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PlayStation Network Thread | January 2016

And why is that? Vita owners already bought the game so it's expected that many wouldn't double dip. Apparently the brand new audience on PS4 never cared though so while being on 2 platforms it didn't manage to sell nearly as much as Vanilla, which was Vita exclusive.

You're taking numbers and interpreting them to fit your narrative, I could do the same the other way around but it's boring.

Show me confirmed Vita vs PS4/PS3 numbers for the same game and we can talk
 
For multiplats? Again, check those owners on psnprofiles, it's tracking 2.5m users so it's a statistically valid tool in terms of ratio split. (not actual owners)

Gonna be a strange question, but how does PSNProfiles even work? Because, I was going to check this claim and the first game that came to mind was Lost Dimension, which apparently has two listings for Vita:

http://psnprofiles.com/trophies/3823-Lost-Dimension/

http://psnprofiles.com/trophies/3681-Lost-Dimension

Top one is the one my trophies counted towards.
 

Prelude.

Member
You're taking numbers and interpreting them to fit your narrative, I could do the same the other way around but it's boring.

Show me confirmed Vita vs PS4/PS3 numbers for the same game and we can talk
Well, I'm sure you're aware that western numbers aren't exacly easy to provide but you can do the same and show me these hard numbers that prove your initial claim.
Also, ignoring statistics is pretty silly and there's nothing to interpret unless you think that somehow actual sales numbers show a completely opposite scenario because reasons.
I am just disproving your point that every game sells more on PS4, not claiming that every Vita game sells more.

Gonna be a strange question, but how does PSNProfiles even work? Because, I was going to check this claim and the first game that came to mind was Lost Dimension, which apparently has two listings for Vita:
Yeah, it's EU and NA. You can check the language of the trophies and a few recent players to see which one's for which region.
 

Ambitious

Member
This would be cool. Or just some way for cloud sync on a playstation website. Using a USB stick with sneakernet feels like I am using a floppy disc in the 90's. I guess you can do some Twitter/Facebook thing but I am not doing that crap. That is worse.

This would work too. I just want a quick and convenient way of accessing my screenshots on a computer.
 
Well, I'm sure you're aware that western numbers aren't exacly easy to provide but you can do the same and show me these hard numbers that prove your initial claim.
Also, ignoring statistics is pretty silly and there's nothing to interpret unless you think that somehow actual sales numbers show a completely opposite scenario because reasons.
I am just disproving your point that every game sells more on PS4, not claiming that every Vita game sells more.

The statistics show that an upgraded re-release of a niche game without significant following sold less than the original game. Not surprising. It means nothing for the platform split since the original was only available on Vita.

In general, PS4 games sell more, otherwise we would be seeing more Vita games. That's not a claim that needs sourcing. You claimed that "pretty much every" Vita game sells better than their PS3 versions.
 
Looks like. Just occurred to me that there's a different publisher between the two regions, so maybe that's why (since other games don't have two listings).

It's really on a per-game basis. For example, Steins;Gate has no shared trophy lists despite being published by PQube in both NA and EU, but some other games (like the Project Diva games) have a shared trophy list across regions.
 

Prelude.

Member
The statistics show that and upgraded re-release of a niche game without significant following sold less than the original game. It means nothing for the platform split since the original was only available on Vita.
KT on Vanilla: It's a success
KT on Kiwami: It didn't sell great
That's your hard data.

It's not that hard to realize that the game sold more on Vita overall. According to the average neogaf poster games will sell 10x more if they're ever ported to PS4.

In general, PS4 games ell more, otherwise we would be seeing more Vita games. You claimed that "all" Vita games sell better than their PS3 versions.
I said "pretty much every niche PS3 multiplat" actually, it's a whole lot different.
Niche PS3 multiplats can be Akiba's Trip, Steins;Gate, XBlaze, Lost Dimension, Cold Steel, etc. , definitely not "all Vita games".
 
