Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

crowphoenix said:
That seems odd. Have you played it before or are you just a huge CV fan?

The N64 Castlevanias aren't as bad as the internet makes you believe.

They're better than IGA's PS2 ones, at the very least.
 
Speevy said:
Played it before. Why is that odd?

I own them both. Most people will tell you there terrible, so I never expected anyone to want them on VC. I was just curious. The first one was fine up until that stupid nitroglicern puzzle. I actually spent a while trying to word that in a way as to not sound like a dick. :lol

MoxManiac said:
The N64 Castlevanias aren't as bad as the internet makes you believe.

They're better than IGA's PS2 ones, at the very least.

That's debatable. I agree that the second PS2 one is worse, but I think over all LoI may be better. But it's hard for me to compare . I went into CV64 with such high expectations that LoI would have to set fire to my foot and kill my dog to hit that level of disappointment.

Jiggy37 said:
If I were to only get one out of River City Ransom and Double Dragon, which would GAF recommend?

RCR. Both are great little beat-em ups, but RCR changes as you play and how you play. There are tons of characters to recruit based on how you fight and move about the city, and there are stats to augment and moves to learn. Plus, it's just more fun. To me. at least.
 
crowphoenix said:
I own them both. Most people will tell you there terrible, so I never expected anyone to want them on VC. I was just curious. The first one was fine up until that stupid nitroglicern puzzle. I actually spent a while trying to word that in a way as to not sound like a dick. :lol



That's debatable. I agree that the second PS2 one is worse, but I think over all LoI may be better. But it's hard for me to compare . I went into CV64 with such high expectations that LoI would have to set fire to my foot and kill my dog to hit that level of disappointment.

to each his own?
 
Dr. Zoidberg said:
It also says that Double Dragon is coming. We all know the NES version of DD1 was pretty weak.

DD2 NES, on the other hand, was probably the best beat-em-up on the system, IMO.

Man what memories, my brother and I would play that for hours. Love that game best DD evar!
 
In honor of the upcoming release of River City Ransom, I submit GAF once again to the "fan site" and guide I produced 11 years ago:

http://www.frankprovo.com/rcr

miscodd.gif
 
So, is the Shining series comparable to Fire Emblem?

I wasn't interested as a kid since the SRPG genre hit my tastes fairly later in my life as a videogamer. I guess it's time to fill that gap, since I'm thirty now, they're dirty cheap and they're highly praised.
Just one question though: I hated Final Fantasy Advance (never played Tactics), love Fire Emblem (easily in my top5 IPs ever), I like very much Famicom/Advance Wars (not in love with them like FE 'cause I like finding battle strategies but creating units/resource hunting never clicked with me in any vg) and I find the Super Robot Taisen series simply awesome... Do you reckon I'll like the game? Which ones in the series are out on EU VC?

Yeah, I know I could probably have a go with some emulator on my MAC before wasting a few back and then finding I don't like them, but ffs if you don't take a chance on a universally acclaimed game even when it's 8 fucking bucks...
 
Jiggy37 said:
If I were to only get one out of River City Ransom and Double Dragon, which would GAF recommend?

RCR is definitely the game to get. It stands alone among beat em ups in that you can freely explore the city. Yes the city is designed as more of a line than a grid, but still, it is proto-sandbox. You can beat the gangs in any order you want, apart from the final area. You can choose how to upgrade your stats based on what you items you buy or eat, and you can buy special moves.

Of note is the game's great sense of humor and much more fun presentation.

One could say that RCR is to beat em ups what The Guardian Legend is to shmups, except that it is even better and more original in the context of its genre.


Also RCR is a game that will be vastly improved on the VC as compared to original cartridge because the password system is so cumbersome.
 
After many depressing months on the VC with very few highlights along the way, I am on cloud nine right now. Beat-em-ups may be a dead genre, but for those of us who remember the late '80s and early '90s, you know what all the hoopla was about.

I never did play River City Ransom, so I'm excited to finally be able to own it.

The NES version of Double Dragon is the best version of that game (except for the lack of 2P) and my personal favorite NES game ever. I don't care that it wasn't faithful to the arcade. Its differences are what made it special. Yeah, a lot of that is nostalgia talking. I don't expect anyone else to agree with me, and that's fine.

