Keep those impressions coming folks. I'd love deep gameplay impressions on RIGS & Battlezone, and also how do the graphics of Driveclub VR stack up to the console release? Why is it the reviews of this game are all over the place, but basically luke warm? Cheers
RIGS
* Best VR comfort options of any PSVR game so far - controls/FOV/eject sequence and so on can all be altered to fit your needs.
* Three modes are basically TDM, 3-on-3 football and... well, Powerslam is hard to describe. You need to hit Overdrive (three kills or six pickup collections, or a combination thereof) then jump through the goal in the middle of the map to score. Different tactics to each, meaning different mechs required.
* Loads of different mechs, each with different loadouts and passive abilities - leech health after a kill, run interference on enemy radar, heal nearby allies, explode on death, rear shield, stealth and so on. Each of those perks has one of each mech 'form' - nippy little squishy thing, tanky thing with a ground pound, all-rounder-thing and hover thing. I feel like I may be missing one...
* Head control seems to be the play - it's quick and easy to aim (with most weapons) and looking around for opponents is only necessary (well, teammate callout would work too, I guess) if the other team has a jammer as the radar pings all nearby.
* Lots of downtime (match analysis, results, reports, etc.) but I feel it was seen as needed to provide breaks in the action, which is extremely intense.
* Reminds me a fair bit of Rocket League - simple in theory but with loads of hidden depth and tactics.
* AI is decent, at least once you sack off the idiots you start with and hire people who are actually good. Seems to be tied to both fame level and mechs owned, so buying complementary mechs to those you like seems to be the play to build a decent team early-ish.
* Riding the platform up into the arena at the start of a match is still one of the best experiences in PSVR for me and even after 30-odd matches, it still doesn't get old.
* Commentary is a little too generic to capture the big name player focus of pro sports and loses a little as a result. It's still cool but it doesn't make you feel like a legend like that intro sequence does.
Summary: it's really damn good. Hope that helps, holla if you want to know anything specific - played RIGS more than any of the others in the last week so fairly clued up. Only played Battlezone briefly and wasn't that taken with it. Driveclub IQ is pretty bad but the game and experience are both really good if you can look past that.