JetSetRadio
Banned
The laundry place looks nice.
The first dungeon not giving you a warning about how long it actually takes is so fucking stupid.
How long it actually takes to do what? What game lets you know how much time a level will take before you finish it? As for the length, the characters do comment on whether they are halfway through or at the start or near the end. It's why a lot of people here said stuff like "I was hoping the dungeon to end by the time Morgana said we were only halfway through".The first dungeon not giving you a warning about how long it actually takes is so fucking stupid.
It absolutely does not tell you that you will need more than one day to actually complete it. This isn't a spoiler -- it isn't because of something dramatic or a surprise.I believe even the first dungeon hints to you how far you've gotten if you hold a meeting in safe rooms. If you're talking about deadlines then calendar does that.
I believe even the first dungeon hints to you how far you've gotten if you hold a meeting in safe rooms. If you're talking about deadlines then calendar does that.
I believe even the first dungeon hints to you how far you've gotten if you hold a meeting in safe rooms. If you're talking about deadlines then calendar does that.
How long it actually takes to do what? What game lets you know how long a level will last before you finish it? Or are you talking about the ingame days it takes to finish? Because I didn't find it to be any different than others
It doesn't tell you that it takes 1 day to send the card and another 1 to steal though.
If you look at your calendar, it's all in there.
Well your friends do tell you to get on with finishing the dungeon, because time is short. The game throws plenty of warnings to say "get it done."
There's a place near the end in 4 that is skips the remaining days left if you do the dungeon too quickly....
Another dumb thing is that you can enter Mementos while not having access to the area you need to go (with the quest active) which made me waste a day.
yusuke's a kook and is dope
I'm feeling the same way.I don't like how the time management works in this one. Maybe I'm remembering P4 wrong because I haven't played it in years but I feel that you often can't do any activity at all. I'm about 30 hours in and I find it aggravating that I cannot go see a Confidant, go work or try to improve stats because I had to listen to the characters repeating what happened 5 minutes ago and now I'm too tired and need to sleep.
Pretty weird how they try to drag cases schedule wise by forcing you to leave and go to the real world to solve obstacles, spends a whole day to send the card and another day for the treasure.
9/8-9/11
I wish they had done something more interesting in Hawaii. It felt like a waste of time. Nothing interesting happened. And it was focused on getting girls too, which is extremely dull and embarrassing to watch.
I'm feeling the same way.
I mean, I really like the game but it feels like they're not giving me any time to do anything that I want. I just have to sit and watch while I'm strung along.
I'm hoping that they ease up later but, after 30 hours, I'm beginning to doubt that they will.
What kills me is when I'm in school, I have a request that needs me to go to the school gate, but the game won't let me because there's a separate, required story bit inside the school and they won't let me go to the gate because I might leave.
Or when they drop you off at the coffee shop entrance and then deny you from doing anything except walking to your room and sleeping.
There's a place near the end in 4 that is skips the remaining days left if you do the dungeon too quickly....
Another dumb thing is that you can enter Mementos while not having access to the area you need to go (with the quest active) which made me waste a day.
I'm feeling the same way.
I mean, I really like the game but it feels like they're not giving me any time to do anything that I want. I just have to sit and watch while I'm strung along.
I'm hoping that they ease up later but, after 30 hours, I'm beginning to doubt that they will.
What kills me is when I'm in school, I have a request that needs me to go to the school gate, but the game won't let me because there's a separate, required story bit inside the school and they won't let me go to the gate because I might leave.
Or when they drop you off at the coffee shop entrance and then deny you from doing anything except walking to your room and sleeping.
About the 4th dungeon, that's good to know. Anything other tips like these? I don't want to get messed up because the game doesn't want to tell me something.
Well, prepare yourself because it will be always like this. Do it asap in the future. That's an advice I'm not defending it.The first dungeon not giving you a warning about how long it actually takes is so fucking stupid.
What are you saying?There's a place near the end in 4 that is skips the remaining days left if you do the dungeon too quickly....
Why is it dumb? Mementos is open all the time, even when you don't have quests so that you can get loot and XP. If it only let you access it when you had a quest that'd be dumb as how would you access mementos, if you want to for loot/XP, once you do all the side quests available?Another dumb thing is that you can enter Mementos while not having access to the area you need to go (with the quest active) which made me waste a day.
I think the best way to sum up my feelings for this game is that it makes Persona cool again for the first time in nearly a decade.
Well it is the first new Persona in nearly a decade so..yeaI think the best way to sum up my feelings for this game is that it makes Persona cool again for the first time in nearly a decade.
Yeah he was cool in the beginning but not he's becoming terrible. I hope this changes.the further I get in the game the more I want to slap Ryuji upside the back of the head
Dungeon 3Akechiis so cool in battle, his white costume and lightsaber are amazing
The story is coming full circle and I'm totally engrossed in it right now. I can't WAIT to go beyond the prologue flash forward.
Dungeon rankings so far:
1 = 6 > 4 = 5 > 2 >> 3
3 isn't "bad" or anything, it's just not nearly as engrossing as the others. The group member that joins you during that time is also not woven into that particular chapter as tightly as the others. I don't mean to lower anyone's expectations, as it's still a great dungeon with a fairly interesting story, but it's definitely the least impactful one so far.
I definitely agree on that last point.Dungeon 3also it feels for the first time in the game like a true heisti like the music that kicks when you enter the vaultwith the camera and stuff
Also dungeon 3Makoto's awakening is probably my favorite so far
Not for me they exaggerated too much with: restricted beginning, bad pacing and even with these they're able to make some part if the story cringe worthy.I think the best way to sum up my feelings for this game is that it makes Persona cool again for the first time in nearly a decade.
I definitely agree on that last point.Makoto's Persona and its awakening scene are definitely still the best in the game so far.
I plan ahead, assuming that the game will leave me some time. I have a whole week ahead in my headI have the opposite feeling. After the initial 2 palaces I feel like I have so much time I dont know what to do with it all.
He needs therapy.the further I get in the game the more I want to slap Ryuji upside the back of the head