KT on Vanilla: It's a success
KT on Kiwami: It didn't sell great
That's your hard data.

It's not that hard to realize that the game sold more on Vita overall.

The original was not available on any other platform! It couldn't have sold more! Sure you're technically right, but it means nothing for PS4 vs Vita sales unless you compare a game that released on both platforms under indentical circumstances. PS4 and Vita aren't two completely distinct audiences. People might just not have wanted Kiwami on any platform because they played the first one. That's all the numbers are saying. You can't use them like you are doing.

I said "pretty much every niche PS3 multiplat" actually, it's a whole lot different.
Niche PS3 multiplats can be Akiba's Trip, Steins;Gate, XBlaze, Lost Dimension, Cold Steel, etc. , definitely not "all Vita games".
Still waiting for that source
 
Anyway, looking at a few concurrently released games:

- Akiba's Trip PS3 = 4,320
- Akiba's Trip PS4 = 5,374
- Akiba's Trip Vita = 6,991

- Arcana Heart 3 PS3 = 1,509 + 315 = 1,824
- Arcana Heart 3 Vita = 1,191 + 396 = 1,587

- Blazblue Chronophantasma PS3 = 28,776
- Blazblue Chronophantasma Vita = 4,230

- Lost Dimension PS3 = 502 + 151 = 653
- Lost Dimension Vita = 1058 + 393 = 1,452

- Tokyo Twilight Ghost Hunters PS3 = 429 + 162 = 591
- Tokyo Twilight Ghost Hunters Vita = 664 + 464 = 1,128

- XBlaze 1 PS3 = 1,204 + 68 = 1,272
- XBlaze 1 Vita = 1,744 + 136 = 1,880

- XBlaze 2 PS3 = 250
- XBlaze 2 Vita = 374

Fighting games still need home consoles by far :p

I fear that even though Vita is "winning" some of these, the games haven't really sold enough as a whole to make it worthwhile.

Anyway, it's gonna be very interesting to see some PS4 vs. Vita splits once we get those. The PS4 version of Akiba did well considering it released late. And I know they're different games, but:

- EDF 4 PS4 = 619
- EDF 2 Vita = 257
 

Prelude.

Member
The original was not available on any other platform! It couldn't have sold more! Sure you're technically right, but it means nothing for PS4 vs Vita sales unless you compare a game that released on both platforms.
It was a new game on ps4, it doesn't matter if it's a re-release. Rise of the Tomb Raider is gonna be a re-release to but nobody played it on PS4.
As for the ratio in particular, there aren't a lot of verifiable games since there aren't many PS4/Vita games released so far, unlike PS3/Vita games.
Lost Song's trophies are merged but it surely sold more on PS4 because Bamco did everything they could to make people buy it there so it's not exactly a good example.
People might just not have wanted Kiwami on any platform because they played the first one. That's all the numbers are saying. You can't use them like you are doing.
That defeats the narrative of Vita games selling less because no one owns one.
It's the same game on a different platform, you can absolutely compare their performance.
Still waiting for that source
The most reliable source available has been mentioned several times.
I fear that even though Vita is "winning" some of these, the games haven't really sold enough as a whole to make it worthwhile.
Those aren't real numbers. If you want to check real vs tracked, we know that Hollow Fragment sold "at least" 70k on the US PSN as of many months ago.
- EDF 4 PS4 = 619
- EDF 2 Vita = 257
We all know why for this one.
 

cyborg009

Banned
Honestly i would prefer an improved port of Dissidia 012 with better textures and maybe some new content, i dunno the new one doesn't look "right", also the lack of many characters + the fact it's an arcade game make me think it will lack all the content of Dissidia 012.

I'll agree with you on this it seems like its trying to do too much like summons.
 

