I'm not an anti-shadow unit. I'm not even a weapon! I just observe people, and all my systems are working perfectly fine thank you.
So, Genesis-type Non-combat oriented ASW?
Sorry, forgot that those things aren't supposed to exist :/
I'm not an anti-shadow unit. I'm not even a weapon! I just observe people, and all my systems are working perfectly fine thank you.
Not yet. My brother said dont touch Arena's story until I play P3. I did play Narukami and Yukiko's story however. To be honest im glad i stopped, as it was very repetitive.
The initial four members of the P4 cast could have all been one story mode, basically. There's almost no difference in how their stories play out. :\
Im surprised to see Akihiko is older and more wiser than most of the cast. I've used him in Arena for the past year, and always imagined him as a young, fired up, fight first, think later type of guy.
and the remaining P4 cast members are pretty good too.
Akihiko in Persona 4 Arena is the single worst character design in that entire game. Like, it actually makes no sense. Why is he wearing a cape. Why is he wearing a cape.
He probably hasn't joined your battle party yet, but when he does, be sure to use him for a while! He's been waiting for this, after all.
Both the Japan and North America side of Atlus have been saying how much there is a "TON" of new story content in P4A2, but I have to wonder just how much of that will be needless padding or retreading compared to actual story told. Hopefully it'll be more of the latter and not the former; I remember Hashino (or someone else on the dev team) talking about how P4A had 20-25 hours of story mode content, but a lot of it was due to its repetitive nature.
Shouts out to Kanji. That whole story mode was like a dream come true.
are we all just following the same tumblrs at this point
Both the Japan and North America side of Atlus have been saying how much there is a "TON" of new story content in P4A2, but I have to wonder just how much of that will be needless padding or retreading compared to actual story told. Hopefully it'll be more of the latter and not the former; I remember Hashino (or someone else on the dev team) talking about how P4A had 20-25 hours of story mode content, but a lot of it was due to its repetitive nature.
*Follows no Tumblrs*
*High-fives self*
What a lameo!
LX_Lameo
Akihiko in Persona 4 Arena is the single worst character design in that entire game. Like, it actually makes no sense. Why is he wearing a cape. Why is he wearing a cape.
From what I remember hearing, he had a different design more akin to his Trinity Soul appearance. And then changed it, because they felt they needed a "wild man" in the game. Yeah I don't get it either.
I don't mind his design, though I do think that his outfit is pretty ridiculous and the fact that his is the even more ridiculous than Mitsuru's outfit says something.
That's a pretty dumb reason to give an established character a bad and unfitting redesign.Soejima was asked to redesign him to look more "wild or rugged" by Wada, the game's director, after they noticed that no other character in the roster would be able to fill that role.
According to Zen United, the European publisher of Persona 4 Arena, Akihiko's appearance in said game was originally going to be modeled after Jason Statham and how he looks in the Transporter movie series. Soejima was asked to redesign him to look more "wild or rugged" by Wada, the game's director, after they noticed that no other character in the roster would be able to fill that role.
According to Zen United, the European publisher of Persona 4 Arena, Akihiko's appearance in said game was originally going to be modeled after Jason Statham and how he looks in the Transporter movie series. Soejima was asked to redesign him to look more "wild or rugged" by Wada, the game's director, after they noticed that no other character in the roster would be able to fill that role.
I know, right? We should all just like ignore him.
I wanna ro(bot)ck.This is pretty funny.
The P3 cast have awesome story modes, however, and the remaining P4 cast members are pretty good too.
Teddie's story mode was standard fare. It wasn't good, but it wasn't offensive either. It's not very memorable outside of the bishie Teddie scene with Labrys.
What did they do to you Rise!?
Yu's story mode is awful outside of a few interactions with the P3 cast. There's pretty much nothing there, andwhich removes a significant amount of the tension compared to if you had done Yosuke's story mode first. Literally the only interesting scenes he has are his interactions with Aigis and Elizabeth.he's handed all the answers on a silver platter
His scenes with Aigis, Naoto, and Labrys were all pretty good. Some of them are heartwarming too.
Both the Japan and North America side of Atlus have been saying how much there is a "TON" of new story content in P4A2, but I have to wonder just how much of that will be needless padding or retreading compared to actual story told. Hopefully it'll be more of the latter and not the former; I remember Hashino (or someone else on the dev team) talking about how P4A had 20-25 hours of story mode content, but a lot of it was due to its repetitive nature.
You're starting with Persona 1? That's a little unnecessary. Much like Fallout, Persona starts with the third game.
I remember hearing that from somewhere, but that was from Zen, huh. Not too sure I could trust the source. There's no mention of it in the P4A art book, though it could have been omitted, of course.
I finished my first playthrough of Persona 4 a few weeks ago. Absolutely loved that game, and as a former exchange student in an Inaba-like town (), it was a great nostalgia trip.except that you couldn't actually jump into the TVs
Since then I've been reading all about other Persona games and trying to decide which ones to play next. I bought P3 digitally and loaded it onto my PSP, but it looks too similar to P4 so I might put it off for a while.
Now let me ask about Shin Megami Tensei "If...". Is this game fun? I ask because it seems to be set in a fictional "Karukozaka High School", and I live right near this place. Atlus had their headquarters at the top of the Karu-kozaka ("Light Little Hill") so I know where they got the name. This is my neighborhood right here.
I prefer the modern-Japan story of P4 to the hellish demonic stuff of SMT. But this location is unbeatable. So is it fun?
I seem to think someone (Might have been Atlus US, not JP) said it had a fifty hour story mode. Which is basically a straight up lie, haha!
I do have Persona 4 Arena, which I'm hoping they allow a DLC upgrade to the updated version, but I've barely played that (it is also, completely different).
P1
Do I push the red button or the blue button? Nobody told me there would be moral decisions in a Persona game!
Fucking hell. They use charm every fucking turn and you can't run when charmed. Such bullshit.
And of course the last save point was in an entirely different dungeon before lengthy story scenes and boss fights.
Fucking hell.
You thought SMTIV was bad? Welcome to old school Megaten! Can't wait till you play one of these that isnt forgiving about its difficulty either!
*Incoherent grumbling*
So I got Gozu Tennou or whatever. Now I'm trying to figure out the insane troll logic behind how to fuse Phaleg. I figure I'll hold off til I'm out of a dungeon to try and fuseNarukami, who I want for the sheer novelty.