Grinchy
Banned
Yeah, I totally am. Why would I bother with my favorite hobby for the next 3+ years when I could wait for smaller popped collars?Anyone here waiting for the PS5-Slim?
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Yeah, I totally am. Why would I bother with my favorite hobby for the next 3+ years when I could wait for smaller popped collars?Anyone here waiting for the PS5-Slim?
Yeah, I totally am. Why would I bother with my favorite hobby for the next 3+ years when I could wait for smaller popped collars?
Anyone here waiting for the PS5-Slim?
How do Sony provide digital soundtracks these days? I got one with a pre-order edition once and it was a separate app thing specifically for the game soundtrack. I want to be able to download it / play it where I want.
I'll get PS5 now, and PS5 Pro later that'll be based on AMD Radeon RX 6800 XT.
PS5's READY BABY!!!!!!!!!!!!!!!!!!
Just been told I am getting a long service award from work which is £500 of Amazon vouchers.
I shall be buying my additional storage device with this I think.
Don't rush, wait for approved ones
Now I need a tutorial of how to use a screwdriver.
1: Place the handle of the screwdriver in your mouth
2: Bite down
3: Do a side-flip
4: Repeat as necessary
Man I really can't wait for this shit.
3D audio + dual sense + load times so short they can be hidden behind incredibly short animations.. I really think Sony is knocking it out of the park this generation.
Bo_Hazem : Interesting stuff.. my guess would be haptics like you said. I can't imagine the controller would have any 3d audio specific hardware in it. That same audio can be sent via USB or BT so I think all that processing would be on the system-side and I think the controller is just a basic BT to 3.5 converter.
Awesome! Hope that's what it doesHere you see the RealTek audio chip (crab logo) inside the DualSense, which is needed for haptic feedback as it's sound-based, which makes it easy to implement!
Could help with the tempest 3D through the 3.5 jack.
If it fully works then I might start playing my Switch with the DualSense.
Very good looking game but the lighting seems overly static. Some enemies do not cast any shadows.Demon's Souls official 2nd gameplay trailer screenshots I've made:
jose4gg you may quote this in the speculation thread Took me 2 hours and a half.
Very good looking game but the lighting seems overly static. Some enemies do not cast any shadows.
What about the shot in the church where the character, who casts a shadow is slashing a skeleton dude who has no shadow?You don't cast very clear shadow without a very strong source of light. Usually under shade you barely have a shadow in real life.
What about the shot in the church where the character, who casts a shadow is slashing a skeleton dude who has no shadow?
Very good looking game but the lighting seems overly static. Some enemies do not cast any shadows.
Might be related to specific situations or a difference between performance / quality modes, but overly static?
Take the boss fight with that Balrog looking bloke.
He is made of fire yet look at the environment closely he moves. The lighting should be far more dynamic than that. In fact, the majority of the dynamic lighting in that scene is when the character is attacking him and that’s largely because the character is the one emitting the dynamic light source.
Bo_Hazem : Interesting stuff.. my guess would be haptics like you said. I can't imagine the controller would have any 3d audio specific hardware in it. That same audio can be sent via USB or BT so I think all that processing would be on the system-side and I think the controller is just a basic BT to 3.5 converter.
Anyone here waiting for the PS5-Slim?