sending out viruses to people who post their friend codes around.
 
ProfessorLobo said:
Does this one have secret NES games?

It was confirmed several months ago that no NES games would be in this game.

I do plan to get this game when I have some spare money, but since I don't have a Internet connection right now I can forget the Wii Speak.
 
If you don't know, when Wild World was released, people were going all over the place on GFaqs and other sites, swapping friend codes. Then people hacked the game, and created ways to mess with other people's towns when visiting, from moving buildings on top of the museum, dropping hacked items that can't be picked up and block places (like putting a rock in front of doors), and it was even possible to completely remove your town's gate. A lot of people were forced to reset their town.

This is what is meant with watch out for corruptible data.

As for City Folk, I'm getting it because of WiiConnect24 (as another person said, this game should greatly benefit from it), and because I trust GAF enough to add more people to my friends list. The real lasting quality of this game are other people playing with you. It's a community game.

Now, the next question is whether or not we should swap friend codes in this thread or if I should start up a thread in the Online forum.

And yes, this game will have it's own separate friend codes, as there is simultaneous play.
 
Proven said:
Now, the next question is whether or not we should swap friend codes in this thread or if I should start up a thread in the Online forum.

And yes, this game will have it's own separate friend codes, as there is simultaneous play.

I say we start up a thread in the online forum sometime tomorrow. :D
 
Nuclear Muffin said:
Remember guys, this game is said to have free dlc (Real DLC, not just locked content according to the director of the game)

Maybe we`ll see more new and unique content later on?

I also think Eguchi said that'd be limited to patterns and not actual new items.

Also, in the latest Iwata Asks, Eguchi has said that if you take the same path every day for a month you'll start to see it wear into the ground. Pretty neat.
 
Andrex said:
I also think Eguchi said that'd be limited to patterns and not actual new items.

Also, in the latest Iwata Asks, Eguchi has said that if you take the same path every day for a month you'll start to see it wear into the ground. Pretty neat.

It's little touches like that that remind you that, yes, you are playing a Nintendo-made product. Did anyone translate that interview yet? I had such a headache after trying to read the Google translation and still had no idea what they were talking about.

Also: Tomorrow! Tomorrow! I love ya, tomorrow! We're only a daaaaaaaaaay aaaaaaaa-waaaaaaaaaaaaaaaaaaaaay!
 
Added Nintendo Power's score to the OP. (8/10)

Wouldn't be surprised if most reviews and the aggregate score hover around there. Like I said before, I think IGN will give it a 7.8 or 7.9 tomorrow.
 
This thread isn't getting enough love. Especially since the game's releasing tomorrow. I'm surprised Nintendo isn't holding a launch party for this at their store, unless I missed the news somewhere.

Playin' Wild World right now, water'n mah flowers.
 
D-Pad said:
This thread isn't getting enough love. Especially since the game's releasing tomorrow. I'm surprised Nintendo isn't holding a launch party for this at their store, unless I missed the news somewhere.

Playin' Wild World right now, water'n mah flowers.

Hrm, I thought I heard it was getting a party... but that might've been another game.

Also, I agree.
 
I'm a huge AC fan, even though the DS one was sort of a slap in the face with all the possibilities that weren't realized. But I figured that even if not much was different in the Wii version, I would go ahead and get it anyways.

But damn, it really is the same exact thing. They didn't even change the music. It pains me to say this, but I might just blow this game off. If Nintendo can't find it in their hearts to even change the music, then I can't find it in my heart to shell out 50 bucks for this game.

I think this game pretty much epitomizes Nintendo's laziness and uncaring attitude toward their fans.
 
I saw the commercial 4 times tonight for it, the one with 2 women in the living room talking about going to the town to buy things from Nook

Seems to be the same kind of commercial as the DS ones (Million Heir, Nintendogs, Mario Kart DS) where people are just playing it
 
Andrex said:
:lol

...oh wait, you're serious. :lol

Only first party Nintendo games I see there are Endless Ocean and a vague promise of Pikmin 3. Oh yeah, and Wii Sports Resort (:lol ).

You're right, I take it back, Nintendo really cares about us.

But the point I was making had more to do with their lackluster online service than anything. I still can't even connect to a match in Brawl, and Nintendo still offers no solution for me.

It just frustrates me because Animal Crossing has so much unfilled potential. Has anyone ever played The Sims Online? That's what this game needs to be.
 
autobzooty said:
Only first party Nintendo games I see there are Endless Ocean and a vague promise of Pikmin 3. Oh yeah, and Wii Sports Resort (:lol ).

