The Antitype
Banned
I mean... the easiest way to balance it would be to impart a health penality on anybody imparted with a speed boost right?
Like, you get a 15% speed boost, but for as long as it's active (plus perhaps a bit of latent cool-down), you get 15% of your health knocked off (which will recharge afterwards).
Or you could take a chunk of Lucio's health of permanently when he uses a speed boost, which he needs to recoup by healing others, in the same way Mercy's health recoups by healing others (or med pack, obviously).
Like, you get a 15% speed boost, but for as long as it's active (plus perhaps a bit of latent cool-down), you get 15% of your health knocked off (which will recharge afterwards).
Or you could take a chunk of Lucio's health of permanently when he uses a speed boost, which he needs to recoup by healing others, in the same way Mercy's health recoups by healing others (or med pack, obviously).