Good point, didn't think of that. Does anyone know if the DS is capable of accessing the gba port and the DS port at the same time?Cruel Bastard Mario said:Betcha it goes into the GBA cart slot of the NDS.
Yeah it sorta contradicts that and what he said about not getting any money from the end consumer, as a stand-alone product makes it seem that they are going to try and sell it themselves. It just came to my attention that he said that comment some time ago, so maybe the plans changed?GDJustin said:Everything he told me indicated that they were releasing an actual product of their own. I know that contradicts the bit about their logo on game boxes but... that's what he said. Basically, nintendo isn't giving them money, at least not right no. When I asked him flat-out if that was was the case he told me he couldn't tell me anything more.
GDJustin said:
NO LONGER HIS WORDS. MY THOUGHTS:
So apparently... warp pipe is planning an actual physical product of their own. Best guess:
a peer to peer online connection kit, retroactive with all multiplayer games, so smash brothers, mario kart, etc are all online. It is possible with non-LAN supported games. Think about Xband.
CrimsonSkies said:Some companies lead, and others follow.
Man: Congratulations, Mr. Simpson. This invention of yours has made
us all rich, especially you. It's simply yet ingenious, and it
fits right in the palm of your hand. Every person in America now
owns one of these, and in many cases, three or four.
Homer: [reaching for the man's palm] Uh, could I just get a look at
that?
Man: Ha ha! Why would you need to see it? You're the genius that
invented the product in question.
Homer: But, uh, could I just --
Man: Now don't worry, you'll get to see it just as soon as we unveil
our new ad campaign.
[a screen projects a hand closed around something]
[everyone stands up and blocks Homer's view]
Homer: Lemme see, lemme see! Out of the way!
IAWTPM3wThr33 said:I wouldn't put too much investment into this. You're just going to be disappointed.
GDJustin said:I know that contradicts the bit about their logo on game boxes but... that's what he said.
Justin Bailey said:Good point, didn't think of that. Does anyone know if the DS is capable of accessing the gba port and the DS port at the same time?
I love you Trenog. Not only have you been rational bringing the info together, you havent been crazy wild in your theories -- you've got some stuff on the right track, I'll give you that, but I wont tell you what.
And the latest image is a big key as well, I think you should work that into your synopsis, might make things clearer.....
And by the way, "group" isnt the correct answer. I mean, it plays into it, but it's not what "purog" is.
Mr_Furious said:
Can someone please point out the "green" in these logos? I must be color blind.
It appears to be about online gaming, although we don't have anything concrete.OG_Original Gamer said:Is this online gaming or Lan, and if its online would it be a free service? That the question that comes to mind for me.
Cool, thanks for the info. If true, then I wouldn't mind paying for some kind of tunneling GBA cartridge built for the DS. It'd be nicer to have built in functionality in the DS games, thoughMejilan said:To my knowledge, yes. I for the life of me cannot remember where or when, but I'm pretty sure that it was admitted in an interview that there is nothing stopping developers from utilizing both media slots on the DS simultaneously.
I could be wrong.
Haha, you've gotta be loving thisChad Paulson said:Tunneling is the past. The future belongs to revolution. Why pay for interaction? Communication isn't commodity. Don't rent your personality out, own it!
Lookee what the cat dragged inChad Paulson said:Tunneling is the past. The future belongs to revolution. Why pay for interaction? Communication isn't commodity. Don't rent your personality out, own it!
Heh funny that Nintendo are also one of the main advocates of the whole "play online without any subscription based fee's."Chad Paulson said:Tunneling is the past. The future belongs to revolution. Why pay for interaction? Communication isn't commodity. Don't rent your personality out, own it!
The HECK is that? Nintendo Voice Chat?Takosuke said:
HE Strikes Back !
:lolM3wThr33 said:The HECK is that? Nintendo Voice Chat?
It's a bit late to play catchup with XBL.
Takosuke said:
HE Strikes Back !
You'd need access to a larger network, like GSM, which is used in newer 3G cell phones. If this new device will let you do that, in addition to having all the relevant features of Warp Pipe, consider me sold. You'd be able to play online, anywhere, at any time.Edit: (When you are in the forest or somewhere else, where is no hotspot, I thought the program is for this situation)
Frankly, i'm not expecting the DS to have any online elements out of the box. The hardware's there, it just requires a PC with a wireless router and the software to actually make the connections between units. Nintendo hasn't explicitly said what online would be used for, and i'm really tired of reading between the lines to try and decipher what they might be saying. So i'm not assuming online gameplay at this point from the DS.Lionheart said:What I'm wondering now is this: It will be possible to use PictoChat online right? It would be pointless if it was just for short distances imo. So I'm assuming Nintendo will include 'direct online play' in other DS software as well. Having only one online 'game' wouldn't make sense.
So where does Warppipe fit in exactly? Will they only bring the games online that are not meant to be played online, but do have LAN play?
Scrow said:it should still be round with the ethernet jack, captain
Scrow said:rubbish
... and I thought I was a chief?
Scrow said:well damn... my parents will be shattered. anyway, I'm going to bed now. *salute*
and it should be round
Why Love Bees? Why hide yourself in a dark room and pretend to inflict violence on someone else? Virtual is real?. Real is virtual?
Touch, feel, interact. Unmask yourself! It's not online, it's noline!
aoi tsuki said:Frankly, i'm not expecting the DS to have any online elements out of the box. The hardware's there, it just requires a PC with a wireless router and the software to actually make the connections between units. Nintendo hasn't explicitly said what online would be used for, and i'm really tired of reading between the lines to try and decipher what they might be saying. So i'm not assuming online gameplay at this point from the DS.
PictoChat is definitely usable within "short" distances of about 100 feet IIRC. If you in range (again, i think the range is 100 feet) of anther DS, it'll alert you and you can challenge each other via PictoChat. Again, there could be an online element to it, and tha would great increase it's value, but i'm not expecting it to be available at launch.
At its core, Warp Pipe is to the DS and Gamecube what Live! is to Xbox. A service to match players over the internet and allow them to play one another. Without the service, there's no way for a two or more people to play over the internet, even if they all have wireless routers and PCs connect to the internet. It would be like connecting your Gamecube or Xbox to your modem, expecting it to somehow magically let you play people across the globe. Ain't gonna happen, at least not with current games. So to answer your question, yes, Warp Pipe would theoretically allow LAN-enabled games to be played online, with mixed results.