Yeah, it should be worth noting that VF5 PS3 is not a game to jump into VF with. The game just throws you into it with a command list and that's all. Someone new to the game would have no idea about things like sidestepping, guard escapes, perfect landing or whatever they call the P+K+G when you fall, buffering, etc...
Without knowing all that the game would just appear to be an average fighter and they wouldn't enjoy or "get" what makes VF so fun and what compells players to keep playing the quest mode and improving and learning new techiniques with their characters of choice.
If you have never played VF before, pick up VF4:Evo for $20 and go through the entire training mode. Then play VF5. Alternatively you could read faqs/websites, but the hands-on approach of VF4 & Evo are really the best ways for beginners to come to terms with VF as whole. Once you have all the VF4 systems in hand, all you have to do is learn the new offensive move (tap u/d -> stick neutral -> P+K+G) and check out the changes to the updated movelists of the characters you used in Evo and you're set.
Now the X360 version of VF5 may include the training stuff, as they have a bunch of months with nothing to do besides add new features. So that may be a great start for beginners, but the PS3 version is not.