PlayTracker estimates Starfield has surpassed the 2 million player milestone on both Steam (1M+) and Xbox (1M+) with just the Premium Edition

Massive, and growing.
Weather GIF by hamlet
 
Wow that's amazing. Two million players all together with just the people that paid for early access. I saw a lot of posts in here insinuating this game failed because it only scored 88. If this failure success must be really amazing. I'm really glad the game is doing so well. Bethesda RPGs are my favorites RPGs by 10 miles, nothing else comes close.

I really liked TotK, it's a very good game, but not nearly as much as I love this game, it's totally taken over my life.
 
These forums and chat boards are filled with Single player focused weekend gamers. If you guys dont know, even indie survival games sell in millions on PC. Remember Dayz, Pubg and the like.

Starfield will do 30 million easy.
 
Two million people that have nothing better do to with their money than spend it to play a video game a few days early. Wow.

This is exactly why we don't matter. The industry can do whatever the fuck they want at this point, people will gobble it up. 30-40$ for early access and a promise... dear lord, the state of this industry.
 
Two million people that have nothing better do to with their money than spend it to play a video game a few days early. Wow.

This is exactly why we don't matter. The industry can do whatever the fuck they want at this point, people will gobble it up. 30-40$ for early access and a promise... dear lord, the state of this industry.
Premium additions and the ability to purchase Expansion content has been around for over a decade now. As a value add, some MS tentpole games include early access with the premium content. To frame this as spending $35 bucks just to play 5 days early is just silly.

Now, for someone who is interested in the additional content, this for sure might push them over the line to purchase, rather than buy it down the road, but there is nothing inherently nefarious about the practice. The industry has bundled beta access into preorders and premium content packs for years without illiciting this "cause for concern".
 
Says 38.54% for me now on the Xbox app on PC, I just looked at a random person from TrueAchievements who was one of the first to unlock it. Interesting to see it updates regularly on the app then, because TA only does it once every 24 hours.

Interestingly he has only unlocked that one achievement in the game, on 31st August. Play time 2 hours 6 minutes 🤔 (Yes it is probably weird me stalking this random person but their stats are public.)
It's up to 49.65%
 
Two million people that have nothing better do to with their money than spend it to play a video game a few days early. Wow.

This is exactly why we don't matter. The industry can do whatever the fuck they want at this point, people will gobble it up. 30-40$ for early access and a promise... dear lord, the state of this industry.

imagine getting upset because other people decided to pay for the premium version of a game with their own money.
 
Two million people that have nothing better do to with their money than spend it to play a video game a few days early. Wow.

This is exactly why we don't matter. The industry can do whatever the fuck they want at this point, people will gobble it up. 30-40$ for early access and a promise... dear lord, the state of this industry.

You know this version includes the expansion pack?
 
imagine getting upset because other people decided to pay for the premium version of a game with their own money.
Yeah, imagine not being upset by people creating a shitty new standard for the industry to move forward with. Imagine that.
You know, people like you once said "imagine getting upset about 5$ horse armor" after Oblivion, and look where that got us. It's such a shitty argument.

You know this version includes the expansion pack?
That's why included "a promise", so yes.

Premium additions and the ability to purchase Expansion content has been around for over a decade now. As a value add, some MS tentpole games include early access with the premium content. To frame this as spending $35 bucks just to play 5 days early is just silly.

Now, for someone who is interested in the additional content, this for sure might push them over the line to purchase, rather than buy it down the road, but there is nothing inherently nefarious about the practice. The industry has bundled beta access into preorders and premium content packs for years without illiciting this "cause for concern".
So your argument boils down to "it has been done for almost a decade, so it's ok"? Hm. I just don't agree, sorry.
And let's be honest here, most people bought the Premium Version because of EA and the opportunity to play over the weekend. It is nice that they include the expansion, but that's, at this point, nothing but a promise.
 
And let's be honest here, most people bought the Premium Version because of EA and the opportunity to play over the weekend. It is nice that they include the expansion, but that's, at this point, nothing but a promise.
Unless there's evidence that's just a guess on your side. I wouldn't pay the extra just for the early access, but getting a DLC is really good considering previous Bethesda games had stuff like Dragonborn or Far Harbor.

You don't lose anything by playing a single player game five days later anyway…
 
Unless there's evidence that's just a guess on your side. I wouldn't pay the extra just for the early access, but getting a DLC is really good considering previous Bethesda games had stuff like Dragonborn or Far Harbor.

