Matrix said:James isn't in the same league as my man.
Dream a little dream FMT.
James has a QB on his team so he doesn't have to carry the load.
Matrix said:James isn't in the same league as my man.
Dream a little dream FMT.
bluemax said:James has a QB on his team so he doesn't have to carry the load.
Rorschach said:Don't kid yourself, Matrix. While Bjoern was a steal, BronBron is in a league of his own. He's better than AD.
:| I'm not joking! I've played both and that was pre-progression LeBron! He's unstoppable. You can only try to contain him or wrangle him towards the sideline. Just because you use Bjoern better, doesn't mean that LeBron isn't better in every possible way.Matrix said::lol
Rorschach said::| I'm not joking! I've played both and that was pre-progression LeBron! He's unstoppable. You can only try to contain him or wrangle him towards the sideline. Just because you use Bjoern better, doesn't mean that LeBron isn't better in every possible way.
I mean I played both AD and LeBron. Lebron > AD.Matrix said:You played Bjoern? I can't recall :lol
Rorschach said:I mean I played both AD and LeBron. Lebron > AD.
I'll own Bjoern too! I drafted him. I'll take him out of this world. Just finish second in your division kthx.
But I destroyed Slaton. I kick Slaton's ass in scrims too. For some reason, your OL and the Raiders defenders like Moats more because he even gashes me in scrims. They don't even want to tackle him.Matrix said:I carved you up with Moats, you don't want Bjoern!![]()
Ramirez said:Are we bragging about who has the better fantasy Bo Jackson now?
Matrix said:Yea and you can complain all about him when I face you in a couple of weeks.
Ramirez said:I look forward to many flats passes and tosses, can't wait.
Cousin David. :|Matrix said:I'd just throw deep on you CK.... oh wait, I can't do that anymore![]()
Wellington said:Cousin David. :|
It is kind of cool how an 85 SPD CB can keep up with #1 WRs on fly routes though. Means I have less to worry about on the field.
DM will you become a Knicks fan if Tracy McGrady gets traded to us? :lol
Wellington said:Cousin David. :|
It is kind of cool how an 85 SPD CB can keep up with #1 WRs on fly routes though. Means I have less to worry about on the field.
DM will you become a Knicks fan if Tracy McGrady gets traded to us? :lol
:lol :lol :lolMatrix said:Grrrrrr >_<
Of course he will, he was never a fan of the Rockets. Dm doesn't have a team. As soon as Tmac starts bad mouthing the Rockets in future interviews Dm will follow right along.
We all make fun of Konex for being in love with Kobe, but Dm is just as bad and even worse his player isn't even an all-star anymore. I will say DM does stand by his man.
BigAT said:6) Practice/Scrimmage capabilities with Online Franchise teams.
Only 5 times?Matrix said:I don't go completely by Madden ratings, like Rors said it's also how you use the player. Case in point, Slaton does jack shit against Rors, but Moats owns him.
I simply don't think Lebron is better than Bjoern. Even with the better ratings. I guess I'm a Bjoern homer since I'm the one who has him and is playing well with him.
Again Bjoern has been hit sticked plenty Rors and he's coughed it up only 5 times all year and most of those were at the beginning of the season. As for injuries, people hit stick him and he's usually out a play or two. Most he was out was a whole 4th quarter. I think his injury rating is 90 or something close.
Agreed. I bet there's something missing again, though. And videogame journolistz will never know about it, much less tell us in advance.Wellington said:Finally got around to writing down my wishlist ideas. Feel free to agree/disagree.
1) The online franchise has to be fixed to include basic NFL functions, in particular the tie breakers for playoff seeding, the salary cap, and being able to trade for draft picks. Frankly, I dont think this needs explanation. If its in the game, it should be in the game.
They did tone it down a little. QBs with strong arms and/or fast releases can do it and guys like Pat White can't. :\ I'm guessing they tone it down more next year.2) The QBs ability to get rid of the ball while taking a hit has to be toned down. Everyone that has played me knows my defense is predicated on pressuring the QB but at this point I dont even care about getting sacks, Id rather the QB throw the ball up for grabs, thats just what I get from the game. I guess a sack + fumble is close to a hit + int I guess. The downside is that you lose the strategic edge of keeping the clock running when you get a sack. Look at the end of SB 42 when Jay Alford (who wasnt even in the game at all to start this year before he got injured) blasted Tom Brady forcing him to use a TO.
