Anyone know if sidequests can fail if you don't complete them fast enough?
Some of them certainly sound like they're urgent, but it's hard to know how seriously to take that.
There is some precedent. Baldur's Gate had quests that would fail if you took too long, but the time requirements were so generous that lots of players probably never even knew that. It'd be nice if timed quests could have a togglable "timed" label or icon on them, if so...
Specific quest I'm thinking of, (although I'm sure there are others):
Some of them certainly sound like they're urgent, but it's hard to know how seriously to take that.
There is some precedent. Baldur's Gate had quests that would fail if you took too long, but the time requirements were so generous that lots of players probably never even knew that. It'd be nice if timed quests could have a togglable "timed" label or icon on them, if so...
Specific quest I'm thinking of, (although I'm sure there are others):
Retrieving the medicine for the pregnant woman in Gilded Vale. Since you'll end up spending (in-game) months before the end of the game, it seems logical for the quest to have a timer on it... but that's so stressful!