Is it too early to start talking about a wish list for the sequel? I
love POE and think it's a strong GOTY contender, but I also can't help but think POE serves as a very strong foundation for the future, and that the sequel could be a BG ---> BG2 type situation. If Obsidian does it right, the sequel could potentially be a GOAT contender.
I mean, think about everything they
don't have to do for the sequel:
- Heavy pre-production lore/worldbuilding.
- Class design.
- Systems/stat design.
- The game engine itself!
- Understanding their workflow and delivery dates for various game assets.
Yes, I expect virtually all of these elements to be touched, and I half-expect the stat system to be totally rethought in any hypothetical sequel. But there's still many hours of team meetings about things like whether there is going to be a CHA stat or not that simply don't need to take place.
I also think a healthy amount of asset re-use will allow them to build a bigger/badder sequel. There's already modeled and fleshed-out Bestiary entries for Bears, multiple spiders, wolves, boars, lions, beetles, and so-on - and that's just wild animal foes. So POE 2 could have significantly higher enemy variety by combining those enemies with new ones like worms, bats, and so-on.
There's only two big things I'd like to see from a sequel that I can think of right now:
- Advanced ally tactics system. Set up a priority list/sequence of if/then statements, like FF XII.
- Romances!