Your disregard for Trace Memory R, Cosmic Walker, Punch-Out!! Wii and Sin and Punishment 2 does not amuse me.
 
autobzooty said:
It just frustrates me because Animal Crossing has so much unfilled potential. Has anyone ever played The Sims Online? That's what this game needs to be.

But yeah, I think many fans were expecting a massive upgrade like an mmo experience. I however wasn't expecting as much (but still more than Nintendo gave us here) and I can't wait to try out some of the new things.

The things I'm disappointed about in City Folk are things most people hardly even notice. In Wild World, the animalese sounds played for '!' and '?' gave the animal's speech so much more life than the Gamecube version, and I'm extremely disappointed, from the videos I watched, that the sounds were removed from those two punctuations. The animals sound like robots again.

Also: the cranky animals once again sound like demons or something. :(

Duck said:
He's talking about internally developed Nintendo games.

Endless Ocean 2 is developed by Akira. :P
 
I'm buying two copies of the game, one for myself and the other for my sister and brother. It should be fun. I'd love to exchange friend codes with others here when tomorrow or the next.

Does it use its own friend code or does it use the system code?
 
Regulus Tera said:
Your disregard for Trace Memory R, Cosmic Walker, Punch-Out!! Wii and Sin and Punishment 2 does not amuse me.

lol, yeah i just gave a quick skim.

But honestly, only Punchout seems interesting to me right now. People that are raving about Cosmic Walker with the tiny snippet of footage we've seen are just as bad as the people who think Mad World will be fun just because it's gory.

But Nintendo is only Publishing those games anyways, not developing, right? Same with Endless Ocean, too, now that I look again.
 
autobzooty said:
Only first party Nintendo games I see there are Endless Ocean and a vague promise of Pikmin 3. Oh yeah, and Wii Sports Resort (:lol ).

You're right, I take it back, Nintendo really cares about us.

But the point I was making had more to do with their lackluster online service than anything. I still can't even connect to a match in Brawl, and Nintendo still offers no solution for me.

It just frustrates me because Animal Crossing has so much unfilled potential. Has anyone ever played The Sims Online? That's what this game needs to be.

Online could use a boost to be sure, but they cornered themselves at the start of this generation with 528 MB internal storage and friend/system codes. The only thing to do for that is wait until next gen, unfortunately. No MMOs for Nintendo consoles just yet, and if you were hoping otherwise, you were being blind.

As for Brawl, I actually played seven or so consecutive random battles just today. Connected and was battling in less than two minutes for all of them as well. While there was a little lag, it wasn't unplayable and I wasn't disconnected at all either. I think some people overdo thingns when it comes to Brawl's online. Is it as good as Mario Karts? No. But it's still decent.

Also, buddy, Game of the Decade™ just came out last year, and was developed and published by Nintendo. Honestly, I think some people are too whiny with no sense of time or hindsight. :lol
 
autobzooty said:
lol, yeah i just gave a quick skim.

But honestly, only Punchout seems interesting to me right now. People that are raving about Cosmic Walker with the tiny snippet of footage we've seen are just as bad as the people who think Mad World will be fun just because it's gory.

You don't care about Sin and Punishment 2? That makes me sad. Very, very sad.

Seriously though, at least these IPs are very different from what you normally get from Nintendo. These are not necessarily rehashes that could point towards the company's laziness.

autobzooty said:
But Nintendo is only Publishing those games anyways, not developing, right? Same with Endless Ocean, too, now that I look again.

You wanted first-party titles; I gave you are first-party titles.
 
Andrex said:
No MMOs for Nintendo consoles just yet, and if you were hoping otherwise, you were being blind.

I wasn't hoping for otherwise, but that doesn't make it suck any less. However you wanna say it, Nintendo dropped the ball.

Andrex said:
Also, buddy, Game of the Decade™ just came out last year, and was developed and published by Nintendo. Honestly, I think some people are too whiny with no sense of time or hindsight. :lol

Are you talking about Galaxy? Yeah, I love Galaxy, except that it was too short (and could use a difficulty boost, if I'm getting picky). If Nintendo releases Galaxy 2 within the next year, I will forgive them of many faults. But if they wait 5 or 6 years like usual, or refuse to release another Mario game until they've totally reinvented him (again), I'm gonna be very upset. Not surprised, but very upset.
 
autobzooty said:
I wasn't hoping for otherwise, but that doesn't make it suck any less. However you wanna say it, Nintendo dropped the ball.