You don't lose anything by playing a single player game five days later anyway…
Weren't the majority of Bethesda DLCs kind of a mixed bag?

  • Dawnguard DLC: Metacritic - 77/100 (PC), 84/100 (360), 76/100 (PS3)
  • Hearthfire DLC: Metacritic - 67/100 (PC), 67/100 (360), 67/100 (PS3)
  • Dragonborn DLC: Metacritic - 81/100 (PC), 81/100 (360), 81/100 (PS3)
Far Harbour was around 80 as well, with the user score lower.

I feel like the last really good DLC's Bethesda did were with Oblivion.
 
Last edited:
Weren't the majority of Bethesda DLCs kind of a mixed bag?

  • Dawnguard DLC: Metacritic - 77/100 (PC), 84/100 (360), 76/100 (PS3)
  • Hearthfire DLC: Metacritic - 67/100 (PC), 67/100 (360), 67/100 (PS3)
  • Dragonborn DLC: Metacritic - 81/100 (PC), 81/100 (360), 81/100 (PS3)
Far Harbour was around 80 as well, with the user score lower.

I feel like the last really good DLC's Bethesda did were with Oblivion.
Hearthfire wasn't a story expansion, it basically added housing, waifus and a couple other things mostly used for RP. Fallout 4 also had a couple expansions adding new objects but no story, and they're priced differently than story expansions.

The rest seems to be around 80 which I wouldn't call a mixed bag. Far Harbor in particular was a step up from FO4 in terms of quest design imo.
 
Hearthfire wasn't a story expansion, it basically added housing, waifus and a couple other things mostly used for RP. Fallout 4 also had a couple expansions adding new objects but no story, and they're priced differently than story expansions.

The rest seems to be around 80 which I wouldn't call a mixed bag. Far Harbor in particular was a step up from FO4 in terms of quest design imo.
Damn, so you're saying I need to play F04 again and play Far Harbour, eh? Totally missed that expansion!
 
Damn, so you're saying I need to play F04 again and play Far Harbour, eh? Totally missed that expansion!
It goes on sale regularly for $5, at that price you're not risking much.

It expands on the synths lore a lot and the choices you make are impactful, with multiple really different endings. It's a good expansion imo.
 
It goes on sale regularly for $5, at that price you're not risking much.

It expands on the synths lore a lot and the choices you make are impactful, with multiple really different endings. It's a good expansion imo.


I bought the entire Fo4 GoTY collection for $9.99 at the start of the year, was hoping to give it a go if the 'next-gen' patch came out, alas it didn't.

Now, will try it sometime next year.
 
Wow that's amazing. Two million players all together with just the people that paid for early access. I saw a lot of posts in here insinuating this game failed because it only scored 88. If this failure success must be really amazing. I'm really glad the game is doing so well. Bethesda RPGs are my favorites RPGs by 10 miles, nothing else comes close.

I really liked TotK, it's a very good game, but not nearly as much as I love this game, it's totally taken over my life.

I think its only the desperation fanboys who is thinking it'll fail
 
Yeah, imagine not being upset by people creating a shitty new standard for the industry to move forward with. Imagine that.
You know, people like you once said "imagine getting upset about 5$ horse armor" after Oblivion, and look where that got us. It's such a shitty argument.

The 'horse armor' stuff is a tiresome argument at this point.
vote with your wallet and move on. I certainly can't remember when last i paid for MTX. I've bought every single FIFA game every year since 2013. $0 spent on MTX or Ultimate Team or whatever in the past decade. Zero.

Weren't the majority of Bethesda DLCs kind of a mixed bag?

  • Dawnguard DLC: Metacritic - 77/100 (PC), 84/100 (360), 76/100 (PS3)
  • Hearthfire DLC: Metacritic - 67/100 (PC), 67/100 (360), 67/100 (PS3)
  • Dragonborn DLC: Metacritic - 81/100 (PC), 81/100 (360), 81/100 (PS3)
Far Harbour was around 80 as well, with the user score lower.

I feel like the last really good DLC's Bethesda did were with Oblivion.

So in summary, you agree they deliver DLCs to paying customers as planned. Weird for you to insist a preorder is merely 'a promise'.
 