a would fix b. They also need to bring back the old DB controls AND real man lock, not this bullshit system they have now.3) The defense *has to* be overhauled. Offenses are far too overpowered because of problems with defensive AI and the inflexibility of the defensive engine as opposed to the O. On offense I can send anyone thats an eligible receiver into almost any route from the LOS, on defense I have to go to the guy, press A, then I have a limited set of options how are you supposed to keep up on defense? There are a number of changes Id love to see implemented, including but not limited to:
a. Defensive shading on pass routes. Being able to shade inside would stop the BS post/in/drag/slant routes that CBs usually do not stand a chance with. The only route I can stop on a consistent basis is the slant, and thats only because Webster is a beast in this game. Im going to get fucked next year. This year the outside passes take timing to nail, which is the way it works in real life, but the inside game is way overpowered.
b. I dont understand how on outside routes defenders keep up step for step and can make plays, but on inside and drag routes suddenly SPD/ACC/MCV dont matter and the WR will always get an edge. Why is that? That shit should be fixed. Ive seen plenty of DBs make plays on those routes after slipping or making late breaks.
They actually interfere with each other sometimes and if you're controlling one of them manually. The other defender won't even TRY to follow the WR. He'll just abandon the coverage and leave you hanging. -_-c. Can we please get double teaming audibles back the way we used to have them? I understand that double teaming audibles are still in the game, but its some impossible button combo and apparently a secret as well. Whatever, its not like double teaming would work to bracket receivers anyway, both defenders would likely trail the receiver and be in lockstep with each other. :lol
Nothing like seeing a DE on a WR. GG, EA. I don't think anyone uses this shitty version of man lock anymore because it doesn't make any sense. If I'm running the nickel against a 3 wide set, and I have Nnamdi on Randy Moss, it should put the third DB in the place where Nnamdi was and Nnamdi in the slot where Randy is. What it does instead is put Nnamdi in at safety, Morrison in at LCB and Routt on the HB. wtf is this shit?d. Fix man lock/defensive assignment. I dont know what happened with this but it is fucked up to the point where it cant even be used. Further, the options should be expanded and they should work. Right now I have a game coming up with Bob and I would love to assign Kenny Phillips to cover Greg Olsen one on one, but if I did that, it would put either Michael Boley or my rook LB at the safety spot whenever the play called for the LB to cover the TE. WTF is that shit?
Let's go back.The kicker on all of the above? Every last bit of it was fixed at one point in a previous Madden game. We had shading, working man-lock, double teams that worked, etc. We miss you PS2 version.![]()
I'm against lead blocker, but on the topic of overpowered run, they need to fix pursuit angles, less protak bullshit, and suction blocking. Instead of lead blocker, they should just fix the blocking. I don't understand how my WR is so much better than my pulling guard or TE at picking up guys. WRs are fierce this year. :lol5) Im asking for a lot here because I know that the ground game is likely already overpowered, but getting lead blocker control back would be the most amazing thing in my life. Im sick of my 94 rated guard letting guys run right by him when hes out in space on a toss, screen, power O run, etc. Please put this feature BACK in the game.
They practically are.Oh I forgot to mention that the Giants should be 99 rated. That would solve a lot of problems for me.![]()
You sonofa-Rorschach said:They practically are.![]()
Wellington said:You sonofa-![]()
Is it sad to say I've dreamed of that in the past? I wish we could design a football game. It would still be broken as hell, but then when we complain, we'd only have ourselves to blame.Edit: We should take GAF proper's lead on Dude Bro and create our own football game.![]()
If anything I just want there to be some sort of coherent logic to some of the player behaviors. From our (joint) days on #ga you know how crazy I was about Kohan, but that was just my nerd love of D&D style damage formulas and the like. I wonder if someone with access to a dev kit or whatever could take a glance at wtf the coding is for say, blocking in open space. As you alluded to, most WRs are fucking ELITE blockers in space while linemen are confused..... Luke help us out here...?Rorschach said:![]()
Is it sad to say I've dreamed of that in the past? I wish we could design a football game. It would still be broken as hell, but then when we complain, we'd only have ourselves to blame.
Rorschach said:![]()
Is it sad to say I've dreamed of that in the past? I wish we could design a football game. It would still be broken as hell, but then when we complain, we'd only have ourselves to blame.
