ScraftyDevil
Banned
Man, I really love Evil Cole. Such great setups~
How much does lag affect gameplay?
Man, I really love Evil Cole. Such great setups~
Sackboy.
So many things wrong.
Sackboy.
So many things wrong.
Good thing Parappa is like the anti sackboy <3.
Mwahaha got mah FFA black belt and am now ahead of Nakiro and Kouichi in the ranks. No silly Coles gonna beat me <3.
Thanks for playing with me.......I know I was dead weight...
I find it pretty hard to combo to Spike Level 1 without the teleport move.
I would almost say Dante is in the lower half of tierlist. Supers are good but he really needs to do serious comboin to keep AP streamin.I really wish people would play as Raiden, Kratos and Dante more. It's like the character doesnt even exist!! They really need to be buffed so they can actually stand a chance online...
You can hit confirm his Super 1, right?
Same with Heihachi. Is there anyway out of those setups? I thought they said they dont do hit confirms with Super 1s?
Shit I just got matched against 3 Kratos players
Good thing Parappa is like the anti sackboy <3.
Mwahaha got mah FFA black belt and am now ahead of Nakiro and Kouichi in the ranks. No silly Coles gonna beat me <3.
This happened to me to, except it was all Shirtless Dantes......
Yeah, that Super 3 and Cake attack need a tone down. I've seen Sackboy play up close, he has good moves. But they force a zone playstyle with how easy that is to do.
I'd like to see more diverse Sackboy players, I dont mind the zoning, but it's a shame it dominates his other moves. Unlike Radec, who is pretty much only useful at long range, Sackboy actually has potential for both.
Is ok. You gotta learn someway and we won both games anyway :lol.
I would almost say Dante is in the lower half of tierlist. Supers are good but he really needs to do serious comboin to keep AP streamin.
If I had to fart a joketierlist it would be something like this:
High tier:Kratos, Raiden, Sackboy
Mid higharappa, Sly, Drake, Fat Princess, Cole, Evil Cole, Ratchet
Mid tier: Big Daddy, Heihachi, Nariko, Dante, Radec, Spike
Mid low: Toro, Jak, Sweet Tooth
Low tier: Sir Dan
Feel free to disagree :3.
Seems pretty good to me, i wouldnt say sir dan is the worst character though.
Its a shame narikos supers are pretty medicocre
Is ok. You gotta learn someway and we won both games anyway :lol.
I would almost say Dante is in the lower half of tierlist. Supers are good but he really needs to do serious comboin to keep AP streamin.
If I had to fart a joketierlist it would be something like this:
High tier:Kratos, Raiden, Sackboy
Mid higharappa, Sly, Drake, Fat Princess, Cole, Evil Cole, Ratchet
Mid tier: Big Daddy, Heihachi, Nariko, Dante, Radec, Spike
Mid low: Toro, Jak, Sweet Tooth
Low tier: Sir Dan
Feel free to disagree :3.
As usual Time Effect, I find myself agreeing with you. That purple ball as well. I honestly wouldn't mind them if they didn't cause hitstun. He already has the electrical mat to cover himself in the corner. The cake lasts years. This is even worse when you play in teams. "lrn2block" does not work, especially when his partner's playing the guard/offence.
2v2 with a ranged and guard player is a cool concept on paper for a game like this, but in actual effect it's ass. Where's the decay? Why is spamming so difficult to punish? With Sackboy in particular (and to a smaller effect, Radec), shit hits the fan when you realize that you're not invincible from grabs even while you're rolling. Movement is already so limited in this game, so approach becomes a joke. I'm not even blaming these players. I doubt SFxT was this broke, and that's saying something.
Seems pretty good to me, i wouldnt say sir dan is the worst character though.
Its a shame narikos supers are pretty medicocre
If I had to fart a joketierlist it would be something like this:
High tier: Kratos, Raiden, Sackboy, Cole
Mid tier: Parappa, Sly, Drake, Fat Princess, Evil Cole, Ratchet,
Big Daddy, Nariko, Dante, Radec, Spike, Toro
Low tier: Sir Dan, Jak, Heihachi, Sweet Tooth
Feel free to disagree :3.
