Nothing wrong with this picture right blizzard?
Really wish they balanced a bit better.
I'm thinking Roadhog got nerfed because Doomfist also has a 1HKO. Blizzard probably thought it would be cool to nerf Roadhog, upset Hog mains for a few weeks, and then "surprise" them with an effective replacement.You are saying they were not worried about Roadhog at all?
I don't get nerfing Roadhog in a meta where he was already starting to fade away in the first place!!!!!1
Yeah, he's already one of the most mobile characters in the game. Though you could look at it as an opportunity to get away and spread out.Really the only problem I see is the ability to ult through solid objects, what sense does that make? It should have been more like fist of havoc (air version) in Destiny, you initiate it, and have a very brief moment to aim it, none of this flying around the map and through buildings stuff, lol.
Doomfist is going to have Synergy with a lot of heroes.
Zenyatta discords, he's going to instakill that character, even if they're tanks. Rein's and Orisa's shields cannot protect you.
He's already very mobile and fast. Now imagine him being speedboosted by Lucio.
Zarya bubbles you as you go in, you have a chance to build your shields without risk to your health. Winston might be able to perform a similar function with his bubble if both of your dive the same spot.
Symmetra's shield generator + Torb's armor + your own shields + your default 250hp = a potential 550 health pool. Holy shit.
I know we say this every time a new hero is revealed, but it's hard not to see him being OP. He's one of most, if not the most, mobile heroes in the game. He's very good at dealing damage. He's got a large health pool. His abilites recharge very quickly. His ultimate clips through walls and seems to have no counter. What is supposed to be his disadvantage?
Doomfist plus Torb armor plus Sym shield generator plus Zarya bubbles plus Lucio speed boost plus Winston shield -- holy moly.
I'm thinking Roadhog got nerfed because Doomfist also has a 1HKO. Blizzard probably thought it would be cool to nerf Roadhog, upset Hog mains for a few weeks, and then "surprise" them with an effective replacement.
EMP Activated.
I was thinking of flipping the triggers for him.Oh, and the Fist should have been on the left arm, I feel like it's going to fuck with my brain shooting from the left arm with the right trigger and vice versa.
How much of Rein not getting played right now is the general meta shift and how much of it is his charge and ult not working right?
Like if he were back to working correctly would the meta shift around him again?
Doomfist Ult is anti-Rez. Holy shit.
EMP Activated.
Wait what?
Is it like DoT or something? Or is it more like "okay now you're all in one spot and coming back time to kill y'all".
Geez, hacking Doomfist will practically make him useless.
Though, he has a lot of mobility. So I don't think it's gonna happen often.
Totally balanced!!!Weird its almsot like pre-nerf Roadhog countered every hero
Interesting I was expecting Genji to be able to reflect Doomfist's abilities like he can with Rein's swings but he can't.
Initial impressions against people that don't know what they're doing, but:I know Orisa is laughed at a lot but do we think her kit is a good counter to Doomfist? or is her hitbox too big?
I'm thinking Roadhog got nerfed because Doomfist also has a 1HKO. Blizzard probably thought it would be cool to nerf Roadhog, upset Hog mains for a few weeks, and then "surprise" them with an effective replacement.
Hear Mercy use Rez, pop Doomfist Ult. Aim radius over rezzed guys and as soon as the Rez invulnerability wears off, land on top for easy kills. Was watching Seagull do this a few times.
I could realy use some help during the weekend. Yet... EU or US?
Oh, also, I have to say. it feels like everything has gone downhill ever since the summer began. All the little kids not being in school, maybe? It feels like the same thing that happened with Destiny during the summer.
pre-nerf Hog would have countered Doomfist?
Weird its almsot like pre-nerf Roadhog countered every hero
The difference between Doomfist's 1hit kill and Roadhog's is that Hog's is extremely safe. In the tank meta he could just pull people behind his Rein's barrier and pick them off one by one and even pull tanks in and kill them by letting the team gangbang the tank behind the reins shield while he hooked
Doomfist's 1hko requires him going into enemy territory unless its picking off a straggler
Not even close to true, and I don't think you truly understand what a counter is.
The difference between Doomfist's 1hit kill and Roadhog's is that Hog's is extremely safe. In the tank meta he could just pull people behind his Rein's barrier and pick them off one by one and even pull tanks in and kill them by letting the team gangbang the tank behind the reins shield while he hooked
Doomfist's 1hko requires him going into enemy territory unless its picking off a straggler
The difference between Doomfist's 1hit kill and Roadhog's is that Hog's is extremely safe. In the tank meta he could just pull people behind his Rein's barrier and pick them off one by one and even pull tanks in and kill them by letting the team gangbang the tank behind the reins shield while he hooked
Doomfist's 1hko requires him going into enemy territory unless its picking off a straggler
Or in a bad spot he can ult since it's totally invincible which negates any risk of going deep.
I dont think you do either
Oh, and the Fist should have been on the left arm, I feel like it's going to fuck with my brain shooting from the left arm with the right trigger and vice versa.
This makes me so happy.
I mean you could kind of do it with D.Va as well but this ult is a little easier to line up it seems.
This just flat out shouldn't happen. There should not be such a thing as an offensive ult without a possible counter.
Interesting I was expecting Genji to be able to reflect Doomfist's abilities like he can with Rein's swings but he can't.
Hmm. So these barrier things keep a character like Roadhog safe? I wonder if it might be beneficial to put your character behind one so Roadhog can't hook you.The difference between Doomfist's 1hit kill and Roadhog's is that Hog's is extremely safe. In the tank meta he could just pull people behind his Rein's barrier and pick them off one by one and even pull tanks in and kill them by letting the team gangbang the tank behind the reins shield while he hooked
Doomfist's 1hko requires him going into enemy territory unless its picking off a straggler
Is that why he was tier 4 in competitive play before he was nerfed? Because he was just too damn good?pre-nerf Hog would have countered Doomfist?
Weird its almsot like pre-nerf Roadhog countered every hero
How the fuck is a less than 5% pick rate "fine"?Roadhog in his previous form made the game less fun to play. Hes fine now. He could use a slight buff but honestly he's a tank. Team him up with any close range dmg and it's game over. Tanks should require teamwork to get things done, they're tanks.
This just flat out shouldn't happen. There should not be such a thing as an offensive ult without a possible counter.
Funny, those barriers that Roadhog is also extremely good at destroying.Hmm. So these barrier things keep a character like Roadhog safe? I wonder if it might be beneficial to put your character behind one so Roadhog can't hook you.
Is that why he was tier 4 in competitive play before he was nerfed? Because he was just too damn good?
How the fuck is a less than 5% pick rate "fine"?
No, Roadhog is not good tank. He's not a good anything right now. He's trash.
Just spread out.