Vark said:
Unless the screen is miles beyond my Zodiac, I'm yet to be moved.
Tapwave:
3.8 inch transflective display
480 x 320 (half VGA), 16-bit color backlit display (65,536 colors)
PSP:
Screen: 4.3 inch, 16:9 widescreen TFT LCD
- 480 x 272 pixel (16.77 million colors)
- Max. 200 cd/m2 (with brightness control)
I wonder which is better?
Vark said:
If there was that much power coming out of 200 dollars worth of technology, i'd be really really impressed. But there isn't. It's substantially more than that, its just being sold for 200 dollars (which i'm obviously happy about). But I'm just saying it's not much of a wow factor. Its like looking at the slimline PS2 and at first you go 'holy shit thats small' then you realize that that's because the power supply is just a brick on the outside now. It's still a feat, but its far from untouchable magic.
You're a man of many contradictions. The PSP is super impressive. If you don't think the PSP is impressive than the DS is not impressive, and that's a fact. Moving on.
Vark said:
Any I stand by my comment that it looks like a DC game. Acceptable polycount, decent textures, decent framerate, fairly low on frills.
Alrighty then.
Vark said:
So for the good of impressing gamers, and the kindness of their hearts, Sony will make the PSP2 a huge technical achievement that they will continue to bleed money on? There's a reason why the Xbox 2 is what it is. Once Sony has a foot in the market they'll have no reason to sell an overpowered under profitable device.
The PSP is ALREADY at PS2-esque power. They're not going to release a PSP2 that is just PS2-esque power again, so your theory doesn't even make sense. Sony has set such a high bar that the only way to go IS up, so yes I'd expect a near-PS3 handheld from Sony for PSP2. If we get a PSP2. It needs to be successful, of course.
Vark said:
Last I checked most of the PSP games i've seen are ports or updates of stuff already on consoles.
Well, last you checked you were wrong.
Vark said:
Maybe I'm totally in left field on this but aside from Luminies and Ac!d and that metal ball rolling thing I haven't seen anything that can't already be played elsewhere. I haven't seen any developers jump to trying anything terribly different with the system other than take some key franchise and whip up yet another version of something they already knows sells. This is a problem. Will original content show up eventually? Yea, I think it will. But as far as a compelling 'this is the reason to own this' I have yet to see it outside the 'it's purdy' talk.
It's a launch. Most developers would do better to offer games that they know they can optimize well based on previous franchises then to work immediately on new franchises. But as has been established many times, we will get the new franchises or series expansions. The same quantity at least that DS gets.
Vark said:
Will games end up looking better on the system? Probably. Will they end up looking miles beyond what they're currently showing? It's possible, but I remain reserved. Doing NURBS in hardware is a red herring outside of racing games and as much as I like tesselation, it just doesn't matter on a screen that small. Some of the features are flat out redudant on the platform and do nothing but increase cost so they can say that they have it.
I see, so the PSP isn't impressive... but you'd like them to remove even MORE features so that somehow it might meet your incredible standards? Ohoh.
Yes, they will end up looking "miles" beyond what is currently showing. And that's a fact. It happens with
every single videogame system ever made and PSP will be no exception. Just take a look at PS2 launch titles and take a look at MGS3.
Vark said:
It was an admittedly weird statement when I typed it. My point however was simply that I have no interest in playing the same games I'm playing now, just outside of my house. I would rather play an updated version of something I played a long time ago and have had time to forget, than I would something that I'm still in the middle of, It was a point of comparision.
...
Ok but Mario 64 is a game that you have already played, except it's just OLDER. Do you realize how silly such a statement is? Oh, because it has updated features? Ok, so then you should have NO problem with Ridge Racers, which by all accounts is the best RR game ever made, or any of the other "ports" or "franchise extensions" PSP is bringing out since they almost ALL offer gameplay enhancements of some sort.
But, seriously, you really do need to change your priorities. You're all over the place and honestly you're not making much sense. "It's ok to play an older game with INFERIOR IN EVERY WAY VISUALS TO PSP" because it's
older and maybe I totally forgot about what's in it... TEE-HEE."
Now obviously this is purely discussing visuals and gameplay is what counts. So if you prefer the gameplay of Mario 64 then call a spade a spade. But your spiralling comments do nothing to support your view.
Not to mention that your comments are not at all reflective of what is actually offered by PSP games or what WILL be coming down the pipeline, so it all gets even more convoluted.
Vark said:
No problem, I'll stick to Medieval on the go and I'll play GT4 at home.. on my large screen TV.
Damn, you should have stopped while you were behind. The thing about PSP is...
it's portable. When you WANT to play a portable game - gasp - you use a portable system! But I'll make sure you snap a photo when you're carrying your 53 inch Samsung television down the street playing GT4 at the same time. Not to mention that Polyphonal Digital is apparantely reworking GT4 from the core to offer an experience on PSP not available on the console version, but let's forget about that.
Vark said:
It's a 'Wheres the beef?" thing for me. When I see it, i'll bite. So long as 'original content' isn't just FFXIII MGS4, or whatever drivel EA pumps out.
Ok. Well, you might as well put aside the DS then. So far almost every big game is a franchise extension. And so help me God, if you claim it's somehow different because of the stylus or two screens you're never allowed to speak again.