RK128

Member
Anyway, looking at a few concurrently released games:

- Akiba's Trip PS3 = 4,320
- Akiba's Trip PS4 = 5,374
- Akiba's Trip Vita = 6,991

- Arcana Heart 3 PS3 = 1,509 + 315 = 1,824
- Arcana Heart 3 Vita = 1,191 + 396 = 1,587

- Blazblue Chronophantasma PS3 = 28,776
- Blazblue Chronophantasma Vita = 4,230

- Lost Dimension PS3 = 502 + 151 = 653
- Lost Dimension Vita = 1058 + 393 = 1,452

- Tokyo Twilight Ghost Hunters PS3 = 429 + 162 = 591
- Tokyo Twilight Ghost Hunters Vita = 664 + 464 = 1,128

- XBlaze 1 PS3 = 1,204 + 68 = 1,272
- XBlaze 1 Vita = 1,744 + 136 = 1,880

- XBlaze 2 PS3 = 250
- XBlaze 2 Vita = 374

Fighting games still need home consoles by far :p

I fear that even though Vita is "winning" some of these, the games haven't really sold enough as a whole to make it worthwhile.

Anyway, it's gonna be very interesting to see some PS4 vs. Vita splits once we get those. The PS4 version of Akiba did well considering it released late. And I know they're different games, but:

- EDF 4 PS4 = 619
- EDF 2 Vita = 257

Interesting....so Vita numbers are better, but it varies on a game-to-game basis. RPG's like Lost Dimension did ALOT better on Vita then other platforms but other games like XBlaze 2 and Blazeblue Chronoplama did better or ALOT better on console.

Thank you for posting those numbers and I am interested in seeing how the Vita does with future multiplatform titles.
 

Prelude.

Member
Interesting....so Vita numbers are better, but it varies on a game-to-game basis. RPG's like Lost Dimension did ALOT better on Vita then other platforms but other games like XBlaze 2 and Blazeblue Chronoplama did better or ALOT better on console.
Well, fighting games don't really matter. It's a given any fighting game will sell more on a home console. Xblaze sold more on Vita btw.
 
Well, fighting games don't really matter. It's a given any fighting game will sell more on a home console. Xblaze sold more on Vita btw.

Don't underestimate the power of PSN flash sales!

jNLaZzq.png
 
Those aren't real numbers. If you want to check real vs tracked, we know that Hollow Fragment sold "at least" 70k on the US PSN as of many months ago.

I know. But just things like following UK Charts and seeing Lost Dimension show up on release week and then the week after and then disappeared. I fear some stuff just hasn't done well period, not related to amount of trophies.
 

Prelude.

Member
I know. But just things like following UK Charts and seeing Lost Dimension show up on release week and then the week after and then disappeared. I fear some stuff just hasn't done well period, not related to amount of trophies.
Welcome to european sales. The fact that it's a NISA stealth Atlus hand-me-down release surely doesn't help either.
 
FbyT1kH.jpg


The Swindle Vita - This game should be the next Spelunky phenomenon. It is a rougelike but with stealth mechanics and a unique limit on runs to reach the end. Beautiful Steampunk look. Runs excellent on Vita. Added to my GOTH honorable mentions.

yvWgZW5.jpg


Gauntlet: Slayer Edition PS4 - This is stripped down Diablo 3 play where everything feels generic. No thanks.

X17tieM.jpg


Hardware Rivals PS4 - When I played the beta I thought they were going to add a bunch of stuff but this is still bare minimum content. Controls takes some time to get use to but they are fine. I had fun but I only needed about 5 hours until I was done with this. Feels too slow in this post Rocket League world. Weapons are too unbalanced as everyone is fighting over the one kill weapon. Like a good PS+ game you have some fun and are glad you didn't pay money for it.
 
