swerve said:Not just possible, almost assured by those screens.
Dogenzaka said:Shit, two versions would cause a rift in the fanbase.
Dogenzaka said:Some of these designs are better than anything GF has made in the past 2 gens.
LOL at Moofork :lol
Ookami-kun said:Because Pocket Monsters sounds so nice for a console title.
Zoramon089 said:Not really, they're all for the most part pretty shitty. I'd take any of the last 2 gens designs over anything I see in this picture
I always assumed it was because the monsters were kept in balls carried in pockets.
Zoramon089 said:Not really, they're all for the most part pretty shitty. I'd take any of the last 2 gens designs over anything I see in this picture
Dogenzaka said:It's a double-meaning because you also keep the game in your pocket/GameBoy.
Nah, I have to say Black/White look fine and HG/SS as well obviously.jamesinclair said:Im disappointed.
This is what Pokemon should look like
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The city view reminds me of Animal Crossing DS, which was a major fail.
Hieberrr said:Why am I getting the vibe that it's not tile-based anymore?
Dogenzaka said:http://i39.tinypic.com/2cx6mbc.png[IMG]
Some of these designs are better than anything GF has made in the past 2 gens.
LOL at Moofork :lol[/QUOTE]
I like some of the type combinations and designs (well, I'll always appreciate new type combinations). Too many other issues I have with that for me to prefer it being in a game however.
And the names are even cornier than some of the stuff we already get, which is an amazing feat. :lol
I don't think the DS can handle 60 FPS while doing the 3D graphics. If you are on the bike riding through Hearthome there is quite a frame rate stutter.FSLink said:What I miss from the GBA games is the consistent 60FPS instead of the 30FPS we have now and probably will keep for Black/White.![]()
Now lets raise the question- why the hell does it have to be 3D.OMG Aero said:I don't think the DS can handle 60 FPS while doing the 3D graphics. If you are on the bike riding through Hearthome there is quite a frame rate stutter.
I agree.trinest said:Now lets raise the question- why the hell does it have to be 3D.
And the names are even cornier than some of the stuff we already get, which is an amazing feat :lol
Awesome pokemon but Irimp looks like a butt. It's even more ironic since it's evolution is inherently full of hot air :lolDogenzaka said:![]()
Some of these designs are better than anything GF has made in the past 2 gens.
LOL at Moofork :lol
OMG Aero said:I don't think the DS can handle 60 FPS while doing the 3D graphics. If you are on the bike riding through Hearthome there is quite a frame rate stutter.
gwiz210 said:Mega bonus points for adding a legit big city in the game.
If they allow us to bring our pokemon from D/P/Pt/HG/SS over then I'll be 110% satisfied with the way this is going.
CryptiK said:I believe the engine in the new game is the same as the old engine just the view angle has been changed
huhdrtomoe123 said:
ShockingAlberto said:
Gravijah said:Yeah, no way this was going to be a new engine. The perspective change they added to BW was in a few places in HGSS (Camera guy, I think and the train are two I remember, might be the only things)
Pietepiet said:I think the Lighthouse and the Bell Tower are the best examples. Immediately thought of those when I saw the Black & White screenshots.
Zilch said:Because of the bottom area on this pic, maybe?
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I'm willing to bet this graphics engine is not tile-based.
I'm glad they're moving to 3d. I do wish they had made that move onto a better piece of hardware, but oh well.
Wiseblade said:That video reminds me, GF can't be using the same game enging as Gen 4 or the draw distances would be atrocious.
Hero of Legend said:In my opinion, the 4th gen wasn't really pushing the DS outside of the 3D effects, there was still a lot of 2D stuff in the game.
But BW to me, especially in that city pic above looks leaps above last gen, the 3D looks clean and easy on the eyes outside of jaggies.
Andrex said:It's not the exact same engine but I'm sure it's going to be more than 50% the same. Increasing the draw distance is peanuts compared to creating a whole new engine from scratch.
Oddly enough the worst jaggies are around the sprites. :lol
Amazing what a camera change can do to make a game seem fresh.
Ookami-kun said:According to Celebi the legendary beasts in HG/SS would have important roles in BW.
Ookami-kun said:According to Celebi the legendary beasts in HG/SS would have important roles in BW.
Andrex said:Woot, transfers to BW confirmed!
Gravijah said:Honestly, there was no way there wouldn't be.
Andrex said:Yeah I figured, I mean if it was for 3DS there'd certainly be some question... now, the real question is will it be one-way like RSE->DP or two-way like RBY<->GS?
Ookami-kun said:I hope it lets you "self-trade".
I.e. You activate that, the game would prompt you to take out the BW cartridge for a HG/SS cartridge, bring a specific mon, then take out the HG/SS cartridge and finally return the BW cartridge.
Andrex said:People with multiple DS's need not worry about such things.![]()
Andrex said:DPPtHGSS