Am I just stupid or is Radec sniping across the map really fucking hard to counter.
Lost a match to a Kratos who did nothing but the chain pull on people who were too damn stupid to block it. :/
I was doing so well in that I hadn't come across much Kratos online until now. One of the things that irks me about online is that most people are just gravitating towards the "easy win" characters. I'm choosing characters that I enjoy playing as, not because they have some cheap move that will gain me AP, but because their play style is fun and it causes me to be more strategic. I was doing rather well as Ratchet, but then the game spawned me in as Toro, who I'm just not very good at. The next game it spawned me in as Evil Cole. Thankfully, I'm not bad with Evil Cole, but between the chain pulling Kratos, and the Spike that just wouldn't stop throwing out his bananarang, it wasn't that great of a time.
Not to mention the inconsistent online, with characters not appearing and some characters respawning invincible.
I just went back to battling against the AI in Solo mode. I'm not going to be playing much All Stars online until they sort out the server issues. I'm becoming increasingly concerned that the tournament is going to be troubled due to it.
One of the things that irks me about online is that most people are just gravitating towards the "easy win" characters.
You can always use Sly to counter him from across the map. But that's not really a solution to the problem.
Am I just stupid or is Radec sniping across the map really fucking hard to counter.
One of the things that irks me about online is that most people are just gravitating towards the "easy win" characters.
I agree but that is not a popular opinion here . I also see nothing wrong with lack of ''unified artstyle'' but I probably don't have the eye for these things.
That, and the fact that the game allows for spamming to be done so easily. It's not even that risky.
Same goes for countering. If you roll behind to try to get the behind, more of then not, they'll be able to as well, even after having started attacking. Punishing is so rare, so what it comes down to is rolling around like a doofus (because the game doesn't have a dash for some odd reason) until someone hopefully lands a hit. Whiffed attacks should be punishable if I roll behind the enemy in time.
You can grab people if they try to roll through you.
Aren't they covered in invincibility frames?
I don't find it too hard to just close in on him by jumping over the laser. Then just stay in his face.
So...uh. Maybe I'm blind, but did they really ship a fighter without the ability to play 1v1 online? What the fuck? All I can search for is FFA or 2v2.
To be fair, 1v1 is boring. It's such a mood killer when one whiffs a super, or does a simple one-two into super.
The game isn't balanced for 1v1, trying to be high ranked in 1v1 would drive you mad. It's best as a practice thing, though I do think they should allow people to join your game by allowing a open space to join.
Any good toro combo lists out there?
What makes this game so special?
My b&b with Toro is usually some variation on this:
While in the air Down+Circle-cancel into Down+Triangle(if not in Oni Stance. If already in Oni stance just Down+Triangle)
After hitting opponent and on the ground Up+Circle-cancel into Neutral+Triangle(you can tap the direction button immediately after hitting triangle to change the direction you'll punch if needed)
Down+Triangle
Up+Triangle
Up+Triangle
This combo will get you 130 AP and knock the opponent away thanks to the anti-infinite system
Also, I feel so stupid that I just now I found out that if he's knocked down he can do the classic Tekken rolling dive recovery attack.
Not what I was asking. I own the game. I wasn't asking why someone would want to buy it.Aside from it having some of the iconic playstation characters, nothing. It's a jack of all trades, yet master of none.
Not what I was asking. I own the game. I wasn't asking why someone would want to buy it.
I was asking why does it not work like the others do. It seems you read the first part then forgot to read the second.
I personally am enjoying singleplayer, it is lacking in content, but I've kept my expectations really low in regards to there (especially after Marvel VS Capcom 3 and its lack of singleplayer content) so it didn't bother me too much. I've been having fun with arcade and challenge mode teaching me combos/a characters moveset, problem is the fun wont last for too long (in singleplayer) because I'll be done after a bit.Last night I had the most wonderful dream.
I'm playing All Stars online and its working. I can hardly believe it. I chose Spike and Heihachi and even won two matches.
Then I woke up. And the endless 'Searching... Connecting... Searching... Connecting...' loop continued.
I'm just done. Just fucking done. The menus are bland, the combat trials are poorly constructed, the SP is barebones, and the sole reason I bought this game (playing online) doesn't work. I wonder how the general mood here would be if more people faced this problem. It seems like everyone here is enjoying playing online with friends and gaffers and I'm the only one with a $60 paperweight.
Meanwhile Superbot is being all amazing and not replying on twitter and the playstation forums.
What makes this game so special? Why do my 70+ PS3 games work fine with my router and this one doesn't?