Who would you put below him? That said I don't think he is terrible.
Im just going to laugh everytime I see Jak or Sir Dan on the bottom of anyones list.
Got my vita today, just waiting for my copy of all stars to come in tomorrow so I can finally play gaf online...
You beating up a bunch of newbies with them won't magically make them better characters. :V
He is ok but has one thing still to fix:his teeeeeeeerrrrrrrrible lvl2. All other characters with great lvl 3 supers can easily use their lvl 2 and still be fine if gettin to lvl 3 is too risky. With ST you usually have to make a choise of lvl1 only or lvl3 by any means. Also his lvl 3 is very situational depending on stage. He is also slow and only has mediocre movement skills (short shoulder bash).I especially disagree with Sweet Tooth down there.
He needs bigger aerial aoe on lvl 2 and/or animation needs to be faster. The super can be wretched on stages with high places and platforms. I'd almost say either lil AP buff or range buff on the guns would do him good. His melee is good.As for Jak: I dont know why he is so low, but what do you think of an AP buff?
Jak is better on 1v1 than 4 player.Im just going to laugh everytime I see Jak or Sir Dan on the bottom of anyones list.|
You beating up a bunch of newbies with them won't magically make them better characters. :V
Is ok. You gotta learn someway and we won both games anyway :lol.
I would almost say Dante is in the lower half of tierlist. Supers are good but he really needs to do serious comboin to keep AP streamin.
You saying all of gaf are newbies?
You saying all of gaf are newbies?
I guess Spike may be low tiered-- his Super 1 is real hard to hit, and his Super 2 is good, but the super 3 is pretty much a non factor.
How do you guys feel about screen kill supers? I've always shown concern for them, but you guys felt it would cancel other supers out. But I dont ever think that's a practicality to hold on to and aim for Screen kill Super 3's.
Screen kill supers really do feel like non-factors. I liked it when I first heard about it, but only when it was for Parappa. I feel like Spike, Toro, and Heihachi getting it was just laziness. I strongly feel that they should modify it somehow. Maybe make the super take out a percent of enemy AP so the player can recollect like Sackboy.
Right now, getting to screen clear super 3's takes up less AP than getting to a Super 2, but I dont think that is enough.
How do you feel, NapalmFrank? I see that you play a mean PaRappa
He is ok but has one thing still to fix:his teeeeeeeerrrrrrrrible lvl2. All other characters with great lvl 3 supers can easily use their lvl 2 and still be fine if gettin to lvl 3 is too risky. With ST you usually have to make a choise of lvl1 only or lvl3 by any means. Also his lvl 3 is very situational depending on stage. He is also slow and only has mediocre movement skills (short shoulder bash).
The only bad character in the game is Toro
Toro has a dive kick. That alone makes him better than Dan.
I guess Spike may be low tiered-- his Super 1 is real hard to hit, and his Super 2 is good, but the super 3 is pretty much a non factor.
How do you guys feel about screen kill supers? I've always shown concern for them, but you guys felt it would cancel other supers out. But I dont ever think that's a practicality to hold on to and aim for Screen kill Super 3's.
Screen kill supers really do feel like non-factors. I liked it when I first heard about it, but only when it was for Parappa. I feel like Spike, Toro, and Heihachi getting it was just laziness. I strongly feel that they should modify it somehow. Maybe make the super take out a percent of enemy AP so the player can recollect like Sackboy.
Right now, getting to screen clear super 3's takes up less AP than getting to a Super 2, but I dont think that is enough.
How do you feel, NapalmFrank? I see that you play a mean PaRappa
He is also very mobile and has great normal attacks overall.Toro has a dive kick. That alone makes him better than Dan.
Toro has a dive kick. That alone makes him better than Dan.
First off I think Spikes lvl 2 is pretty bad compared to other similar ones (Cole, Radec, Dante.) I'd almost double the speed it travels.
Only this dan
Radecs beam stays there for a sec like Coles so that alone makes it easier to hit aerial enemies.Noi said:I was about to say that the one perk I'd give Spike's level 2 is that it's full screen, but then I remembered Radec's. ._. I'd have to compare which one comes out faster.