Trinity Soul has some alright bits. There's just more bad bits than alright bits.
Trinity Soul has some alright bits. There's just more bad bits than alright bits.
I think P4GA gets more negativity because it's messing with established material. I definitely can see why folks won't like it.
Personally, I'm alright with it, especially some of the fleshing out of characters. To each their own.
I'm honestly struggling to remember any of those alright bits. If i'm being frank, Trinity Souls didn't have any appeal as an anime whatsoever. It's worst offense was how boring it was; a chore to watch.
Well I guess that's not entirely true; I managed to get a lot out of it when I watched it with Corvo and Buddha.
I like Marie more when she's not ducking talking about or making poetry
Hey, you!
How long are you going to wear that ugly mask?
You know you ain't got the guts for this task.
Cover yourself with paint
You're actin' like you aint'
Afraid of whatcha got in store for your fate
You think you got me? Well, that's too bad!
'Cuz I ain't stupid enough to get had!
So drop the pathetic act
I wanna dance and that's a fact
Now quit your gawkin' and start to react!
YEAH-YEAH! Now DANCE!
I like Marie more when she's not ducking talking about or making poetry
how can you not love her poems
I'm gonna pin the blame on the Japanese writing team for this one since Nich & Co. tend to be very witty and eloquent in their writing, but it's not their fault if the source material was literal garbage to begin with.
Marie's poetry is supposed to be terrible, which I think all the games acknowledge.
Andddd the 4 souls who defend it will now riot >.>
There are people who say they're good?
I went to google
http://www.gamefaqs.com/boards/641695-persona-4-golden/65070307
hm
I presume 80% are joke posts, please be a victim of poes law those who werent
Marie's poetry is supposed to be terrible, which I think all the games acknowledge.
Marie's poetry is supposed to be terrible, which I think all the games acknowledge.
The good bits were shadow pulling, dick park and slut shaming notYukiko notAigis orgy times.
Oh and the hilarious "Sanado" flub.
Marie's poetry is supposed to be terrible, which I think all the games acknowledge.
Yeah more people coming to the dark side.
https://www.youtube.com/watch?v=8F7fIjE7F8A
Maybe if everyone sees Trinity Soul the hate in Marie maybe gonna fall at all.
(A cameo of Kanzato in p5 please Atlus)
I know they're meant to be terrible, but that means that basically all the scenes where they turn up are terrible
I did laugh at her smacktalking Theo in pq though. I never got the impression Theo was that much of ab uttmonkey, bit I guess he is, even more than broskei and bropei.
Damnit why can pq get Theo but not femc? Damn youuuuu allll
There's always room in one's heart for hatred as black-hot and venomous as more Marie-level hate.
If they do decided to add a female protagonist in P5, I hope she's a new character.
Maybe you're right ....
One of my hopes for P5 they do a GTA V type of story , two main characters (male - Female) , different social links , story from a different point of view and maybe party members. In the climax of the story they unite for the " common goal and beat the Bad Guy (insert humanity bad feeling here)".
A man can dream.
Because adding him to the universe was a trivial process. It'd be much harder to incorporate FeMC into the overall narrative (since there's only *one* P3 protagonist).
If they do decided to add a female protagonist in P5, I hope she's a new character.
i want a party member with a face to heel turn
You know likesome rumors say in P4 the killer gonna be Yukiko ...
If they did that, it'd have to be like (P3 spoiler)Shinji's death. You had a party member who was around for a short time so you didn't feel cheated when they were taken away from you.
One of my hopes for P5 they do a GTA V type of story , two main characters (male - Female) , different social links , story from a different point of view and maybe party members. In the climax of the story they unite for the " common goal and beat the Bad Guy (insert humanity bad feeling here)".
A man can dream.
I don't think that would be a problem if you had benched members getting the same exp as active members, or you could do it like P2 and have any members who leave replaced with a new charecter at a similar level.
If they did that, it'd have to be like (P3 spoiler)Shinji's death. You had a party member who was around for a short time so you didn't feel cheated when they were taken away from you.
Not just exp, but Social Links as well.
On multiple protagonists, I don't think that it would work especially well for a Persona game. You couldn't really have either of them being silent, and I think it would hurt the progression of the JRPG side too, since you have two independent parties that are leveling separately. The only way I could see it working would be if one of the parties was less "main" and you still had one main protagonist.
It would be interesting if theyI think it'd be cool ifsaid party member was like early-game Junpei. Someone with clear friction with the rest of the group. Basically, someone who doesn't cooperate with the rest of the team, but at the same time, someone you'd never expect to swap sides. I think it'd be too obvious if they joined for a short period of time only to just betray you. Plus, it wouldn't have as much impact.
I still think that, in regards to a party member, they'd have to be very careful with that. With party members, there's this general concept that you'll have them the whole time regardless. Breaking that expectations without putting in some sort of failsafe to make it easier to handle tends to make people annoyed.P3P and Golden had a lot of timed links, I don't think that Atlus is adverse to doing that again, assuming 5 even has them in the same form as 3 and 4.
I actually think it would work even despite the silent protagonist concept. I think of Persona 2, Golden Sun and Persona Q, which all pretty much do the same thing, however the former two do it across two games while it's the same story from two different sides in PQ. I wouldn't have a problem with the protagonist being silent when the player is in control, and them having a defined personality while they're not. I'm not into their "blank slate protagonist" mentality, anyways, especially after seeing how Maya was handled.
It's the progression aspect which I could definitely see. The structure would have to be very different, as well as the leveling system and pretty much everything that relies on which side the player is currently controlling.
i'm thinking 2 separate story routes you complete with the 2 different protags, and that unlocks a 3rd route that brings everyone together, though that's probably way too much work
I still think that, in regards to a party member, they'd have to be very careful with that. With party members, there's this general concept that you'll have them the whole time regardless. Breaking that expectations without putting in some sort of failsafe to make it easier to handle tends to make people annoyed.
Atlus made Digital Devil Saga, I don't think they especially care about annoying people like that.
Somewhat related: I'm curious as to how people feel about fixed parties as opposed to being able to choose party members. I generally end up sticking with one party for the whole game, and neglecting everyone else, so I wouldn't mind it if they went back to giving you a fixed, but much more customisable party.
I wonder if that's a spoiler for that game... I think they do care, given how a similar situation was handled in P3. And that's without social links.
Not really a spoiler, I'll remove it to be on the safe side though. (Edited in your edit)