Yeah, same. When I was in midair and wasn't about to make it back onto the land in Sandover village I accidentally pressed a button and activated the sky flyer, which made me smile as that's one of the things I remember most from the original Ape Escape. Those little things are nice fanservice.That blew my mind when I accidently did it. Thats what i love about the game. the movesets are so nicely designed. so many little touches.
PS: How did the leaks affect the games promotional plans? What was the feeling inside the studio when the news broke?
SK: Well, I think we had multiple leaks actually. The feeling probably started with irritation, and then it elevates from there. The problem with leaks, though, is that for every real leak, you get three or four fake leaks as well, or people suggesting things that arent actually the case. So thats always hard, because that really muddies the waters.
PS: We think we know who you might be talking about.
SK: [Laughs]. Well, yeah, it gets muddy. On one hand, its difficult for the game, and ultimately it doesn't contribute to the titles success. But on the other hand, as a big fan of games, I'm always quite happy when things leak because I'm excited about it and I want to hear more.
PS: Of course, people are excited as well, which is why theyre digging it up.
SK: Yeah, I mean, I completely appreciate the passion that goes into finding out some of these things. And, frankly, its our bad for letting them out of the door.
PS: What can you tell us about the DLC? Obviously, youve just announced that Kat and Emmett Graves are going to be added to the game. Is there anything more that you can say at the moment?
SK: Honestly, theyre both quite early. The game just went gold, so the team was able to stop and focus on DLC for the first time. We hope that the development process is accelerated now that our full attentions on it. Personally, I've been really happy with the way that Emmetts trending on paper at least. Hes got a lot of what they call the Build and Battle system. Starhawk had a lot of great technology where youre always dropping crazy things from the sky, and we've tried to really implement that to represent the character. You can assume that some gun attacks will end up in his design as well, but we really wanted to accentuate this construction mechanic.
As for Kat, well, shes kind of broken right now. Again, these characters are very early. Theyre just sort of mock-ups that still look like other characters. They've got bits of other protagonists still stuck on them that we have to rework in order to get them properly finished. But Kat moves around the screen right now like nobody else. I'm sure, even if it doesn't stay in the way that it is right now, that shell have a lot of crazy movement options and definitely the ability to play with gravity. Obviously, shes immune from it, and shell have the opportunity to exploit that in battle. Shes got a lot of great combos already actually.
Hey guys. Apologies for the self-promotion -- hopefully the mods are cool with this -- but I was lucky enough to chat with Seth Killian recently about Battle Royale.
Just to confirm, can you play versus matches against the AI outside of story mode? I just like to play against very difficult AI in games like this to make myself better.
It was posted a few pages ago, but cheers anyway! Gives people a chance to see it again if they hadn't. Any new Kat and Emmet news is exciting.
I can't with the amount of Raidens online.
WTF@ that Kratos chain grab it is SPAMMED beyond anything ever. A damn mess.
Anyone else disappointed by the slow ass AP gain with Dante? I only use him so.. Lol
If the chain grab is like in the beta they need to nerf it (angle range, priority, whatever). Part of the problem why it's spammed is because it's the forward square attack (players run towards an opponent and press square).
Imagine out of the blue we get this man as DLC
hardcore fans will be over the moon (including me). I can't believe I actually never thought of him when Godhand was one of the best games I have ever played
Now that the game is out, can people confirm I can play co-op online with another friend against 2 AIs/Bots? We're not interested in playing against two other human players but would consider this if we can just team up together to fight against the AI. Any chance we can play through the story mode or our own custom games online together?
Now that the game is out, can people confirm I can play co-op online with another friend against 2 AIs/Bots? We're not interested in playing against two other human players but would consider this if we can just team up together to fight against the AI. Any chance we can play through the story mode or our own custom games online together?
I was playing as Sir Dan online and the stage was Sandover Village. I landed his level 1 on all three opponents(I know, right?) and confetti blasted out all over the screen, with rainbow text saying "Nice Shot!" like in Hot Shots Golf after I killed all three.
It's the little things that get me.
Oh it's not like I fully disagree, the mashups are kind of a double edged sword. They're a neat idea in order to bring even more franchise representation into the game (which it kinda falls flat on seeing how Patapon, Loco Roco and Resistance are the only IPs with no characters that have a stage or mashup...), but at the same time, I wouldn't mind single series stages just so we can get a music selector going ala Smash Bros. I'd love to have different songs playing in stages randomly instead of the same one every time, which is forced as a result of the mashup.
Nice playing with you PSY but the Vita version has a lot of online issues...
To be fair, 1v1 is boring. It's such a mood killer when one whiffs a super, or does a simple one-two into super.
STOP SKIPPING CHARACTER INTROS!