A few games I need to clean up but putting 2015 behind me:

GOTY List

Vita
Get these games
Fat Princess: Piece of Cake
Crimsonland
VVVVVV
Bastion
Nuclear Throne
Shovel Knight
The Swindle
Teslagrad
Geometry Wars 3: Dimensions Evolved
Whoa Dave!
Olli Olli 2
Duke Nukem

Eh they are OK
Color Guardians
AQUA KITTY - Milk Mine Defender DX
Jungle Rumble: Freedom, Happiness, and Bananas
Organ Trail Complete Edition
Ultratron
SUPER STAR WARS
TowerFall Ascension
Tetris® Ultimate
Stealth Inc 2: A Game of Clones
Titan Souls
Tennis in the Face
Run Sackboy! Run!
The Treasures of Montezuma 4
Super Meat Boy
Angus hates Aliens

Nope
Flame Over
Nova-111
Sayonara UmiharaKawase +
Element4l
Scram Kitty DX
Invokers Tournament™
Bombing Busters
Deadman's Cross
Q*Bert Rebooted
Minutes™
Vitamin Z
Shütshimi
Damascus Gear: Operation Tokyo
Strike Solitaire
Taco Master
HTR+ Slot Car Simulation
 
PS4
Get these games
Adventures of Pip
Call of Duty®: Black Ops III
HELLDIVERS™
Super Time Force Ultra
STAR WARS™ Battlefront™
Pure Hold'em™
Penarium
Ziggurat
Super Stardust™Ultra
Rocket League
Galak-Z: The Dimensional
King's Quest Chapter 1: A Knight to Remember
Max Max
Transformers Devastation

Eh they are OK
Arcade Archives TERRA CRESTA
Foul Play
Cosmophony
N++
LA Cops
Never Alone
Sparkle Unleashed
Jamestown+
Battlefield Hardline
Escape Goat 2
Guns, Gore & Cannoli

Nope
Blood Bowl 2
Dead Star
Boggle®
Toren
Trivial Pursuit Live!
Xeodrifter
Nova-111
Dynamite Fishing World Games
Super Exploding Zoo
Hustle Kings™
Ironclad Tactics
Prismatic Solid
RISK
Zotrix
DRIVECLUB™
Armello
Infinity Runner
MASTERCUBE
Giana Sisters: Dream Runners
Roundabout
Godzilla
Grow Home
Aaru's Awakening
Starwhal
Goat Simulator
Lost Orbit
The Order: 1886
ETHER One
 
So I think I finished P4G but got the bad ending, my MC bails out, Teddie bails out, skipped a whole season... That ain't right, so I'm not done yet but oh man 60 + hours just to get another shot at the ending, my god. I love it tho.
 

Hikami

Member
I'm getting nervous XSEED hasn't announced Luminous Arc Infinity yet.
You too huh. I'm still hoping for that and Tokyo Xanadu. More or less given up on LAI though.

Does XSEED have anything else announced for 2016 already besides the 3 PC games, Senran Kagura EV, and Cold Steel II? (That's all I'm getting from Google)
 
What didn't you like about the game?

I found it too hard to control that fishing rod and there seemed to be a weird delay on the controls. I found the 16 bit version included with the game to be better and easier to control. If you get it, I would just play the 16 bit version included which I thought looked better too.
 

Zhao_Yun

Member
So I think I finished P4G but got the bad ending, my MC bails out, Teddie bails out, skipped a whole season... That ain't right, so I'm not done yet but oh man 60 + hours just to get another shot at the ending, my god. I love it tho.

Don't you have another savegame you could go back to? Crucial decision should be in the beginning of December.

You too huh. I'm still hoping for that and Tokyo Xanadu. More or less given up on LAI though.

Does XSEED have anything else announced for 2016 already besides the 3 PC games, Senran Kagura EV, and Cold Steel II? (That's all I'm getting from Google)

Nitroplus Blasterz (PS4, PS3) and Return to PoPoLoCrois: A Story of Seasons Fairytale (3DS)
 

18-Volt

Member
I'm getting nervous XSEED hasn't announced Luminous Arc Infinity yet.