Renegade, I'm sure, is going to be the weakest of this lot - but I'm still excited for it. It sure as hell beats some of the other crap we've been getting lately (Bases Loaded, Operation Wolf w/ no lightgun support, etc.).

Good times are here again on the VC! :D
 
A Black Falcon said:
Hey, the first two had console versions too... though yeah, they weren't console first.

The first two had console versions that made us at Factor 5 cringe. We felt they had butchered our babies with those mediocre ports of T1 and 2. The graphics were slightly worse, Chris' Amiga soundtracks were terribly transcribed, but, to their credit, playability was OK.

Worst of all, everybody at F5 loved consoles, so we we knew what the SNES and Genesis really were able to do and that we could do so much more if Nintendo and Sega would just let us get access to their hardware.

That's why we look at Super Turrican as the first console Turrican game. Anybody who wants to enjoy T1 and 2 should really, really do it on the Amiga.
 
A Black Falcon said:
That quote very strongly implies that they lost their copies and are just hoping that someone somewhere has one, sadly, I think... :(.

There certainly is nobody out there who would have it, as far as we know. But the Factor 5 archive is pretty well maintained. There are a few gems in there. One was the 8-player Sega Genesis Bomberman using two 4 player multi-adaptors which we did because we loved Bomberman '93 on the PC Engine so much. Sega went crazy over it and asked Hudson to go with F5 for Mega Bomberman, but politics prevailed and Probe got the deal which resulted in a port of Bomberman '94 with just 4 players.
Another one is a Genesis version of Indiana Jones - Greatest Adventures that never saw the light of day due to the demise of U.S.Gold in the UK.

So, that Super Turrican - Director's Cut is certainly not lost. Just slightly delayed :D
 
CTLance said:
Ooooh. Dankeschön.

Barring that, and judging from the sales of the VC releases, what's your stance on a new "Super Turrican++" using these (or similar) tools for a VC or Wiiware release?

That's all.

Super Turrican - Director's Cut is safe. Not only on a floppy disk. Releasing it in some shape or form is another story. Let's get Super Turrican 2 out first, shall we?
 
Jiggy37 said:
Are there any plans to bring the Commodore 64 Turricans to the European VC?

None at this point. It would be great to see C64 go worldwide on VC, though. Being optimistic one could even see the Atari 800 on VC. Just imagine playing M.U.L.E. with 4 Wii Remotes.
 
Turrican said:
There certainly is nobody out there who would have it, as far as we know. But the Factor 5 archive is pretty well maintained. There are a few gems in there. One was the 8-player Sega Genesis Bomberman using two 4 player multi-adaptors which we did because we loved Bomberman '93 on the PC Engine so much. Sega went crazy over it and asked Hudson to go with F5 for Mega Bomberman, but politics prevailed and Probe got the deal which resulted in a port of Bomberman '94 with just 4 players.
Another one is a Genesis version of Indiana Jones - Greatest Adventures that never saw the light of day due to the demise of U.S.Gold in the UK.

So, that Super Turrican - Director's Cut is certainly not lost. Just slightly delayed :D

Awesome. :)

Turrican said:
The first two had console versions that made us at Factor 5 cringe. We felt they had butchered our babies with those mediocre ports of T1 and 2. The graphics were slightly worse, Chris' Amiga soundtracks were terribly transcribed, but, to their credit, playability was OK.

Worst of all, everybody at F5 loved consoles, so we we knew what the SNES and Genesis really were able to do and that we could do so much more if Nintendo and Sega would just let us get access to their hardware.

That's why we look at Super Turrican as the first console Turrican game. Anybody who wants to enjoy T1 and 2 should really, really do it on the Amiga.

Eh... I'm sure Factor 5 would have ported Turrican 2 better, but for what it is, Universal Soldier really isn't that bad. The gameplay is pretty much exactly the same, controls are great, music is good (not as good as the original, sure, and not as good as Mega Turrican, but still quite solid for a Genesis game)... the removal of the three shmup stages is disappointing, but at least the new levels mostly fit, level design wise at least (that is, ignoring their completely un-Turrican graphics), even if they are some of the weaker stages in the game. Accolade/Ballistic (and The Code Monkeys) didn't do that bad, really.

