This is what happened to me:
I got the scroll, the god told me to hide it, but I wanted to see what would happen if I took it back to them anyway, defying the god. I took it to the library and everyone inside was hostile. Now, I HAD looted the whole place earlier...I think one of the rooms there should've been tagged as stealing and wasn't, and I'm pretty sure the guard saw me go in and take everything. Could've been a late triggering of that hostility, somehow.
But then...I reloaded and put the scroll in the dragon's skull, and went back to them again, and they weren't hostile, and let me complete the quest just fine.
So something is just weird with the library and everyone wanting to kill you at random.
Ugh just noticed that some of my characters have bugged damage reduction. Don't know how long it's been going on for, but it puts an unpleasant twist on my accomplishments. Been playing for 60+ hours, but I'm tempted to start over.
For those wanting "gentlemanly flair."In my search for a good portrait I came across this gem on the Obsidian forums
https://forums.obsidian.net/topic/71722-the-custom-portraits-thread/page-13#entry1627137
They've improved the Evilore portrait.
can my Obsidian wurm kick ass or is it purely cosmetical?
Cosmetical.can my Obsidian wurm kick ass or is it purely cosmetical?
None of my characters have enoughdoes that mean I can't progress further?might to move the statue in Blood Legacy,
Anyone?
Craft something that gives you a Might boost, get your Mightiest character to eat it.Anyone?
Anyone?
Where's the cheapest place I can buy this and get a Steam key?
Anyone else playing a Ranger and using their companion animal as a tank to keep mobs out front? I find my wolf is excellent for this. He moves out quickly, does some damage, but best of all, is -- as far as I can tell -- unkillable. He gets knocked out every so often (but not often because of his DR) but always hops back up at the end of the battle.
So most of my fights involve sending him out to draw fire while the rest of my crew do ranged attacks from afar. If he starts to fall, THEN I can send out my tank.
For those wanting "gentlemanly flair."
Anyone?
One tutorial level thing I hadn't done before:
If you have 3 mechanics at the start of the game, you can get a decent amount of experience, maybe 150 XP, by disarming all the fire traps. They sadly don't go into your inventory to sell, but the experience should help.
I got higher XP than I've ever managed before (5311/6000), but that's still not enough for level 4. As far as I know I can't do bears, can't do Ranga's cave, can't kill Raedric/Kolsc, and don't have a peaceful way to handle any of those. It's possible with great danger to figurine cheese the bridge by Defiance Bay, but that seems useless since the best you can do is get near 5500/6000 XP by lying to the lady about the ferry looters.
Wow the end fight... so much bullshit to take, considering I have a maxed out crew with all the best weapons available in the game.
Kinda turned me off the game to be honest.
I'm getting my ass handed to me and feel I don't have the right spells.
Are those playing on Hard difficulty finding they have to use everything that's available to them, ie potions, resting, very smart battle tactics, etc.? I do in some cases, but lots of these fights are getting really easy. I'm around level 8 now. None of my stats looked bugged either. Just seems like some weird difficulty (or lack of) spikes in certain areas.
That looks fantastic.For those wanting "gentlemanly flair."
Which figurine are you guys talking about? Spoiler tag if needed.I've done both Ranga's cave and the bears with a solo Chanter on PotD. The bears aren't that hard, either (figurine to stall bear while killing young bears with Fan of Flames scrolls, then stun-lock to victory).
I'm playing on Hard, and between arriving atAre those playing on Hard difficulty finding they have to use everything that's available to them, ie potions, resting, very smart battle tactics, etc.? I do in some cases, but lots of these fights are getting really easy. I'm around level 8 now. None of my stats looked bugged either. Just seems like some weird difficulty (or lack of) spikes in certain areas.
Wow the end fight... so much bullshit to take, considering I have a maxed out crew with all the best weapons available in the game.
Kinda turned me off the game to be honest.
People tend to forget that level scaling was created to solve a real problem. I think on the balance that no level scaling is better, but it means you are, inevitably, going to have wildly inconsistent levels of difficulty depending on the order in which you do things in the game.
People tend to forget that level scaling was created to solve a real problem. I think on the balance that no level scaling is better, but it means you are, inevitably, going to have wildly inconsistent levels of difficulty depending on the order in which you do things in the game.
Another way.
You can pick the lock, but there is also a key. Go through the Ogre Cave to the east and then out of the of the cave up a ramp on the left before you get to the Ogre. There is a skull key on a dead body on a rocky outcropping. I picked the lock, but I'm 90% sure that key will unlock the lock.
Which figurine are you guys talking about? Spoiler tag if needed.
What are all those NPC that you can't talk to, but only watch their souls?
What's their purpose? i couldn't fins any connecting lines between the stories.
What are all those NPC that you can't talk to, but only watch their souls?
What's their purpose? i couldn't fins any connecting lines between the stories.
Ahh, though I'd missed picking something up. The figurines I have found to date (In Gilded Vale, the blacksmith shop has a Horn item that summons a thing to fight for you 1/rest. It's only 600 cp, but they are adjusting the prices for figurines, so that will probably change.
It's not a great summon, but it can knock down and heal once each, and it's good for stalling a really tough enemy for a few seconds on PotD.
What difficulty? What was your strategy?Spent a solid 5 hours on the Final Encounter, but whatever, we did it. WE DID IT.
My issue is that it generally doesn't make sense when regular enemies like "Bandits" in the same area you've walked a hundred times in an RPG are suddenly on par with your max level character, it makes progression feel far less satisfying and in some cases just straight up pointless.On balance, I prefer being overpowered at times and underpowered at times — and having to gauge which I am, and which resources to burn — over having a perfectly "balanced" and smooth difficulty curve.
Which figurine are you guys talking about? Spoiler tag if needed.
I'm playing on Hard, and between arriving atand heading south toDefiance Bay, fights have been inconsequential. The only exception being thefight some drakes like ten hours laterI've pretty much stopped using consumables, keep getting annoyed at myself for forgetting to use my supply of traps, and rest only when I get fatigued.Lighthouse, which I tackled at level 6 and found challenging.Drakes are nice and tough, though. I liked those fights.
Yep. Gets pretty ridiculous when every trash enemy in a Bethesda game is suddenly wearing rare magical armor.My issue is that it generally doesn't make sense when regular enemies like "Bandits" in the same area you've walked a hundred times in an RPG are suddenly on par with your max level character, it makes progression feel far less satisfying and in some cases just straight up pointless.
Are those playing on Hard difficulty finding they have to use everything that's available to them, ie potions, resting, very smart battle tactics, etc.? I do in some cases, but lots of these fights are getting really easy. I'm around level 8 now. None of my stats looked bugged either. Just seems like some weird difficulty (or lack of) spikes in certain areas.
That actually wasn't a problem with Morrowind, much of that game was static in terms of enemies levels, which made for some really fun moments in the beginning and a really satisfying feeling of basically becoming godlike at the end, until the Tribunal expansion anyway, which showed you what a god was like and what a peasant you were, and then Bloodmoon. Which was literally just a miniature Skyrim on steroids with some Witcher night time scariness thrown into the mix.Yep. Gets pretty ridiculous when every trash enemy in a Bethesda game is suddenly wearing rare magical armor.