It's not. In fact, he said the exact opposite of that. He mentioned people often expect it to be first person while he figured out many years ago that will never work with Tekken.
He also said maybe another game that is specifically concepted for VR might work in first person, but he sounded rather skeptical it would be fun.
The Chainsmokers Paris.VR - Announcement Trailer
Get ready to re-think your reality with The Chainsmokers and their exclusive new Virtual Reality Music experience, Paris.VR. A collaboration between Sony and The Chainsmokers, Paris.VR allows you to step inside the minds of this incredible duo.
https://youtu.be/ZBT3nng6nfE
Confirmed, in Farpoint you can turn and move in any direction you like. 4 different comfort modes available.
https://mobile.twitter.com/ImpulseGear/status/858088064538640384
-Turn mode #1, Smooth. Smooth rotation using the analog stick.
-Turn mode #2, Small Step. Instant 15 degree step rotation using the analog stick.
-Turn mode #3, Big Step. Fade out, rotate in the direction the analog stick is pressed (including 180) and fade in.
-Turn mode #4, Click. Aim the controller in the direction to rotate and click the stick to fade/rotate that way.
(You can adjust the rotation speed for the Smooth and Small Step modes. Lots of options for different players.)
Sounds good. I'll probably go with #4.
I've been okay so far with smooth options in games like Robinson and RE7, once I built up a tolerance to it, so I'll see if my luck still holds.
Have to admit the old school nerd in me is really happy about this game coming out next month. If this and a Star Wars X-Wing cockpit game with a single-player campaign are both available and of good quality, I've justified my purchase of PS VR right there.
If the Star Trek game eventually includes a "tourist mode" and brings in things like 1701-D and the original 1701 circa the movie era, of Wrath of Khan and others, I'd almost buy it for that alone.
I watched a 45 minute gameplay video of Bridge Crew and I'm even more excited but my big question is what happens if it's only two players? Do you get AI players for the other stations?
I really wish someone would answer this.
What does a lens pen do exactly?
I was a complete idiot and didn't email them last night to take the time difference into consideration. So there's no way they will read my cancellation request before Monday =/
Now the question is do I attempt being responsible and just wait to receive the package next week, or buy it digitally tonight and hope I can sell the game on Amazon when it shows up.
I'm kind of under the impression they didn't even receive the game stock yet, which is why the orders have been in 'pending' all week.
Fake edit: Yeah, they just updated the page with "Pending stock arrival. * Expected stock arrival 04/29/17 *"
https://youtu.be/Hn5Uzh05vOM?t=11m50s
Tekken 7 VR gameplay. @11:50 if player doesnt open up to correct time stamp. Looks like 3rd person person practice mode
https://youtu.be/Hn5Uzh05vOM?t=11m50s
Tekken 7 VR gameplay. @11:50 if player doesnt open up to correct time stamp. Looks like 3rd person person practice mode
Really? This is basically what I was expecting, except I thought you would be able to play VS and online this way.This isn't what I was expecting.
This is the last thing VR need: getting treated like a gimmick.
Correct, not too much, but this is too little. Just give us some regular fighting modes in VR! Local multiplayer is not easily achievable, sure. But even if online is problematic, too, for whatever reason, there could have been one or more true vs CPU modes. Fighting without life bars is no fighting, it's training.There isn't too much there could've been done with Tekken
That would be gimmicky again.its not like its SF where you can do hadoukens with your hands
Really? This is basically what I was expecting, except I thought you would be able to play VS and online this way.
There isn't too much there could've been done with Tekken, its not like its SF where you can do hadoukens with your hands
Why on earth does it have to be first person for VR anyway?
Have them fighting on a diorama in front of you..or as full sized fighters at a distance as if you were watching from a seat ringside with you controlling one of them.
I really don't know why so many devs are convinced that all VR games have to be first person.
I didn't expect it to be great and I didn't put too much thought into it but what little assumptions I did make about it was in first person. I was thinking this would be the perfect opportunity to take another crack at the first person mode they had back in the day.Really? This is basically what I was expecting, except I thought you would be able to play VS and online this way.
