• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PlayStation All-Stars Battle Royale Beta Thread - Online as smooth as butter

I'm really starting to dislike the jak and daxter level. What is the point of having the water pit below, all it does it make me spend half the game swimming and not being able to do any moves.

On the plus side it makes it really easy to dodge L3 supers like Sweet Tooth and Kratos.
 

SmithnCo

Member
I'm really starting to dislike the jak and daxter level. What is the point of having the water pit below, all it does it make me spend half the game swimming and not being able to do any moves.

I kinda like that it makes you rethink using level 2 and 3 supers. I pretty much try to just use 1s on that level because it's so easy to hide in the water.
 
Were any of the 6 characters people's (pre-beta) prospective mains? Are you looking to further play as them or switch to somebody else?
Just curious!
 

SmithnCo

Member
Were any of the 6 characters people's (pre-beta) prospective mains? Are you looking to further play as them or switch to somebody else?
Just curious!

I was always most interested in Big Daddy and Toro so far. I'll probably still play FP a lot after the beta though.
 
Are people still struggling to navigate the platforms on the Jak level. The gameplay footage pre-beta often showed people failing to jump up onto the level above the ground
 
It's funny how alot of the characters can do damage with just lvl 1. Im at the point Im not even waiting to charge up to lvl 2 since I can do work with lvl 1.

Super 1's are supposed to be the hardest, but they aren't, and I think it needs tweaking.

IMO, guys like Radec can get a 3 Kill KO with his Super 1's often
Sly can easily build up AP and use Super 1's a lot, usually getting 2-3 in a group.
Fat Princess' Super 1 is generally fair, along with Parappa (with these two, you WANT to build to Super 2, but not necessarily their Super 3's)
Sweet Tooth's Super 1's are also really easy to do, but can be outplayed easier too, I think (he builds up AP real fast though, so he throws those Super 1's a lot-- Super 3 is too clunky, Super 2 is generally OK)

Kratos' Super Building feels the best to me.

What do you guys think? Personally, I dont think Radec's Super should go through everybody, since his Super 2 already does that.

Sly's Super 1 needs to be tweaked down, his Super 2 is easily dodge-able.

If those two supers' were harder to succeed with, we would see better use of them IMO.

@JStein

I liked Radec the minute I knew he was in, I think I will be maining Ratchet for a bit though. I love that dude, and also Big Daddy
 
I was always most interested in Big Daddy and Toro so far. I'll probably still play FP a lot after the beta though.
.

Those are 2 very different characters haha. I wonder how Toro's stances will play into his gameplay. There seems to be so much to do with just one moveset, I cant imagine using 3 at once. But I definitely want to get my hands on his Mortal Kombat inspired moves!
 

Ploid 3.0

Member
I hope they are doing that data tracking for the beta. Sly should be under the microscope. He's probably changed already for a later build of the game they have anyway.
 

bakedpony

Member
Super 1's are supposed to be the hardest, but they aren't, and I think it needs tweaking.

IMO, guys like Radec can get a 3 Kill KO with his Super 1's often
Sly can easily build up AP and use Super 1's a lot, usually getting 2-3 in a group.
Fat Princess' Super 1 is generally fair, along with Parappa (with these two, you WANT to build to Super 2, but not necessarily their Super 3's)
Sweet Tooth's Super 1's are also really easy to do, but can be outplayed easier too, I think (he builds up AP real fast though, so he throws those Super 1's a lot-- Super 3 is too clunky, Super 2 is generally OK)

Kratos' Super Building feels the best to me.

What do you guys think? Personally, I dont think Radec's Super should go through everybody, since his Super 2 already does that.

Sly's Super 1 needs to be tweaked down, his Super 2 is easily dodge-able.

If those two supers' were harder to succeed with, we would see better use of them IMO.

@JStein

I liked Radec the minute I knew he was in, I think I will be maining Ratchet for a bit though. I love that dude, and also Big Daddy


Good points. The level 3's must be worth building. In theory, one level 3 should do you more good then 3 level 1's.
 

Gorillaz

Member
Are people still struggling to navigate the platforms on the Jak level. The gameplay footage pre-beta often showed people failing to jump up onto the level above the ground

That has been a problem for me alot too. Some characters don't have that extra "push" that can get them up the next level. Sometimes you have to time it right.
 

Gorillaz

Member
Super 1's are supposed to be the hardest, but they aren't, and I think it needs tweaking.