And no, this has nothing to do with the movie that it was changed to reflect. I've never seen Universal Soldier the film and know very little about it. I also only got the Genesis game last year, and got it not knowing what to expect because I'd seen the bad press online. Fortunately it wasn't nearly as bad as expected.

I'm sure Factor 5 would have done better, but what we got is a decent game. But maybe it's kind of like with Jeff Minter and Tempest X3 on PSX? ... that is, frustration that the port wasn't quite as good as the original and that you know that you could have done better yourself... even if the port isn't actually bad, it's just not quite as good. And yeah, Tempest 2000 on Jaguar is better than Tempest X3... but if you don't have a Jaguar, X3 is pretty darn good. And I don't have an Amiga and never knew anyone who ever owned an Amiga. Not sure if I've actually ever seen one... The things didn't exactly do well in the US.

So yeah, if we got computer games on the VC (in the US), I'd want it to be late '80s/early '90s PC (DOS) games (first), not C64 or Amiga (maybe them later. That's what I played and loved.

As for Turrican 1, the only version of that I have is the Game Boy port, and yeah, that is pretty awful. Can't defend that one. :)

Turrican said:
None at this point. It would be great to see C64 go worldwide on VC, though. Being optimistic one could even see the Atari 800 on VC. Just imagine playing M.U.L.E. with 4 Wii Remotes.

That's a good question... does Factor 5 just have the rights to the Turrican games it made itself (the Amiga ports of 1 and 2 and the three console titles), or do they also have the rights to the C64 games? Does what you say here mean that Factor 5 doesn't have those rights?
 
Wait a second... does this represent the first time we've had a member of a development team/company for a VC title pop up in the VC thread, or did I miss something?
 
DavidDayton said:
Wait a second... does this represent the first time we've had a member of a development team/company for a VC title pop up in the VC thread, or did I miss something?
Well, it's not this thread, but on the forums of the site I work for (VC Reviews), there's a person who's on the Commodore 64 VC development team.
 
DaBargainHunta said:
After many depressing months on the VC with very few highlights along the way, I am on cloud nine right now. Beat-em-ups may be a dead genre, but for those of us who remember the late '80s and early '90s, you know what all the hoopla was about.

I never did play River City Ransom, so I'm excited to finally be able to own it.

The NES version of Double Dragon is the best version of that game (except for the lack of 2P) and my personal favorite NES game ever. I don't care that it wasn't faithful to the arcade. Its differences are what made it special. Yeah, a lot of that is nostalgia talking. I don't expect anyone else to agree with me, and that's fine.

Renegade, I'm sure, is going to be the weakest of this lot - but I'm still excited for it. It sure as hell beats some of the other crap we've been getting lately (Bases Loaded, Operation Wolf w/ no lightgun support, etc.).

Good times are here again on the VC! :D

I agree, I think Double Dragon for the NES was superior to the arcade in most ways.



But man...

3 consecutive weeks of Technos. I think I can live with that! :D
 
About fucking time, now I can buy another points card and get River City Ransom and Super Metroid. I think I have enough for another Super Nintendo or Genesis game. What else should I get?
 
A Black Falcon said:
That's a good question... does Factor 5 just have the rights to the Turrican games it made itself (the Amiga ports of 1 and 2 and the three console titles), or do they also have the rights to the C64 games? Does what you say here mean that Factor 5 doesn't have those rights?

Factor 5 owns the Turrican name and trademark and rights to release the games worldwide. The question that would come up is more about multiple platform releases of the same game, since the Amiga versions would have priority.
Turrican 2, BTW, was not a port. The Amiga version was the lead platform for T2 with the C64, Atari ST, Spectrum and Amstrad being developed concurrently. Turrican 1 is the interesting one since it did start life on the C64 but does not contain one of the main hallmarks of the series, Chris Huelsbeck's great music. The Amiga version was started about halfway through, stopped again after it became clear that a simple 1-person port would not do, and re-started with a whole team to be treated as an original Amiga game. That's when the soundtrack came in, the controls were done from scratch as was all the tech, and the graphics were re-done once an initial attempt to use modified C64 graphics was rejected. In the sum of things and specifically because of the music the Amiga version of Turrican 1 is the most complete, but of course there are fans who would love to see the C64 or Atari ST versions as well.