Marvelous titles have more chance as XSEED always ask its parent company for a steam port. They seem to hard at work with Net High and Valkyrie Drive, maybe announcement could come with them. All of them with steam ports, sounds good.

I mean last time they skipped a Marvelous title was IA/VT and there were license problems with that one. Same as Bakumatsu Rock.

I'm more worried about SpikeChunsoft games. Someone needs to bring Mystery Chronicle.

You too huh. I'm still hoping for that and Tokyo Xanadu. More or less given up on LAI though.

Does XSEED have anything else announced for 2016 already besides the 3 PC games, Senran Kagura EV, and Cold Steel II? (That's all I'm getting from Google)

Net High and Valkyrie Drive both already have english trophy lists so they are indeed coming out soon.

We might wait a little longer for Xanadu, though. It usually takes more than a year for XSEED to localize Falcom games.
 
Vita
Get these games
Bastion
Geometry Wars 3: Dimensions Evolved
Duke Nukem

Agree with these. Duke Nukem I was really unsure about at first, but I must admit I've become pretty addicted to it. It makes a really nice addition to Vita's library and there's not much similar to it out there.

Shame the online is dead though, I'd have liked to have tried it.

I'm getting nervous XSEED hasn't announced Luminous Arc Infinity yet.

It released a lot later than I remembered (August) so I feel like there's still a slim chance, however, XSEED's plate is always so full that I'm beginning to lose hope.

There's a few localizations that I'm now worried won't make it over despite previously being sure they would've done.

I still believe XSEED will pick up Net High (they like quirky stuff) and Valkyrie Drive (Senran Kagura has been good to them), but LAI and Uppers I'm beginning to wonder about. The former because it's not been announced yet; the latter because it seems to be a fairly minor game and I'm wondering if it's releasing too late in the day as a Vita exclusive for them to pick it up for the west. Hope I'm wrong on that one.

I'm also getting worried about NIS games too, since NISA's localization output seems to have slowed to a crawl. Meaning I wonder if Operation Babel will be skipped; and I wonder if Hero Must Die will be skipped (I really hope not on the latter, since it's up there with Tokyo Xanadu as my most anticipated not-yet-announced games). I still have faith in Yomawari just because it seems to be a smaller title.

And Square-Enix have me wondering about DQB & Setsuna (Vita versions) now too, which is lame.

It's weird, Vita has a whole has had a lifespan of having games announced for localization that I'd never have thought would've come (Sorcery Saga; DanganRonpa; Mind=0; Demon Gaze; Sword Art Online; Gundam etc.) and there have been precious few titles I've really wanted that didn't actually make it across (Tales of Innocence R; Phantasy Star Nova; Ukiyo no Roushi).
 

Takao

Banned
Marvelous titles have more chance as XSEED always ask its parent company for a steam port. They seem to hard at work with Net High and Valkyrie Drive, maybe announcement could come with them. All of them with steam ports, sounds good.

Source? The only Marvelous games on Steam are the two Half Minute Heroes. XSEED does have Senran Kagura: SV and Little King's Story pending, but all four are getting Steam ports years after their original release.
 

Prelude.

Member
Yeah, I don't think that's accurate. It's up to the developer/publisher if they want to port it, SV is getting a port just because Takaki wants to see people make porn with his waifus. EV might follow suit for the same reason.

But I doubt they'd skip something because there's not a pc port planned, otherwise they wouldn't have localized anything. 99% of their PC stuff is falcom games because they're already existing ports. Then you have pc ports planned from the start like akiba's trip and games so basic they can handle the port on their own like corpse party 1.
 

18-Volt

Member
Source? The only Marvelous games on Steam are the two Half Minute Heroes. XSEED does have Senran Kagura: SV and Little King's Story pending, but all four are getting Steam ports years after their original release.

That was an assumption but isn't it true? Yeah Akiba, Shinovi and Little King's Story are late ports but this could be a start of something. More steam ports of their own Marvelous games. Otherwise I can't really see them localizing only Vita titles all year long.
 