IMO, guys like Radec can get a 3 Kill KO with his Super 1's often
Sly can easily build up AP and use Super 1's a lot, usually getting 2-3 in a group.
Fat Princess' Super 1 is generally fair, along with Parappa (with these two, you WANT to build to Super 2, but not necessarily their Super 3's)
Sweet Tooth's Super 1's are also really easy to do, but can be outplayed easier too, I think (he builds up AP real fast though, so he throws those Super 1's a lot-- Super 3 is too clunky, Super 2 is generally OK)

Kratos' Super Building feels the best to me.

What do you guys think? Personally, I dont think Radec's Super should go through everybody, since his Super 2 already does that.

Sly's Super 1 needs to be tweaked down, his Super 2 is easily dodge-able.

If those two supers' were harder to succeed with, we would see better use of them IMO.

@JStein

I liked Radec the minute I knew he was in, I think I will be maining Ratchet for a bit though. I love that dude, and also Big Daddy
Idk if I would call it an exploit but that was one problem I have seen in the past few days. There is no point in building up another level if I can do better with just level 1.Parappa's lvl 1 feels right.

When it comes to full game My mains so far will probably be Lightning(at this point I feel she is in it), Parappa and Jak/daxter
 

Ran rp

Member
I just lvl 3'd Kratos as soon as the timer hit 0 and we wen't into overtime and the entire stage turned black except for the characters. Crazy.
 
Super 1's are supposed to be the hardest, but they aren't, and I think it needs tweaking.

I think Sly's is the only one that needs tweaking. Right now L1 supers are extremely easy to interrupt (and most have poor range). A character can be instantly knocked out of their L1 super with just a normal attack. So there's definitely a lot of risk involved when doing it. And if you miss then that leaves you open to get caught in a combo or another super.
 

k_Reign

Member
I don't think my main is in the beta. That said, I will certainly be using Radec a lot. He is extremely satisfying, hahah. I don't know if I could say who I will main if not one of these 6...we haven't seen about half of the roster, even if we know who they are. We have no idea how they play. I doubt I will play much of Nariko, Sir Dan, Heihachi, or Fat Princess. All of the others are probably fair game, hahah. I would like to main Lightning, though. If they pull enough of her gameplay inspiration from FFXIII, then it should be awesome and I likely will main her.
 
The thing about level 3's is that they are still the only sure thing. When people get better they won't cluster up as much and will learn to dodge better, and that means more failed level 1's and 2's, and more people trying to go for the sure thing in the level 3.

I like it the way it is. I am sticking to my thoughts of not nerfing anything outside of Sly's level 1. Level 1's and 2's should still be fun to use and if timed right rewarding. My 2 cents.

Edit: After some time with Sweet Tooth I think he is fine as well, except his Level 2 could be a bit stronger. It's very slow and everybody can see it coming.
 
Yeah I love so many of the characters that should be in this game (Spike, Cole, Sackboy, Ratchet) so I'm gonna have to try them all out before I make a decision but it's gonna be hard to tear myself away from Radec.

I agree with Man-Is-Obsolete about the nerfing business too. Good vocalization of what I'm thinkin!
 
Yeah I love so many of the characters that should be in this game (Spike, Cole, Sackboy, Ratchet) so I'm gonna have to try them all out before I make a decision but it's gonna be hard to tear myself away from Radec.

I agree with Man-Is-Obsolete about the nerfing business too. Good vocalization of what I'm thinkin!

Glad I am not alone in this. This game runs counter to a lot of fighting games and to me balance is struck by bringing the weak characters and supers up to the level of stronger characters and supers. Not the other way around.
 
I'll be interested in what they'll do with Sly's L1. They said that they have some tech that'll allow them to analyze moves to see if they're really overpowered or if its just the players frustration. Right now Sly's is the only L1 that I feel helpless against if i'm in close range. The others aren't so bad.
 

KevinCow

Banned
I'm most interested in Big Daddy and Jak right now. Big Daddy because the heavy power characters are usually my thing in fighting games, and Jak because I like his games and he looks to have some really versatile attacks.

Sweet Tooth is easily my favorite in the beta, but there are still things about him I'm not too happy with. Plus I can see a lot of my strategies with him not working well in 1v1.
 

Tansut

Member
I've been maining Radec more or less so far and I don't think I've saved my super past level 1 one time. There's absolutely no point.