Wellington said:If anything I just want there to be some sort of coherent logic to some of the player behaviors. From our (joint) days on #ga you know how crazy I was about Kohan, but that was just my nerd love of D&D style damage formulas and the like. I wonder if someone with access to a dev kit or whatever could take a glance at wtf the coding is for say, blocking in open space. As you alluded to, most WRs are fucking ELITE blockers in space while linemen are confused..... Luke help us out here...?![]()
bluemax said:Still your other proposal gives me an idea, I wonder how many people would be down to work on a Dudebro type project for football? We could always start small and make it a simple 2d game in terms of graphics and then just focus on making the gameplay as accurate as possible.
Remember that one year of the Show, I think it was MLB the Show 2007, where simple ground balls were not detected by the outfielders and subsequently rolled all the way to the wall?!? That caused me to break a few controllers as well. :lol Such a horrible glitch, how did they let that pass. I saw that in like 1 game. I think passed balls were also a major issue.bluemax said:I guess now is a good time to admit that I actually day dreamt once where I got a job on the MLB the Show team, and then in my spare time while working for them I used their engine to prototype a NFL game and got a bunch of guys from the league to consult on it. Then Sony liked it and decided to fund me and gave me a dev team to make NFL the Show or whatever.
If only it were that easy. We'd have to know someone at Tiburon to actually see the code. Having already put a copy of Madden into a devkit, the only thing it does is let me play the game like a retail PS3.
Still your other proposal gives me an idea, I wonder how many people would be down to work on a Dudebro type project for football? We could always start small and make it a simple 2d game in terms of graphics and then just focus on making the gameplay as accurate as possible.
I'd be down! I've been looking for a reason to get back into coding.bluemax said:Still your other proposal gives me an idea, I wonder how many people would be down to work on a Dudebro type project for football? We could always start small and make it a simple 2d game in terms of graphics and then just focus on making the gameplay as accurate as possible.
LiveWire said:I think you're on to something here.
You can help with creating a working tie breaker system! :lolWellington said:I'd be down to help make DudeBro Football. All I know is math though.![]()
Wellington said:I'd be down to help make DudeBro Football. All I know is math though.![]()
Zep said:
BigAT said:6) Practice/Scrimmage capabilities with Online Franchise teams.
Oh god. If this was in I would switch to anything similar to a 4-2-5 base(this is why I like NOS). I love this in NCAA 10 but I don't know if it will transfer well to Madden.LiveWire said:Finally, the option to completely shift an offense or defense into a new style. Using the West Coast offense has greatly improved my passing offense, but it's really just a playbook change currently. Same with defense. I can draft more players appropriate for a 3-4 defense, but it's just a playbook. The depth chart doesn't change to show proper position depth. There's an issue with the game substituting the wrong players for NT, ILB, DE, etc. A full scheme change option (NCAA has this IIRC) would be great.
Only because Joe Montana was on the cover sporting his true colors.CB3 said:NFL Football 94 on the Genesis is the best 2d football game
CB3 said:NFL Football 94 on the Genesis is the best 2d football game
LiveWire said:Coding the gameplay engine is definitely important, even more important, network coding. Everyone who's not a programmer would have to contribute to statistics gathering and outlining the game's modes and features in a very detailed manner so our talented coders could actually put it into play. What would we be looking for in our perfect sim?
Art Direction: Rorschach
Gameplay Engine: Bluemax
Network/Online Code: ?
Player Ratings: ? (everyone?)
Playbook Creation: ?
Salary Cap/Free Agency: ?
NFL Official Rules (possessions, fumbles, challenges, replays from officials, tiebreakers, playoff system): ?
I'd help with art and anything else needed.LiveWire said:Coding the gameplay engine is definitely important, even more important, network coding. Everyone who's not a programmer would have to contribute to statistics gathering and outlining the game's modes and features in a very detailed manner so our talented coders could actually put it into play. What would we be looking for in our perfect sim?
Art Direction: Rorschach
Gameplay Engine: Bluemax
Network/Online Code: ?
Player Ratings: ? (everyone?)
Playbook Creation: ?
Salary Cap/Free Agency: ?
NFL Official Rules (possessions, fumbles, challenges, replays from officials, tiebreakers, playoff system): ?
It's weird how different people are. My artistic/creative side is non-existent. I have a hard time creating lies when I'm in a jam or even drawing a straight line. My stick figures look like shit. :|ph33nix said:yeah anything that requires using the left side of my brain...forget it. my colleagues and I could barely figure out how to split a bill between 3 people (not that we got the same thing but still) totally embarrassing
I'll help with composing the game's music!
Wellington said:It's weird how different people are. My artistic/creative side is non-existent. I have a hard time creating lies when I'm in a jam or even drawing a straight line. My stick figures look like shit. :|