No need to fall into propaganda.
PC games sometimes are a shitshow but lately crappy ports have become pretty common. I blame it on Unreal Engine. However, there is always a risk. A couple of examples (from Japanese devs):
- Tekken X Street Fighter. Couldn't even launch the game. I got it on a humble bundle so I just dropped it but it would have been pretty frustrating it I got it full price.
- Blaz Blue Cross Tag Tournament. I've been wanting to play but didn't want to pay what the publisher was asking on Steam. After years of waiting for a sale it came out on Gamepass last week. I installed it only to find that it does full screen at 720P only. If you switch to 1920 (the max rez offered) the game always runs on windowed mode. Uninstalled it after trying it for like 2 hours despite really liking the gameplay.
- Waited for YEARS for a Nier Automata patch but it was only released before it was added on gamepass. It was BS considering all the sales it got. That said, if you care enough to invest 20 minutes to mod it (Steam version) it ran way better than any console before the patch. Don't know what happened after the patch.
Those are not recent games but also they are not games that should be complex to run on a PC. However, devs simply didn't care enough to put out a competent port.
PC has many advantages and some of us already need a powerful PC for other stuff or simply we can afford it but let's not fool ourselves, it can also have many issues. That said, it is not every single release either. I have played like 95% of games I wanted on PC no issues including ones that were trashed by the press and over here like Witcher 3 and Cyberpunk on release. I'd say it's a gamble. A worthwhile gamble for some of us. There are also experiences that are still reserved to PC like VR with way more options than consoles and games like Total War. If that's enough to tilt someone over or not it's besides the point.
On the other side we have consoles which at least this gen are offering huge value. A PS5 for $500 is a steal in comparison to building a computer powerful enough to consistently push the same amount frames with the same resolution and smoothness. It has a nice simple interface and it covers like 99% of media entertainment needs. It runs the games pretty well for that price and the jump to the next (noticeable) step on PC comes with a pretty steep price tag.
So both platforms have good things and some drawbacks. They serve different purposes and are very good at their own thing but none of them are as bad as their respective detractors say.