If my level 1 can kill potentially all three characters at once, why would I ever bother with a level 3? In the time it takes to build up that much I can probably get three kills from three level 1 supers anyway. And that's generally a worst case scenario. Most times if I plan it well enough I can get two or more kills with a level 1.

Fat Princess is another good example of this. That level 1 is absolutely made for group kills.

Also if you guys see me on there I'm Tiberius-800.
 

Gorillaz

Member
Glad I am not alone in this. This game runs counter to a lot of fighting games and to me balance is struck by bringing the weak characters and supers up to the level of stronger characters and supers. Not the other way around.
My thing was that for the most part these 6 don't need a buff in supers, esp with there lvl 1's being strong enough to do work, and with little effort to build up lvl 1's can cause a few problems down the line

idk how this will turn out so i could be overdoing it.
 
I think people need to remember landing supers is probably easier than dodging them at first. I think after the game comes out we won't be saying things like "why would I save for a level 3?"
But maybe not. Just a theory
 

Ploid 3.0

Member
I was watching the trailer for PSAS, after playing so much of the beta I noticed Drake's super with the pillar looks scary all of a sudden lol. I has a large 90 degree angle of hit area. It has to be a level 2 right? Seems like level 1, maybe you can dodge it fast since it seem to move slow.
 
I was watching the trailer for PSAS, after playing so much of the beta I noticed Drake's super with the pillar looks scary all of a sudden lol. I has a large 90 degree angle of hit area. It has to be a level 2 right? Seems like level 1, maybe you can dodge it fast since it seem to move slow.

That's his Super 2. His Super 1 is him throwing a propane tank into the air and shooting it
 
My thing was that for the most part these 6 don't need a buff in supers, esp with there lvl 1's being strong enough to do work, and with little effort to build up lvl 1's can cause a few problems down the line

idk how this will turn out so i could be overdoing it.

No I agree. There are 3 things I would do and that's it.....

Nerf Sly's Level 1 by having a slight delay similar to FP LV 1 and Parappa's LV2 and reduce distance traveled slightly.

Sweet Tooth - Buff his level 2 so that it moves faster and has a slightly bigger blast radius, making it slightly harder to dodge and more useful.

Parappa - extend his Level 2 by just 1-2 seconds.

Those aren't that big of changes, and brings characters up to a more level playing field.
 

KevinCow

Banned
I was watching the trailer for PSAS, after playing so much of the beta I noticed Drake's super with the pillar looks scary all of a sudden lol. I has a large 90 degree angle of hit area. It has to be a level 2 right? Seems like level 1, maybe you can dodge it fast since it seem to move slow.

That's his level 2. For level 1, he throws a propane tank, then you press a button to shoot it and make it blow up.
 

nitrowolf2

Neo Member
Super 1's are supposed to be the hardest, but they aren't, and I think it needs tweaking.

IMO, guys like Radec can get a 3 Kill KO with his Super 1's often
Sly can easily build up AP and use Super 1's a lot, usually getting 2-3 in a group.
Fat Princess' Super 1 is generally fair, along with Parappa (with these two, you WANT to build to Super 2, but not necessarily their Super 3's)
Sweet Tooth's Super 1's are also really easy to do, but can be outplayed easier too, I think (he builds up AP real fast though, so he throws those Super 1's a lot-- Super 3 is too clunky, Super 2 is generally OK)

Kratos' Super Building feels the best to me.

What do you guys think? Personally, I dont think Radec's Super should go through everybody, since his Super 2 already does that.

Sly's Super 1 needs to be tweaked down, his Super 2 is easily dodge-able.

If those two supers' were harder to succeed with, we would see better use of them IMO.

@JStein

I liked Radec the minute I knew he was in, I think I will be maining Ratchet for a bit though. I love that dude, and also Big Daddy

Absolutely agree with this. Kratos level one feels right, just because it's slow enough for anyone to dodge, though if done right can get enough kills. No way though is it something you'll want to spam knowing the next levels are better.

Sly and Radec super need to be harder to do. I think all supers in level one should just be hard to do, there's no reason why people should want to spam their level 1's
 
I was watching the trailer for PSAS, after playing so much of the beta I noticed Drake's super with the pillar looks scary all of a sudden lol. I has a large 90 degree angle of hit area. It has to be a level 2 right? Seems like level 1, maybe you can dodge it fast since it seem to move slow.

