Doom: The Dark Ages |OT| Mod City

The same could be said of most current games.

I think it looks fantastic, but so did 2016 and Eternal. More of a credit to ID tech rather than a negative IMO.

Its still one of the best looking games out right now and the full RT isn't even implemented yet.

"Abysmal" is a bit hyperbolic.
True.

Whilst I enjoyed the game, TDA looks quite washed out and blurry on my system despite running maxed out at 4K. The former is probably due to artistic direction which is intentionally giving grey-blacks instead of black blacks. I cannot seem to 'fix' the inherent blurriness present in the game however. May also be the awful HDR implementation which is hampering the visuals (unlike Eternal which really 'pops' in HDR on an OLED).

Doom 2016 and Eternal both appear to have better IQ at 4K.
 
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Just finished it. Its a great game that on balance while not as good as Eternal is at least in my opinion on par with 2016. The combat started off slow but towards the end once you have upgraded everything, it's probably the aspect of the game that is at least as good as the previous entries. Where I have a problem is the with the level design, which when it sticks to a more linear design is as good as anything done before but the open battlefield areas are poor. I wouldn't have minded 1 or 2 but there are several of these areas. Its feels like I am playing Serious Sam with Painkillers' art style.
 
So Path Tracing comes out in June, question is early June or mid to late June? I want to play the game second time with Path Tracing.
 
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