I wish the controls were a bit more responsive. Game seems to take a few fractions of a second to respond when walking around that is a bit annoying. Like just a little bit of lag or something.
Can someone confirm/deny my findings for how negotiation rewards work?
If a battle is ended by negotiation, the base rewards you get not considering what you ask for:
You get exp + money from previously killed demons, but no rewards from the persona you recruited.
Otherwise:
You get exp from any previously killed demons + the demon you talked to.
You get money from any previously killed demons, but none from the demon you talked to.
You get extra money if you've previously/currently own the same species of demon.
I wish the controls were a bit more responsive. Game seems to take a few fractions of a second to respond when walking around that is a bit annoying. Like just a little bit of lag or something.
Absolute whiplash coming from Nier to this.I wish the controls were a bit more responsive. Game seems to take a few fractions of a second to respond when walking around that is a bit annoying. Like just a little bit of lag or something.
Not really, no. Fuse off Eiha, though. It's useful.
First Persona game, only an hour or so in but someone could please explain he time system to me?
How does it work exactly? Am i penalized for taking to long? Say I just sit idle in the first dungeon for four hundred hours could I theoretically screw myself and not be able to progress?
Holy shit 2 hours in and this is the best Persona game made yet. 2017 is insane.
First Persona game, only an hour or so in but someone could please explain he time system to me?
How does it work exactly? Am i penalized for taking to long? Say I just sit idle in the first dungeon for four hundred hours could I theoretically screw myself and not be able to progress?
First Persona game, only an hour or so in but someone could please explain he time system to me?
How does it work exactly? Am i penalized for taking to long? Say I just sit idle in the first dungeon for four hundred hours could I theoretically screw myself and not be able to progress?
First Persona game, only an hour or so in but someone could please explain he time system to me?
How does it work exactly? Am i penalized for taking to long? Say I just sit idle in the first dungeon for four hundred hours could I theoretically screw myself and not be able to progress?
Is the thing where if an enemy likes you they tell you you are no match for the palace boss, is that a mechanic where it actually sizes you up or is that just scripted stuff?
Fuck this stupid fucking penis monster that randomly one shots mc
Don't look at this conversation if you haven't finished the game folks. As we're getting in deep here a bit. ^_^;
I see the scene as telling the player how the events were viewed in the game world. He definitely knows what happens but I mean,Sojiro is a total stranger to the MC and doesn't even have a direct relationship with his parents. So where does Sojiro get his information? Yeah, there are reasons why he could get that but that's making the situation overly complicated. He's been appointed the MC's guardian so he'd have to have heard what happened from the courts. It's the simplest reason he knows.
So why do they still have school on Saturdays? I thought Japan got rid of that a while ago. I was looking forward to having an extra fee day with this game.
Yeah, Ann is... unfortunate. Fortunately the other female characters have different designs.
Like, I enjoy it, I enjoy 2B's design too, but if someone were to look at Ann and 2B and decide they didn't want any part of it, I wouldn't try to convince them otherwise.
Also getting stuck when you are even remotely near objects sucks.I wish the controls were a bit more responsive. Game seems to take a few fractions of a second to respond when walking around that is a bit annoying. Like just a little bit of lag or something.
Sucked into this one far more than I was P4G.
One thing that has had me laughing out loud, the comments under the Phan-site gauge. Could be from Gaf.
5 hours in and I think ryuji is my favorite video game character of all time, I don't know if that's gonna change as the game goes on but I freaking love him right now. 😂
A talking cat which was supposedlgnhuman obce, the characters themselves ask are you a boy or a girl because they are unsure and if you pick girl Morgana says whatever you say, of course I am a male.No, you're misunderstanding what they said. They're saying its a talking cartoon cat in a JRPG - we don't really need to apply gender norms to it by wondering why it has a female name and "sounds like a girl". You're asking "why"
Holy shit 2 hours in and this is the best Persona game made yet. 2017 is insane.
Except the characters themselves ask are you a boy or a girl because they are unsure and if you pick girl Morgana says whatever you say, of course I am a male.
Ryuji's English is great and gave me major Yosuke vibes.
The point is you asked "why does a boy have a girl's voice and a girl's name".
Why not?
Why does a boy have to have a boy's name?
And why is it important in a game dealing with fantastical creatures like this?
Actually, in a game dealing with legends and mythical creatures, the gender of something calling itself Morgana could be a pretty big deal.
We were talking about the question "why does a boy have a girl's name/voice?". I can't see anything in the wiki, but does that have any relevance to this specific question?