Sciz said:cp_castle4_b3
Significantly different from castle3, and better. It's still in beta, but I'd suggest it over its predecessors anyway.
Can't believe you're a gaffer. Anyways, props to you man, castle has come a long long way. It's the best custom map atm. As far as feedback goes, haven't played the new version enough to pass judgement on it. I'll keep an eye out for 3-2 the next time I play it.Vilepickle said:I haven't advertised this map at all due to it still being beta, but if you guys play it let me know. I'm still wanting some feedback on point 3-2 before I call it cp_castle4. Message me on Steam (vilepicklee (2 e's)) if you get a game going.
All I can say is standing in that corner and sniping BLU team members as they descend the stairs from their spawn is incredibly fun. Especially when one of them attempts to snipe you back, ducks to be able to see you, and promptly gets a bullet in the head. :lolSciz said:We ran a game of it with about eight of us last night. I wouldn't say it was terribly productive for generating constructive feedback, but we had fun.
Vilepickle said:I haven't advertised this map at all due to it still being beta, but if you guys play it let me know. I'm still wanting some feedback on point 3-2 before I call it cp_castle4. Message me on Steam (vilepicklee (2 e's)) if you get a game going.
This is totally wishful thinking, but is CS playable on CS:S servers? The latter runs like a dog on my computerPyroteknikz said:I miss the CS:S Game Nights .
Javaman said:This is totally wishful thinking, but is CS playable on CS:S servers? The latter runs like a dog on my computer
Javaman said:This is totally wishful thinking, but is CS playable on CS:S servers? The latter runs like a dog on my computer
Javaman said:Awesome. I had no idea you were one either. I snatched your castle4b3 off your site last night and we ran a couple of rounds. It's on there ready to go whenever anyone else wants to play. Kudos on the mapmaking Vilepickle!
Kak got the vibe that it's a lot more defense friendly (maybe a little too easy to defend) then castle3 but that was mostly during a 1player run through. We really hadn't played it enough to get a good feel yet, but if it's 1/2 as good as castle3 it's better then most of the stuff out there.
We just played the map and offense took the first section really easily, the second one with some amount of difficulty, but we held them off on 3-1 for the longest time. 3-2 they didn't ever really get too close to capping, although very few people used the ramp around.Vilepickle said:Mostly regged here 'cause I saw some incoming traffic a few months ago.
It may be more defensive in that the stage 1 and 2 spawns are a lot less camp-able now. I've made it so offense has a lot more ammo/health options (larger) on stage 2. 3-1 is really simple to take on offense for the most part. Overall, I'd say stage 1 and 2 are very similar to the way they were. 3 is the big change, and I've found 3-2 with the CP location where it is in beta 3 is fairly offense friendly with a decent assault. I'm actually adding a way for defense to get onto the big attacking ramp without going all the way around, because atm it feels kind of like a fishbowl.
Sciz said:Honestly, out of all the points, 2-2 seems to be the one the offense consistently has trouble with.
Fun games everyone. Hopefully we can fill it up like that on weekdays, too.
Vilepickle said:I haven't advertised this map at all due to it still being beta, but if you guys play it let me know. I'm still wanting some feedback on point 3-2 before I call it cp_castle4. Message me on Steam (vilepicklee (2 e's)) if you get a game going.
No Means Nomad said:We just played the map and offense took the first section really easily, the second one with some amount of difficulty, but we held them off on 3-1 for the longest time. 3-2 they didn't ever really get too close to capping, although very few people used the ramp around.
The trouble with Casbah is that, at least from what I saw, RED always has the advantage. It gets the windows and the balcony overlooking BLU's spawn, while BLU gets nothing quite equivalent. It does have the one balcony, but it's not quite as accessible as RED's.n0b said:Server needs ctf_casbah...it gets tiring doing cp maps constantly, and thats the only CTF that doesn't stalemate in 5 seconds.
Solution: MACH4.LouieGeetoo said:The trouble with Casbah is that, at least from what I saw, RED always has the advantage. It gets the windows and the balcony overlooking BLU's spawn, while BLU gets nothing quite equivalent. It does have the one balcony, but it's not quite as accessible as RED's.
SexConker (bw_bloodletter) has had Love Me Sexy moved to the East Coast. Here's the new IP: 69.90.34.11:27015vultureparade said:I'm excited about being able to play on a drama free east coast server. Conker's has a lot of good people playing on it, but my ping kills it for me.
LouieGeetoo said:SexConker (bw_bloodletter) has had Love Me Sexy moved to the East Coast. Here's the new IP: 69.90.34.11:27015
(I realize I just posted this in the official thread, but this begged for a response.)
yep. playing red is definitely muuuch easier on casbah.LouieGeetoo said:The trouble with Casbah is that, at least from what I saw, RED always has the advantage. It gets the windows and the balcony overlooking BLU's spawn, while BLU gets nothing quite equivalent. It does have the one balcony, but it's not quite as accessible as RED's.
Actually I've been pinned in spawn a lot more as RED. >__>LouieGeetoo said:The trouble with Casbah is that, at least from what I saw, RED always has the advantage. It gets the windows and the balcony overlooking BLU's spawn, while BLU gets nothing quite equivalent. It does have the one balcony, but it's not quite as accessible as RED's.
WE CONCUR.n0b said:Server needs ctf_casbah...it gets tiring doing cp maps constantly, and thats the only CTF that doesn't stalemate in 5 seconds.
TheOneGuy said:WE CONCUR.
Casbah: The only good CTF map.
(Though convoy is fun occasionally, and the other one... with the uh... there's two identical sides, in the middle is a big bridge and some cliffs and underground there are tunnels and there are side entrances and stuff. I like that one. What the hell is the name!)
mach? (mach2 now that its been updated)TheOneGuy said:WE CONCUR.
Casbah: The only good CTF map.
(Though convoy is fun occasionally, and the other one... with the uh... there's two identical sides, in the middle is a big bridge and some cliffs and underground there are tunnels and there are side entrances and stuff. I like that one. What the hell is the name!)
readme said:-Added tunnel for defense to get up to the side attacking ramp
Doytch said:I assume that's the side ramp on the 3-2 point? If so, that's good. It basically becomes a base for the attackers without it.
and the front page, iirczoku88 said:Weren't you going to advertise these servers on gaming side?
rakka said:and the front page, iirc