You can blame this game for many things, but not being an MMO or having Live-like online is not one of them. That's an issue with the console itself. Besides, this is the game that birthed voice chat for the Wii. That counts for a lot.

autobzooty said:
Are you talking about Galaxy? Yeah, I love Galaxy, except that it was too short (and could use a difficulty boost, if I'm getting picky). If Nintendo releases Galaxy 2 within the next year, I will forgive them of many faults. But if they wait 5 or 6 years like usual, or refuse to release another Mario game until they've totally reinvented him (again), I'm gonna be very upset. Not surprised, but very upset.

Have you gotten all 121 stars? The game was a good length if you went for all of them (especially if you really went for *all* of them, ie 242), and the purple comet stages were difficult enough. Luigi's Purple Coins was the most difficult stage I've played this gen, in fact.

And why would you get upset? That's Nintendo's plan for Mario- if they can't make a main game of his different and unique enough, they won't do it. While Galaxy 2 has been mentioned by Miyamoto a few times, it probably won't happen, and there's no reason to get "upset" because of it. Cheer up you big baby. :)
 
Andrex said:
You can blame this game for many things, but not being an MMO or having Live-like online is not one of them. That's an issue with the console itself. Besides, this is the game that birthed voice chat for the Wii. That counts for a lot.

That doesn't count for a lot. All it means is that Nintendo has finally met the standards of 1999 with ONE game. It's not like they invented voice chat or something.



Andrex said:
Have you gotten all 121 stars? The game was a good length if you went for all of them (especially if you really went for *all* of them, ie 242), and the purple comet stages were difficult enough. Luigi's Purple Coins was the most difficult stage I've played this gen, in fact.

And why would you get upset? That's Nintendo's plan for Mario- if they can't make a main game of his different and unique enough, they won't do it. While Galaxy 2 has been mentioned by Miyamoto a few times, it probably won't happen, and there's no reason to get "upset" because of it. Cheer up you big baby. :)


I don't think I've ever met someone with a more opposite view of the industry as me.

And yes, I SHOULD be upset that that is Nintendo's plan for Mario. It means that Galaxy needs to be WAY more amazing than it ever could possibly be because it has to fill a much larger void.

And innovation for the sake of innovation has never been a good thing. It's one thing to take a franchise in a new direction if you have a brilliant idea, but refusing to make Galaxy 2 just because it's not completely different makes absolutely no sense. Level design could get MUCH more creative, there could be more gravity games, larger worlds, etc. This idea has by no means reached its full potential yet. They opened up a huge world of possibility, and it would be foolish not to capitalize on all the possible ideas.


And yeah, I got all the stars in the game (I can't hide the fact that I'm a sucker for Mario :D ), but stopped about 2/3 of the way through the second play through. I guess I'm being a little harsh in saying that it's too short, but I think I feel that way because I don't expect to see Mario again until next-gen. If that's the case, then yeah, it was waaaaaay too short.
 
Pfft, the rarity of the Super Mario game contributes to its mystique, so that when one finally descends from the heavens to shows us 'the way,' it is truly a moment to be remembered. It's the royalty line of gaming. Fuck the rest.
 
TheGrayGhost said:
Pfft, the rarity of the Super Mario game contributes to its mystique, so that when one finally descends from the heavens to shows us 'the way,' it is truly a moment to be remembered. It's the royalty line of gaming. Fuck the rest.

Or it will descend from its ivory towers to deliver something not-so-amazing like Super Mario Sunshine. I'm not saying that Sunshine was really a bad game, but by doing things like this, Nintendo creates insanely high expectations that they are sometimes unable to meet.
 
zigg said:
I'm still surprised that the NES game thing is so prominent in people's minds, honestly. The original was a good deal for classic NES games, but it was really just such a side thing to me, played them so rarely... I'm perfectly happy today playing much more interesting games on the actual VC, I don't need them in AC.

My younger sister loves Animal Crossing, and I -did- like the GameCube one, but it was really only because of the draw of trying to collect the NES games. Without that, there really isn't anything in Animal Crossing that really appeals to me.

If they had SOME sort of collectable play-things, like air hockey tables or pachinko games or SOMETHING, I'd be interested...
 
autobzooty said:
That doesn't count for a lot. All it means is that Nintendo has finally met the standards of 1999 with ONE game. It's not like they invented voice chat or something.

