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Official Silent Hill 4: The Room European site launched

Solid

Member
http://www.silenthill4.net/

With some cool wallpapers and music samples. Be sure to check it out.

SH4_800x600_10.jpg


http://www.silenthill4.net/content/mp3/Into_the_depths_of_self_discovery.zip
http://www.silenthill4.net/content/mp3/Melancholy_Requiem.zip

Edit: There is also an interview with Akira Yamaoka. Konami Europe = ownzor!
 

Ill Saint

Member
Loving the game so far... I don't feel the gripes most people have made with regards to it. I think the graphics are fantastic. I love the premise and the tie-ins to the rest of the series.

No problems at all with the inventory system. Combat is clunky as per usual, but much more satisfying than the previous games.

Unless it goes downhill drastically, it's my favourite behind part 2.
 

Miburou

Member
Ill Saint said:
No problems at all with the inventory system

You can't drop items, and you can't even see what an item is if your inventory is full. One of the few games where I've emptied a clip or consumed a health item just to free up a slot.
 

Ill Saint

Member
Miburou said:
You can't drop items, and you can't even see what an item is if your inventory is full. One of the few games where I've emptied a clip or consumed a health item just to free up a slot.
There are portals everywhere... I had no problem with this at all. A quick hike when needed to drop off items, and voila. But then again I'm pretty easy going when it comes to stuff like that.
 

Miburou

Member
It breaks up the action going back and forth to your room. Besides, the big problem is that you can't even tell what the item is. Maybe it's something important (like a puzzle item), or maybe it's just a health pack that you can pick up later. Then of course is the fact that every clip takes up a whole slot. Not even Resident Evil's inventory system was that bad.
 

Ill Saint

Member
True, it does break up the action... but you can usually see what the item is in-game (somewhat at least). I'm not saying the sytem is not flawed -- it definitely is. But it never really bothered me, and with some decent management becomes a minor issue.
 

maskrider

Member
Ill Saint said:
True, it does break up the action... but you can usually see what the item is in-game (somewhat at least). I'm not saying the sytem is not flawed -- it definitely is. But it never really bothered me, and with some decent management becomes a minor issue.

Yeah, I have no problem at all with the inventory system, just take a little getting use to.
 
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