She killed everyone with her chicken pretty much every time.
Pretty surprising, in the fact that, from what I can tell, Chicken cannot attack in the air. So if you stay over ground level, it's pretty hard for it to kill anyone...
Mannn that's too bad you can only kill with supers. It seems to take a lot of strategy out of the game, and makes it just about spamming you're hardest hitting attack then retreating. Seems like a much worse risk/reward balance than smash...
Eh, I don't see how it takes strategy OUT the game. Just presents it in a different way. Smash is about getting opponents near edges of screen, after a bunch of hits, to KO them.
This game is about Beating opponents, to power YOURSELF up, so that you can kill them. Supers haves the same positional strat as Smash (They're super easy to avoid without setups / catching people unaware), and the strat of "do I go for a lvl 1, 2, or 3?" is introduced. There's a high amount of Risk / Reward, as missing a super removes ALL you killing power, until you get more meter.
Successfully baiting supers in this game is pretty fun. Successfully tricking an opponent into THINKING you'll super... only to super their evasive manuver a second later, is also fun. Missing a super, especially if playing a chara who can't build meter as well, is crushing. Strategically and morally.
I'd love to get to play Kill Limit already, rather than timed matches. Does seem like it'll express the strategic side of the game more.