So your argument boils down to "it has been done for almost a decade, so it's ok"? Hm. I just don't agree, sorry.
And let's be honest here, most people bought the Premium Version because of EA and the opportunity to play over the weekend. It is nice that they include the expansion, but that's, at this point, nothing but a promise.
Firstly, my argument "boils down" to facts and the reality of the gaming scene for the past decade. Secondly, if you burden of proof to be convinced of something is "it feels that way" then that would explain your statements.
 
The 'horse armor' stuff is a tiresome argument at this point.
Why? Because it's true?

Firstly, my argument "boils down" to facts and the reality of the gaming scene for the past decade. Secondly, if you burden of proof to be convinced of something is "it feels that way" then that would explain your statements.
So... "it has always been this way (for the past 10 years)". Gottcha.

And, you will never be able to have data on how many people bought EA because of XY or Z, but in that case, Occam's Razor is going to be your best bet. Can we please stop pretending otherwise? I know you wanna win an argument, but jeez, just look at the mobile market, people are willing to spent billions on figurative hamster wheels. Sure, the promised expansion helped, but most would've bought it just for the 5 days EA.
 
Last edited:
Those numbers are a little mind-blowing. They're about twenty times higher than I might have loosely imagined. What we still don't know is if a lot more people already bought this game, or if most people that bought it also paid for DLC with early access.

I guess we'll have some idea this coming weekend. Still, whatever that answer turns out to be, what we already have seems to be good news. It gives MS a much-needed shot in the arm, and sane people will understand that's a good thing.

avin
 
Last edited:
Those numbers are a little mind-blowing. They're about twenty times higher than I might have loosely imagined. What we still don't know is if a lot more people already bought this game, or if most people that bought it also paid for DLC with early access.

You think? The amount of hype and anticipation I'd suspect would near guarantee heavy uptake of early access and premium editions.

There's a big market for a new Bethesda IP, the only question is whether it'll establish itself as another Skyrim or Fallout with truly enduring success. And as an adjunct to that how will its presence as part of GamePass impact that, both in the short and longer term.
 
So... "it has always been this way (for the past 10 years)". Gottcha.

And, you will never be able to have data on how many people bought EA because of XY or Z, but in that case, Occam's Razor is going to be your best bet. And it's not because of the cosmetics. Can we please stop pretending otherwise? I know you wanna win an argument, but jeez, just look at the mobile market, people are willing to spent billions on figurative hamster wheels. Sure, the promised expansion helped, but most would've bought it just for the 5 days EA.
Yes occam's razor is your friend. The only question that needs to he asked is do many of people buy Bethesda story expansions? If the answer is close to yes, then that pokes some big holes in your claim.

People spending money on mobile game gems does nothing to bolster your stance. No one was refuting that people spend money on extra content for games they like. That quite literally was one of my points.
 
Yes occam's razor is your friend. The only question that needs to he asked is do many of people buy Bethesda story expansions? If the answer is close to yes, then that pokes some big holes in your claim.

People spending money on mobile game gems does nothing to bolster your stance. No one was refuting that people spend money on extra content for games they like. That quite literally was one of my points.
Oh MarkMe, you're not getting it.
My point was not that people spend money on games the like, my point was that people will spend money on literally anything, even if it's a trash mobile game that no one plays. and just because corpos can take advantage of that doesn't mean they should.

And we should most certainly not defend that practise for them under the guise of "people can do with their money whatever they want". Yes. They can.

And I can complain about the consequences. Soon enough you can pay 40-50 dollars for 4 weeks EA, because why the hell not, people will buy it.
 
Last edited:
Oh MarkMe, you're not getting it.
My point was not that people spend money on games the like, my point was that people will spend money on literally anything, even if it's a trash mobile game that no one plays. and just because corpos can take advantage of that doesn't mean they should.

And we should most certainly not defend that practise for them under the guise of "people can do with their money whatever they want". Yes. They can.

And I can complain about the consequences. Soon enough you can pay 40-50 dollars for 4 weeks EA, because why the hell not, people will buy it.
I'm not getting "it" because your claim, and the evidence presented doesn't have anything to do with one another.

You just repeat that "people will buy anything" as if that is supposed to mean anything. Like if I said "people buy cars because they like to have drink holders" and when you ask for any evidence, it would be close to moronic for me to say "well you know people will spend money on anything".
 
I'm not getting "it" because your claim, and the evidence presented doesn't have anything to do with one another.

You just repeat that "people will buy anything" as if that is supposed to mean anything. Like if I said "people buy cars because they like to have drink holders" and when you ask for any evidence, it would be close to moronic for me to say "well you know people will spend money on anything".
Here's your evidence:
ZfFjFCS.jpg

Funnily enough by the very same company. We'll take again once you can buy 4 weeks of EA, alright? :-)
 
Last edited:
Here's your evidence:
ZfFjFCS.jpg

Funnily enough by the very same company. We'll take again once you can buy 4 weeks of EA, alright? :)
I heard a rumor that Todd went on a road trip to force people to buy this by holding a gun to their head. They had no choice at all. I don't know if it's true. That's just what I heard.
 
I heard a rumor that Todd went on a road trip to force people to buy this by holding a gun to their head. They had no choice at all. I don't know if it's true. That's just what I heard.
I heard of this and for sure it's true, just use occam's razor. I know for sure because "it feels right".
 
Last edited:
Hmm, that low you think? Got to be higher even with PC GamePass I would think. A lot of players would want full modding capabilities with Steam version.

300K would be quite low considering the hype.

The only actual tracking of concurrent players is on Steam, which hasn't jumped significantly since actually releasing. Games don't tend to jump 4 times higher in active player count a few days after release.
 
So bethesda fans were hyping up big the number of people playing in early access on steam because that meant the amount of people on real launch will be couple of times higher but apparently it's pretty much the same kek
 
The only actual tracking of concurrent players is on Steam, which hasn't jumped significantly since actually releasing. Games don't tend to jump 4 times higher in active player count a few days after release.
Interesting, I guess GamePass really hit the Steam sales hard or the game hasn't quite clicked as most people expected. It's going to be interesting to see what happens over the weekend.
 
That would mean that almost 40% of Xbox owners (including Gamepass?) went for the premium? If that is the case, Xbox found a way to make Gamepass more profitable, that's for sure.

I played around 20 hours over the 4-day weekend, so around 2$CAD an hour, it was well invested, the game was average at the beginning but it become really great after a few hours.
Yeah the first few hours I couldn't help but think am I playing mass effect? It felt very same usb to me. Mystery artifact / main hub town dialogue. Tree etc I get they are not the same but it felt very much like a worse version of mass effect for me outside the space fighting aspect for a few hours!
 
He doesn't care he just wants to call people names that does stuff he doesn't like

Not a lot of games can pull off early access for 99 bucks, anyway. People have been waiting for this for a long time. That and it's Beth Soft.
I don't see myself doing this for many games at all. Not big into DLC or premium editions/useless trinkets. When the right circumstances come, then, here we are...

I don't regret it. I'm well ahead in the game and have been enjoying every cent-spent.
 
Two million people that have nothing better do to with their money than spend it to play a video game a few days early. Wow.

This is exactly why we don't matter. The industry can do whatever the fuck they want at this point, people will gobble it up. 30-40$ for early access and a promise... dear lord, the state of this industry.
Had this discussion with somebody on here a couple weeks ago and he was saying the same thing: "You're paying $35 for early access." I told him to keep an eye on the price of the Premium Upgrade before and after early access and release. Here it is...
NtuqPdx.jpg

Still $35, but with no early access.

Let's say you had purchased the game from legit key store like GreenMan or Fanatical. On Fanatical the base game after discount would be $58.09. Then the Premium Upgrade after discount is $29.04. So those items would come to $87.13, but if you had purchased the Premium Edition you only paid $82.99. So buying the game, loving it, and deciding you want more in the form of the Premium Upgrade(DLC, OST, Digital Art) would be more expensive than just buying it outright, and you still missed out on the 5 days of early play which were right in time for the long Labor Day weekend in the US, compared to the Standard Edition that launched on a random Tuesday.
 
Last edited:
Yeah the first few hours I couldn't help but think am I playing mass effect? It felt very same usb to me. Mystery artifact / main hub town dialogue. Tree etc I get they are not the same but it felt very much like a worse version of mass effect for me outside the space fighting aspect for a few hours!
It gets better from my perspective. It feels really like the 2001 movie.
 
This is lower than I expected on release day.
1 - cracked on day zero ( Before even the game was out ) . I guess not having denuvo on a single player game is a super bad idea heh
2- Game Pass for the remaining honest people.
3- maybe overhyped by the media and twitter freaks.

Pick any of those answers. I promise you none of them are wrong lol.

I am surprised it sold 250k to 300k in the first place.
 
Top Bottom