BrokenFiction
Member
you're a bit too early with your "sequel" im sure there are other games obsidian want to make
Well, there is an expansion that is due out at some point.
you're a bit too early with your "sequel" im sure there are other games obsidian want to make
guys... guys. The only bad thing about this whole thing is that playing it means it has to end sometime. And I don't want this game to end
Highly replayable, guaranteed expansion, and very likely sequel down the line! Fret not!
Important spellcasting PSA: The yellow on the AoE circle is the bonus AoE granted by your Intellect ability. I think even on abilities that can hit friendlies, the yellow is foe AoE only (don't blame me if I'm wrong about this, but it's definitely true of Fan of Flames), so it won't hurt your guys. If you're standing far enough back, you can actually fire Fan of Flames at the frontline and not hurt friendlies, provided they're standing in the yellow.
Bonus PSA: This is only true of magical damage spells. If you use, e.g., Slicken, the AoE will still affect friendlies.
Nice! Are you also a hoarder? I usually end up with way too much unused stuff in my stash in these kind of games >>. Playing on hard as well so hopefully I'll be chugging potions and stuff like no tomorrow this time!
Is this confirmed? Because game changer....
Surviving a tough battle through clever use of your partys distinct skills is immensely satisfying. Controversially, though, you dont earn any XP for killing thingsonly through quests, discovering locations, and actions like disarming traps. It's already dividing the community, but I think it's a bold, brilliant idea. Characters who choose to sneak or talk their way through quests are rewarded equally with those who resort to violence.
This review weirded me out:
From just the first few moments of the game I can see that's not true. Why would they say that?
Is this confirmed? Because game changer....
Yes it is.Wow yeah I would like to see that confirmed, that would be amazing.
This review weirded me out:
From just the first few moments of the game I can see that's not true. Why would they say that?
Yeah but PoE is actually worthy of hyperbolic praise, it's very existence is a pretty unique situation and it's totally living up to the hype and expectations of people who have basically been waiting for it since they finished Throne of Bhaal.
Cause its true lol. Basically the way creature XP works is that you earn XP for enemies you kill up to a certain point and then it tops out, based on your lore skill. Basically after you kill X number of a specific enemy you fill out the bestiary for that enemy and can see all of their defenses. Killing additional enemies of that type no longer nets you XP.
I think that's how it works.
If I wanted to play this game solely for the story/characters/lore, would I be disappointed?
Huh, anyone else getting similar load time with HDD and SSD?FYI, I moved the game from my mechanical HD to the SSD and it made little difference in load times. Going to file this one under "SSD not necessary".
No. So far, it's better than the Baldur's Gate games in that regard. It helps that I like this world and its politics a lot more.If I wanted to play this game solely for the story/characters/lore, would I be disappointed?
If I wanted to play this game solely for the story/characters/lore, would I be disappointed?
Nice! Are you also a hoarder? I usually end up with way too much unused stuff in my stash in these kind of games >>. Playing on hard as well so hopefully I'll be chugging potions and stuff like no tomorrow this time!
I guarantee you it's true of Fan of Flames, at least. And I can also guarantee you that Slicken hits everyone.Wow yeah I would like to see that confirmed, that would be amazing.
If I wanted to play this game solely for the story/characters/lore, would I be disappointed?
I swear I checked the combat log as I was playing yesterday, and I saw two separate XP entries like:
"the party earns 20 XP"
"so-and-so earns 10 XP for bestiary blah blah blah"
As if they were two different sources of XP. One for combat, one for the bestiary.
Yes. Additional area granted by the intelligence bonus is foe AoE.Is this confirmed? Because game changer....
No, in fact those are the strongest parts. I feel Divinity:OS was stronger overall in terms of mechanics (combat, crafting, exploration). At least that's my initial impression.
im a wizard, I want to learn scrolls but it said I need 2 lores, but my skills lore is at 6, what
Scrolls are consumable. They go in quick slots.im a wizard, I want to learn scrolls but it said I need 2 lores, but my skills lore is at 6, what
UImportant spellcasting PSA: The yellow on the AoE circle is the bonus AoE granted by your Intellect ability. I think even on abilities that can hit friendlies, the yellow is foe AoE only (don't blame me if I'm wrong about this, but it's definitely true of Fan of Flames), so it won't hurt your guys. If you're standing far enough back, you can actually fire Fan of Flames at the frontline and not hurt friendlies, provided they're standing in the yellow.
Bonus PSA: This is only true of magical damage spells. If you use, e.g., Slicken, the AoE will still affect friendlies.
A range marker would be real handy. I don't think there is one, unfortunately.My ideal WRPG at this point is probably Pillars of Divinity: Eternal Sin
Regarding AoE, there's no way I can toggle on a range marker? It's kind of awkward eyeballing it and performing isometric projection in my head.
I have no idea what you're talking about :/Regarding AoE, there's no way I can toggle on a range marker? It's kind of awkward eyeballing it and performing isometric projection in my head.
No. So far, it's better than the Baldur's Gate games in that regard. It helps that I like this world and its politics a lot more.
There's a loading screen that explains it eventually, but if there are two circles for an AoE ability, one larger than the other, the larger circle will only affect enemies while the smaller one affects everyone. I would assume both are affected by Int, because they're both based off of the normal AoE.
It's a real gamechanger once you learn of it.
I'm playing a rogue water-race girl. I've min-maxed her like crazy for might, dex and int, so I hope I haven't gimped myself with a lack of defence.
I have no idea what you're talking about :/
It's in the options and on by default.
Ok, that's a true gamechanger. Either I misread the loading screen, or it needs a better explanation.The first circle is the base AoE for the ability. The second circle represents the AoE increase you get based on your INT stat.
Essentially you are being rewarded instead of punished for having high AoE. .
Spells/abilities have limited ranges from which they can be cast, and there's no indicator how close the spellcaster needs to get before they can start. I think that's what Haly meant.
Ok, that's a true gamechanger. Either I misread the loading screen, or it needs a better explanation.
Edit:
Wait, do you mean a marker for AoE range/shape or a marker for casting range?
The cursor gets little feet on it if you have to move to target an area.
I want a circle around my courser to show what gets affect and what doesn't but I don't have it.
I just have a spell cast icon.
I want a circle around my courser to show what gets affect and what doesn't but I don't have it.
I just have a spell cast icon.
EDIT: OH, it's because I'm on expert. Well fuck me.