Oh? You could say the same if they made it an MMO. "Well, Nintendo didn't invent MMOs,
so AC is being lame and non-inventive."

autobzooty said:
I don't think I've ever met someone with a more opposite view of the industry as me.

And yes, I SHOULD be upset that that is Nintendo's plan for Mario. It means that Galaxy needs to be WAY more amazing than it ever could possibly be because it has to fill a much larger void.

And innovation for the sake of innovation has never been a good thing. It's one thing to take a franchise in a new direction if you have a brilliant idea, but refusing to make Galaxy 2 just because it's not completely different makes absolutely no sense. Level design could get MUCH more creative, there could be more gravity games, larger worlds, etc. This idea has by no means reached its full potential yet. They opened up a huge world of possibility, and it would be foolish not to capitalize on all the possible ideas.


And yeah, I got all the stars in the game (I can't hide the fact that I'm a sucker for Mario :D ), but stopped about 2/3 of the way through the second play through. I guess I'm being a little harsh in saying that it's too short, but I think I feel that way because I don't expect to see Mario again until next-gen. If that's the case, then yeah, it was waaaaaay too short.

Sure, they could release Mario Galaxy+ with 60 more stars every single year, but the quality would take a huge nosedive. It wouldn't surprise me if, concept-to-completion, each main Mario game took four years to create. You can't just release expansion packs for it like Guitar Hero, it would get old fast.

"It means that Galaxy needs to be WAY more amazing than it ever could possibly be because it has to fill a much larger void." Pretty sure Galaxy actually was that amazing.

Sure, Nintendo sets up each Mario game with ridiculously high standards, but they almost always meet it. Sunshine was definitely the exception (although some people definitely like it).

Quality > Quantity every time. In the mainline Mario games, these two are mutually exclusive.
 
Regulus Tera said:
Super Mario Galaxy was too. I'm glad NoA is thinking about the whole continent, for once.
It seems to be their new policy for first-party games. All of the boxarts and instruction manuals include all three languages now, too. I think it's been that way since Wii release, if not before.
 
LouieGeetoo said:
It seems to be their new policy for first-party games. All of the boxarts and instruction manuals include all three languages now, too. I think it's been that way since Wii release, if not before.

Super Smash Bros. Brawl was 100% English though, which is why I mentioned it.

Understandably, there's a shitload of text in that game, but it still disappointed me somewhat.

What I didn't like in Galaxy, however, was that it instantly defaulted to the Wii language setting and you couldn't change it in-game, so you had to go to the main menu if you wanted to play with the feature. I doubt Animal Crossing fixes this.
 
Regulus Tera said:
Super Smash Bros. Brawl was 100% English though, which is why I mentioned it.

Understandably, there's a shitload of text in that game, but it still disappointed me somewhat.

What I didn't like in Galaxy, however, was that it instantly defaulted to the Wii language setting and you couldn't change it in-game, so you had to go to the main menu if you wanted to play with the feature. I doubt Animal Crossing fixes this.

I doubt Brawl's disc would have enough space for more than one language. :lol Seriously I had to send my Wii to Nintendo just so it could read the mystical double-layered data on it. >.>

Also, why don't you a) learn English you commie*, or b) set the Wii settings to your language of choice?

*:P
 
Andrex said:
a) learn English you commie*

English is for imperialistic capitalist swine!

Andrex said:
b) set the Wii settings to your language of choice?

My Wii is automatically set to Spanish, but I'm learning French at the moment, so I like to change the language at leisure. I could admittedly set my Wii settings to French, but I doubt my family would be amused at playing Wii Fit in weird moonspeak.
 
Andrex said:
Sure, they could release Mario Galaxy+ with 60 more stars every single year, but the quality would take a huge nosedive. It wouldn't surprise me if, concept-to-completion, each main Mario game took four years to create.

Yeah, concept-to-completion, four years sounds about right. But that's not what I'm talking about. They HAVE the engine. Make 120 stars worth of high quality levels. I'm talking PURE level design. It should not take that long.

Take a look at Banjo-Kazooie to Banjo-Tooie. Only two years went by between those two games, and both of them were huge, phenomenal adventures.

If/when the idea of Galaxy gets stale, THEN they should go ahead and take a few years to make a new engine/concept. But we shouldn't just drop this cool idea just because it might get old at some point in the future.


Andrex said:
"It means that Galaxy needs to be WAY more amazing than it ever could possibly be because it has to fill a much larger void." Pretty sure Galaxy actually was that amazing.

I think we're gonna have to agree to disagree on that point...heheh
 
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