Level 2

Lol beat to it.
 

tribal24

Banned
I think people need to remember landing supers is probably easier than dodging them at first. I think after the game comes out we won't be saying things like "why would I save for a level 3?"
But maybe not. Just a theory

i agree, i think once it gets into more hands people are gonna learn to adapt to dodging lvl 1 . also on your other question above definatly sticking with sweet tooth as main gonna play nariko secondary and sir dan.
 
I want to main Kat if she is in the game. If not I am really excited to see what Sackboy and Ratchet can do. Though my girl Fat Peach will still plenty of play time, she is my favorite in the beta.
 

jondabomb

Member
I really like kratos with his diverse moveset and his level 2 and 3 supers are pretty good. Hopefully raiden has a good moveset I would like to main him.
 

Figboy79

Aftershock LA
Man, I just had a really good run. 7 kills, 0 deaths. For me, that's an accomplishment!

I'm really loving Kratos, but I'm still working on my combos. I hardly ever go for Level 2's. The three matches I played, I only used level 1's. I won two out of those three, and the second one I could have won, but at the last minute, I was killed when the buzzer hit.

The nuances of this game are really starting to click with me, and I'm dying for some more modes. While playing MvC3 on the Vita this morning, I was once again reminded how fricking kickass this game is going to be to play on the bus ride to work. I'll probably spend that time unlocking stuff and playing offline, and saving the matches with GAF for home or maybe work breaks.

I was also playing with some good Radec players, but I'm starting to developer some maneuvers to keep them from destroying me. I still really enjoy battling against a good Sweet Tooth. I didn't fight any Fat Princesses, and the Sly we were fighting discovered the magic of spamming his lightning roll attack, so I stayed far away from him.

I think my least favorite map for Kratos is Dreamscape. My favorite being Sandover Village and Hades. Dreamscape is a really cool level, but it's multi-tiered design makes using Kratos' level 1's more difficult. I should probably switch tactics and use the vertical level 2 attack, since it's easy to avoid the level 1 swipe in Dreamscape. Some levels will definitely favor other characters, but I think that's perfectly fine given the kind of game it is, and the sheer level of variety each character is bringing to the table combat wise.
 

Boss Man

Member
Were any of the 6 characters people's (pre-beta) prospective mains? Are you looking to further play as them or switch to somebody else?
Just curious!
I've started to take a strong liking to Radec, I enjoy ranged stuff a lot and it might be that he's also just a very strong character for four player FFA (same with Sly's annoying invisible ass).

I'm looking forward to Ratchet personally. He's a very cool character and I'm expecting his moveset to fit my playstyle well.

I think I'll probably end up using different characters for different modes, and I think most people will probably do the same whether they realize it yet or not lol. Ratchet will likely be my favorite though.
 

Figboy79

Aftershock LA
Were any of the 6 characters people's (pre-beta) prospective mains? Are you looking to further play as them or switch to somebody else?
Just curious!

I was always going to main Kratos, but upon release, I may have to go for Cole. I just love inFAMOUS too much, and Cole looks absolutely sick in this game.

Kratos plays exactly like I hoped he would, though. Then again, this entire game plays exactly like I hoped it would. I'm so, so pleased with this beta.
 

Ran rp

Member
Man, I'm laying here in bed wishing that the Vita version was included in the beta so I could continue playing. I've played this beta for three days straight and I don't think I've done that with any other fighting game/brawler. Even Smash Bros got a little stale now and then if I didn't take a break from it. It's the perfect blend of the Smash series' mascot brawling with the speed and depth of your favorite fighters.

The game isn't even finished yet but it's already my GOTY 2012.
 
Radec is awesome. That is all. Agree with the fact that some super 1 and super 2 are insanely OP. I just build up for super 3 for the fact of it scaring the shit outta everyone, but yeah you can knock everyone out even with level 1.

The point of level 1 should be to take out one opponent, level 2 to take out 2-3 and level 3 to take them out multiple times if possible.
 

Noi

Member
Finally played my first match after a million network errors. It's gonna take a while to get used to not holding the side buttons while attacking...

Edit: Bah, my whole internet is being janky as hell tonight. I'll give it a whirl in the morning. PSN name is Noisama, in any case.
 

k_Reign

Member
Radec is awesome. That is all. Agree with the fact that some super 1 and super 2 are insanely OP. I just build up for super 3 for the fact of it scaring the shit outta everyone, but yeah you can knock everyone out even with level 1.

The point of level 1 should be to take out one opponent, level 2 to take out 2-3 and level 3 to take them out multiple times if possible.