Shizuka

Member
That was an assumption but isn't it true? Yeah Akiba, Shinovi and Little King's Story are late ports but this could be a start of something. More steam ports of their own Marvelous games. Otherwise I can't really see them localizing only Vita titles all year long.

It's not true. Akiba is Acquire and the other two were a initiative from Marvelous, not XSEED.
 
Do we know why every PS4 game only has one remoteplay layout or why we can't re-map The shoulder buttons?

I'm asking because with the L2/R2 grip every game where the developers haven't put any effort into making their game work well, works flawless. In games where the developers have tried to make a button layout that works better for the Vita by moving some buttons off the back touch and instead placed them on the front touch, the grip is pretty much pointless.

The irony of this grip not working with games that the developers think are most important to get working on the Vita, like Blood Borne, Metal Gear V, Destiny and Fallout 4 is soul crushing :|

Edit: it's unfair that a developer like 17bit (Galak-z) who not only cancelled the Vita version, but also didn't care about trying to create a control scheme that made the game even playable on remoteplay (L=strafe R=boost), works perfectly with the L2/R2 grip, when (once again) the celebrated Vita controls of Destiny becomes so problematic.

All Sony has to do to solve this, is to give us the possibility to choose between the improved and the (before bad, now good) default controls.
 

KimChi

Member
Sorry if wrong thread, not sure where to ask this.
I decided to continue freedom wars and am pretty close to finishing the plat. Problem is suddenly my right analog keeps forcing the camera to move down and it's been getting worse. First it would move the camera down just a bit so it didn't bother me but now it moves it all the way down constantly making the game unplayable.
Pretty sure the analog is busted since it makes some noise when I move it around compared to the left analog. I can't seem to find any replacement analog sticks online to fix it myself, should I just take a chance with sending it to sony instead? The vita is fairly new, bought it during blackfriday last year.
 
Sorry if wrong thread, not sure where to ask this.
I decided to continue freedom wars and am pretty close to finishing the plat. Problem is suddenly my right analog keeps forcing the camera to move down and it's been getting worse. First it would move the camera down just a bit so it didn't bother me but now it moves it all the way down constantly making the game unplayable.
Pretty sure the analog is busted since it makes some noise when I move it around compared to the left analog. I can't seem to find any replacement analog sticks online to fix it myself, should I just take a chance with sending it to sony instead? The vita is fairly new, bought it during blackfriday last year.

Try rebooting your Vita. It might of centered incorrectly.
 

KimChi

Member
Try rebooting your Vita. It might of centered incorrectly.

rebooting as in turning it off completely? Tried that a few times didn't seem to do anything. But, now I'm really confused. I played shinovi versus for a bit to see if the camera does the same thing and it didn't. Then, went back to freedom wars and now it just moves slightly down.
 

KimChi

Member
Welp, now the camera in freedom wars alternates going straight down then sometimes it barely moves.
Gonna try playing some other games later to test the analog.
I asked stuff in the super dead Ar nosurge+ OT, if you played the game can you check it out?

Haven't touched Ar Nosurge yet so can't you help you with that. My friend told me that the guide on gamefaqs should help with getting the conversation topics apparently. Might be worth taking a look at it. Boop
 
Kind of disheartening to see that the Vita didn't get any game price drops the first week of the new year and now no mention of anything Vita related in the newest Drop. I know there is stuff for it in the works for later in the year but this first week makes it feel like Sony is just going to quietly and semi-slowly stop doing anything for the system.
 

Bowl0l

Member
Kind of disheartening to see that the Vita didn't get any game price drops the first week of the new year and now no mention of anything Vita related in the newest Drop. I know there is stuff for it in the works for later in the year but this first week makes it feel like Sony is just going to quietly and semi-slowly stop doing anything for the system.
Relax. It's just the beginning of a new year.
 
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