Rocinante618
Member
Just reached Act 2, on the caravan now after dealing with the raiders.
- Playing Monk, kinda powerful but needs careful play (charging orbs for insane damage is nice but getting those charges gets difficult fast as you die while trying to collect those) , if you want easy go with Sorcery or Mercenary, I'm 100% going to replay with Merc next.
- Loot is kinda underwhelming, super low drops.
- Melee is quite bad.
- Runs insanely well, looks fantastic esp. the effects holy stunning, top-tier music, VA & atmosphere, GGG nailed it
- Bosses are somewhat hard, some have near 1-hit KO, kinda infuriating but the designs and mechanics are cool, I'm loving the game died around 7 times till now, Souls-lite
- No difficulty is great, I'm loving the slow, methodically combat - I generally dislike flashy blazing mowing down 10000 mobs shit that is found in many ARPGs.
- Pause! Insane QoL for me, every game should have Pause if you're just playing the single-player part.
- Crafting currency, salvage, only one flasks are nice but underbaked & underwhelming, I feel these should be boosted more.
- Movement speed should be increased, huge areas and that you need to complete the campaign twice to reach endgame.