I didn't expect it to be great and I didn't put too much thought into it but what little assumptions I did make about it was in first person. I was thinking this would be the perfect opportunity to take another crack at the first person mode they had back in the day.
Happy to announce and share some new exclusive info about an upcoming PSVR game "Stratos Fantasea"
It is currently in early alpha development and will be releasing early next year. you will be fighting against dragons in the air using bow and arrow using a dual shock controller in this title, as you protect yourself and an airship. you move around by a node based teleportation grappling system, and will have many hours of gameplay, from what i was told. The dev told me the game has been in development for roughly 3 months.
Hmm, Mortal Blitz or Statik?
Was it generic or had some type of hidden appeal for a possible remake for VR?
Would they even remake games for VR....???
On April 26, DMM.com Co., Ltd., which operates domestic biggest video platform, announced that it is compatible with PlayStation VR (PSVR) for the video application "DMM.com" for PlayStation 4 (PS 4).
By doing this, switching the application to VR mode makes it possible to view VR movies purchased with DMM with PSVR. As correspondence contents, it can enjoy various VR exclusive videos sold in DMM from the stage and artist live to horror, gravure, adult, more than 1,200 works .
It's ArtHands, anything on PSVR to him is a gimmick and anything on Vive is perfect. If this was on Vive he would be praising it 24/7, so fake concernReally? This is basically what I was expecting, except I thought you would be able to play VS and online this way.
There isn't too much there could've been done with Tekken, its not like its SF where you can do hadoukens with your hands
You can also watch real VR porn with the LittlStar app, for those who didn't know. Just google that and you'll get the directions. You just name the files correctly and the program recognizes them. They even recommend a site that lets you download some trailers. I was surprised by how hot the chicks were that they got to do these videos.
It's a true VR experience, a bit like a music visualiser for their song.
Available now FREE:
https://store.playstation.com/#!/en...isvr/cid=UP8828-CUSA07482_00-CHAINSMOKERSVRXX
In terms of immersiveness, I'm excited. But there's one big but, here:
I've played Myst, I've played Riven, I've played (the similiar-ish) The Witness. I haven't yet played Obduction (I Kickstarted it, so I have a copy. Might even already be entitled to a PS4 version, I'll have to check!), but there's one thing the first three had in common that I was expecting to do in Obduction as well, and it's something that doesn't really work in VR: Making notes. Those of you who've played it: Is it necessary in Obduction as well, or are the puzzles sufficiently non-dependent on cross-referencing information? Or is there a solution within the game to make note-taking unnecessary?
I wouldn't relish having to do Myst's piano puzzle through entirely committing the key information to memory!
I know of the LittlStar app, I thought this was interesting because it's a real app from the Playstation Store that has that sort of content available for purchase directly from it. Every other avenue for that kind of thing on Playstation has always been through user-supplied content.
bow and arrow, teleportation movement but dualshock 4?
this:Was it generic or had some type of hidden appeal for a possible remake for VR?
Would they even remake games for VR....???
it was a good game, but had bad head tracking when released, with a patch fixing it a few days later, when reviews have already being published.The game was ok. The core mechanics worked well and controlled well but there wasn't a lot of content.
Unfortunately, the game got bad reviews from shit heads like IGN because hey were to stupid to either calibrate the Moves correctly or to properly train their fighters ingame.
Hidden appeal was having Danny Trejo yell at you.
Happy to announce and share some new exclusive info about an upcoming PSVR game "Stratos Fantasea"
It is currently in early alpha development and will be releasing early next year.
Solid Sphere postpones release of "Kaiji: Steel Beam Crossing of Despair" game for PlayStation VR
Sad news for folks who want to reenact the death-defying games from Kaiji, a high stakes gambling manga and anime by Nobuyuki Fukamoto: Solid Sphere, the developer of the Kaiji: Steel Beam Crossing of Despair simulation for PlayStation VR, has announced that they have pushed back the release date of the game until July of 2017.
It was originally scheduled to be released in the Winter season of 2017.
http://www.crunchyroll.com/anime-news/2017/04/30/kaiji-vr-simulator-pushed-back-until-july-of-2017
This is rather neat. Love to see more free stuff like this.
First I've heard of this game: