Spyxos
Gold Member
It's remarkable how often the size of a download influences whether or not I'll play a game at all. I've had the intention of trying Atomic Heart on Game Pass since February. Three times I've started the 90GB download, and three times I've cancelled it and done something else instead. I can't remember ever doing that just 10 years ago. Even though my internet connection was probably half as fast at the time, the average high-profile game was 5-10 times smaller.
So of course we want to keep a game installed for as long as possible. Deleting a massive game is tantamount to throwing the box in a bigger box, taping it shut eight different ways, and sealing it in the attic—sure, it's there if you want to play it again, but will you? Ballooning file sizes, the prevalence of ever-expanding free-to-play games, and stagnating download speeds are making this annoyance more noticeable. And if the first half of 2023 has been any indication, downloads aren't shrinking anytime soon.
That's not to mention the folks out there with data caps. My Windows data usage report says I've used 255GB on Steam alone this month. If you also stream hours of TV and movies every week or, even worse, watch friends stream their games on Discord(opens in new tab), the gigs can add up real fast.
The good news: Multiplayer games aren't growing (right now)
There are still a few popular shooters that are uncomfortably big, like Destiny 2, CoD, and Rainbow Six, but it's encouraging that they've actually all been bigger in the past and shrunk:
So of course we want to keep a game installed for as long as possible. Deleting a massive game is tantamount to throwing the box in a bigger box, taping it shut eight different ways, and sealing it in the attic—sure, it's there if you want to play it again, but will you? Ballooning file sizes, the prevalence of ever-expanding free-to-play games, and stagnating download speeds are making this annoyance more noticeable. And if the first half of 2023 has been any indication, downloads aren't shrinking anytime soon.
2023 is already straining our SSDs
- Star Wars Jedi: Survivor - 130GB
- Forspoken - 120GB
- Redfall - 100GB
- The Last of Us Part 1 - 100GB
- Atomic Heart - 90GB
- Diablo 4 - 90GB
- Wild Hearts - 80GB
- Hogwarts Legacy - 73GB
- RE4 Remake - 56GB
- Dead Island 2 - 45GB
That's not to mention the folks out there with data caps. My Windows data usage report says I've used 255GB on Steam alone this month. If you also stream hours of TV and movies every week or, even worse, watch friends stream their games on Discord(opens in new tab), the gigs can add up real fast.
The good news: Multiplayer games aren't growing (right now)
There are still a few popular shooters that are uncomfortably big, like Destiny 2, CoD, and Rainbow Six, but it's encouraging that they've actually all been bigger in the past and shrunk:
- Destiny 2 - 105GB
- Call of Duty: Modern Warfare 2 + Warzone 2 - 98GB
- Final Fantasy 14 - 80GB
- Rainbow Six Siege - 80GB
- Battlefield 2042 - 75GB
- Apex Legends - 60GB
- Dota 2 - 46GB
- Hunt: Showdown - 45GB
- Halo Infinite - 45GB
- PUBG - 32.5GB
- Valorant - 32GB
- Fortnite - 32GB
- CS:GO - 30GB
- League of Legends - 22GB
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