Thanks again for your enthusiasm about the games!
 
Turrican said:
Factor 5 owns the Turrican name and trademark and rights to release the games worldwide. The question that would come up is more about multiple platform releases of the same game, since the Amiga versions would have priority.
Turrican 2, BTW, was not a port. The Amiga version was the lead platform for T2 with the C64, Atari ST, Spectrum and Amstrad being developed concurrently. Turrican 1 is the interesting one since it did start life on the C64 but does not contain one of the main hallmarks of the series, Chris Huelsbeck's great music. The Amiga version was started about halfway through, stopped again after it became clear that a simple 1-person port would not do, and re-started with a whole team to be treated as an original Amiga game. That's when the soundtrack came in, the controls were done from scratch as was all the tech, and the graphics were re-done once an initial attempt to use modified C64 graphics was rejected. In the sum of things and specifically because of the music the Amiga version of Turrican 1 is the most complete, but of course there are fans who would love to see the C64 or Atari ST versions as well.

Thanks again for your enthusiasm about the games!

Okay, definitely good news then. :)

... will we ever see Super Turrican for the NES (and in NTSC)? R2 would be awesome too of course, but I'm sure you have no control over that one.
 
USK update:

Nebulus

Publisher: Kaasa solution GmbH
Alterseinstufung: Freigegeben ohne Altersbeschränkung gemäß § 14 JuSchG

Prüfdatum: 15.04.2008 USK Nr.: 21316/08

Sprache: englisch System: Nintendo Wii

Genre: Jump 'n Run
It's the same publisher PEGI lists for C64 games, so it's probably the C64 version.

EU update in 10 minutes.
 
River City Ransom looks like the way to go, so that'll be my pick rather than Double Dragon. Thanks for the recommendations.


830920 said:
Another bad VC week, if you're not really into Phantasy Star.
Only getting one game would make for a bad week regardless of what that game is. Sorry, Europe. :(
 
Japanese update next Tuesday:

-Hercules no Eikou IV (SFC)
-Phelios (MD)
-Dracula X: Chi no Rondo (PCE)
-Metal Slug (Neo Geo)

Somehow missed another C64 game rated by the USK as well:

World Games

Publisher: Kaasa solution GmbH
Alterseinstufung: Freigegeben ohne Altersbeschränkung gemäß § 14 JuSchG

Prüfdatum: 04.04.2008 USK Nr.: 21224/08

Sprache: englisch System: Nintendo Wii

Genre: Sportspiel
 
Capndrake said:
Japanese update next Tuesday:

-Hercules no Eikou IV (SFC)
-Phelios (MD)
-Dracula X: Chi no Rondo (PCE)
-Metal Slug (Neo Geo)

Somehow missed another C64 game rated by the USK as well:

Haha, holy shit.

Spoiled bastards.
 
Capndrake said:
Japanese update next Tuesday:
*snip*
-Dracula X: Chi no Rondo (PCE)

Mine!

Very excited for RCR on the U.S. VC, too. The funny thing is I just bought the Game Boy Advance version last week for under $5! It'll be worth another $5 to play it on a big screen with real-time save.
 
RCR is on my list for next Monday. And looks like we'll be getting Dracula X sooner rather than later (thanks to its imminent Japanese release).
 
EphemeralDream said:
On the bright side, it's a big name title. I know PS III is supposed to be the worst, but is it bad overall or just as a Phantasy Star?
It's very bad as a phantasy star. As an RPG, it's barely passable, but passable nonetheless. Going through and beating it you will get well more than $8 of entertainment value from it.

RCR is awesome, though I hope they release at least ONE other good game with it... It would go a long way towards restoring faith in the damn service. hell, even a US PSIII would do. :\
 
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