God, I've failed Radec's level 1 SO many times. I'll just mis-aim by a little bit and it just plops right into the ground killing nobody. It really only gets everyone if they are all clumped together or maybe just in a line, but that's very similar to the other ones. And this one is harder to use and easier to mess up. I should know, I do it all the time, hahaha. His level 2 is amazing and I love it. Probably one of my favorite supers.
 
I think you guys are forgetting that Free For All is not the only mode in this game, and thus Level 1 and Level 2 Supers won't be as easy to land. Heck after some time they won't be as easy to land in Free For All when people learn to dodge and stay out of the way.

For instance, I can set up Fat Peach's Level 1 to take out 3 players but it requires great timing and for 3 people to be bunched up. Well I expect as time goes on players will jump more and separate themselve more so they don't always get caught in these clusters. I also find myself blocking and evading more than anyone on the map, and in time better players will also. I have already started doing this and have gone from being killed 5 times a round to being killed 1-2 times a round. That said Sly's level 1 does need a slightly longer delay so players can react, and maybe even shorten the distance.
 
Had a really messy come back game in my last match. I had 2 kills and 4 deaths, but it went into overtime which allowed me to get 4 kills with no additional deaths. I ended up winning the match by 1 point.
 
I was always going to main Kratos, but upon release, I may have to go for Cole. I just love inFAMOUS too much, and Cole looks absolutely sick in this game.

Kratos plays exactly like I hoped he would, though. Then again, this entire game plays exactly like I hoped it would. I'm so, so pleased with this beta.

I generally do not care for Cole, he's Nathan Hale with superpowers as far as I'm concerned. But damn does he look wicked in PS:A. Such a badass looking dude. Still not as cool as Ratchet, man SB better not F up his rich background Insomniac created! Can't wait to hear his and Clank's one liners. Sackboy turning everyone into Sack versions and Ratchet's groovinator must be in this game!

Radec is awesome. That is all. Agree with the fact that some super 1 and super 2 are insanely OP. I just build up for super 3 for the fact of it scaring the shit outta everyone, but yeah you can knock everyone out even with level 1.

The point of level 1 should be to take out one opponent, level 2 to take out 2-3 and level 3 to take them out multiple times if possible.

Right, and right now, this isn't the case. Super 1 and 2's are taking out 2-3 enemies, and super 3's can take out about 5 or 6, but why not just use a super 2 and super 1 in such a case? If this is how they are going to do it, Super 3's need to be longer for some of these guys. But IMO they should just tone down Super 1's and 2's and make super 3's more of a valuable

Off topic: how do i disable profile avatars from showing up?
 
God, I've failed Radec's level 1 SO many times. I'll just mis-aim by a little bit and it just plops right into the ground killing nobody. It really only gets everyone if they are all clumped together or maybe just in a line, but that's very similar to the other ones. And this one is harder to use and easier to mess up. I should know, I do it all the time, hahaha. His level 2 is amazing and I love it. Probably one of my favorite supers.

I wish there was an offline "practice mode" in the beta. I'm still not used to what each button and direction does. For level 1, I just treat it as level 2 i.e. wait for everyone to lineup and just mash R2 without caring about the direction. I haven't had enough time to practice how Radec's level 1 will exactly work but I mash and it does it's work. :p
 
I wish there was an offline "practice mode" in the beta. I'm still not used to what each button and direction does. For level 1, I just treat it as level 2 i.e. wait for everyone to lineup and just mash R2 without caring about the direction. I haven't had enough time to practice how Radec's level 1 will exactly work but I mash and it does it's work. :p

They wont put in practice because they just want to test servers, and presumably gameplay behaviour. They said if anything is outrageously unbalanced they can auto-patch without having to do an update.

Radec's Super 1 can home in. You are meant to target, but it's much easier to Double tap R2-- it pretty much does his super 2 and goes through everybody. It's too easy to do for me at least, and I think when people figure it out they will use it more often. I've probably gotten 3 kills with his super 1 50% of the time.
 
People are just going to have to learn to dodge level 1 and 2 supers, or at least prevent the clustering of enemies. I agree that slys level one needs tweaking, and it sounds like radec's is broken if what you guys say is true. It's supposed to be missles that go where the crosshairs are or lock on a target. It shouldn't kill everything along the way, I think it was meant to explode once it is hit regardless if that was before the crosshair.
 
Top Bottom