Progression is confusing for me too. I am racing historic instead of more open wheel Formula A or B. Maybe I need more XP to get into Formula B?
There is no XP!
Progression is confusing for me too. I am racing historic instead of more open wheel Formula A or B. Maybe I need more XP to get into Formula B?
I set the difficulty to 70% (I'm on Pro setting, using the DS4, manaul, no aids, cockpit view) and I blitzed the Karting, BMW M1 and M1 Euro Cups coming first in almpst every race but the Caterham and GT5 Cups are challenging as hell. Caterham I think I won one race and lucky if any other was on the podium, sometimes qualifying in the lower 25% whilst the GT5 I'm lucky if I don't start in the last 4.
Haven't tried this, but in the control options it's possible to assign a button to "request pitstop". Maybe the pit guy then would tell you when to come in??Is there a way to tell if your pit slot is occupied by another driver?
Far too often I've gone in to pit only to be forced to go straight through because it's not free.
Yep. People forget that consistently winning races is not an authentic motorsport experience for the vast majority of competitors. Games like Gran Turismo and Forza Motorsport (with their reward-based progression) have brainwashed gamers into thinking winning is the only thing that matters, and often to the detriment of the entire experience. I've no doubt there are swathes of people playing pCARS who are quitting on the last lap and restarting because they're not leading the race, or racing with much weaker AI than is appropriate for their skills so that victory is assured.
These people are completely, entirely missing the whole point of Project CARS.
The folks at SMS sure know how to pick 'em. I'm especially looking forward to the R18 e-tron and it's sci-fi flywheel soundtrack.
There is no XP!
On a few occasions I've been told to pit halfway through lap one while racing around Brands Hatch. I've only set a five lap race in mitsu evo.You ever get told "pit in on this lap" only to be the only one to pit-in for the entire race? Has that happened to anyone else?
I posted my impressions of the audio and also some suggestions over at the Project Cars forum.
To have the option of exterior samples in the cockpit or a slider or two for engine/exhaust mix because those exterior sounds are absolutely mind blowing!
Also asked for adjustments to AI/player vehicle volume because at the moment I simply find it extremely hard to hear my car even when other cars are pretty far away from me.
Stephen Baysted, the Audio Director at SMS 'liked' my post which could be indication that those suggestions are hopefully implemented in the future..
Have the game on PS4 and am dying to see the weather effects. I tried loading up a few solo tracks but it's always sunny.
How do I weather in Project Cars GAF?
I love screaming f1 cars, but the lmp cars are so sexy. Designed to be so efficient that engine noise is seen as wasteful.
In the race settings, hit the R1 I believe to bring it to the other screen. Change the weather from Fixed, pick your number of slots, and pick the weather for each.
It's awesome.
Now, I have a question, anyone know if you move your seat forward or back if it only applies to that particular car? Or does it carry to other cars?
I'm thinking just the one, but want to ask if anyone knows off the top of their head.
Helmet cam is maxed at FOV 85, would like to move it back on the RUF.
No sound glitches as you pass cars? No loading crashes? No weird flickering textures or clouds? No necessary out of the box tweaking to controller settings? No tearing, frame rate drops? No issues navigating menus? No ai shinanigans? No physics strangeness?The first game that I have absolutely nothing bad to say about in years.
Y
It is also the first ps4 game that I have played that made me happy that it was on this system and not just on the last one.
I skip community challenges unless they offer a price for taking part in them. The shortcut system is shit in most tracks. I was surprised to be 6 seconds slower at the Monza challenge with the Procar. I loaded a ghost, saw it skipping the first corner altogether and refused to play any more.How are you guys doing on the Clio challenge community thing? Didn't got further than 53:846 so far.
I mostly struggle with the very first corner and the one coming after the hairpin. Really trying to push the car in the corners but that usually ends up in failure
Oh and when I'm doing invitational events with three lap races I always get the sign to get into the pit right after the first lap. Guess I have to dig into my pit strategy to fix that.
The first game that I have absolutely nothing bad to say about in years.
It is also the first ps4 game that I have played that made me happy that it was on this system and not just on the last one.
I skip community challenges unless they offer a price for taking part in them. The shortcut system is shit in most tracks. I was surprised to be 6 seconds slower at the Monza challenge with the Procar. I loaded a ghost, saw it skipping the first corner altogether and refused to play any more.
I find patethic all these so called sim racers that will take any shortcut they find just to have a faster time. If you want to do that, play Mario kart, not a sim. Still, it's not their fault, but SMS' for implementing a shitty system that allows such things to happen.
How are you guys doing on the Clio challenge community thing? Didn't got further than 53:846 so far.
I mostly struggle with the very first corner and the one coming after the hairpin. Really trying to push the car in the corners but that usually ends up in failure
This game is really fun on DK2 with a FFB wheel.
However, a couple complaints:
Seriously, you couldn't get the fucking menus working in VR!? Why do I have to constantly be turning my DK2 on and off. Why not at least give me a little more time after I start the race to turn on my DK2 and put it on and make sure it is comfortable?
They could really improve the voice communication. Sometimes the guy on the radio comes on during a race and says "you're leading by X seconds". During practice and qualifying this guy NEEDS to talk to me minimum every lap because otherwise I have no fucking clue how I'm doing in VR.
The game is really fun just unfinished.
Just tried it after I read your post: 52.616
Differential was setup terribly for that challenge, try changing that
I'm very on the fence between Pcars, and assetto corsa. I have a few questions, how's FFB, and physics between the two games? I guess I'd like an opinion from someone who's played both back to back.
Finally, I'm coming from rFactor, and I'm primarily looking for a game to drift in. I was a huge fan of SP Mod, will there be mod support in Pcars?
I'm playing career mode and I got two invites to race for another team, but I don't see any way to accept the invitations. What's the deal? (I'm still on karts.)
Edit: I guess because I'm still in a championship for another team?
Offroad is well done in most cases. Asphalt not so much.Hm, had no idea about that. I thought going off track always disqualified your time. Everytime I make a mistake it does for me at least
Oh well, still fun to compete with friends a bit knowing they don't cheat.
30 laps around Sonoma on the weekend and a hot lap around Spa.
https://youtu.be/Ofjh8YEljnE
https://youtu.be/XV8OaatViZA
I told myself to get more knowlegde on tuning, very lacking in that department. What settings would you suggest?
30 laps around Sonoma on the weekend and a hot lap around Spa.
https://youtu.be/Ofjh8YEljnE
https://youtu.be/XV8OaatViZA
I'm not an expert either, but the slip-differential acceleration setting was set by default to 100%.
[Sorry, in advance, if you already know what a limited slip differential is and feel treated like a child, but just in case and because I'm studying to be a teacher ]
Think of a RWD car. If both tires were connected to the same axle, both tires would always have the same rotational speed and you wouldn't be able turn unless full traction is broken, because the outer tire in a corner travels a longer way. A differential makes it possible for both tires to travel at different speeds while splitting the torque from the driveshaft - the tire traveling the longer way gets less torque, the one traveling on the inside of a corner gets more torque than in straight-line driving. Under extrem conditions (like drifting, uneven roads, lift-off) this proves really problematic though. That's why most cars have a limited slip differential (edit: not most, and it's more eDiffs these days) that prevents these extrem splits that can make you spin out by preventing too different rotational speeds of the tires.
Let's look at the Clio Cup's default setting in PCARS (100% acceleration). This - in theory(that's where I'm not an expert) - would mean that both tires always have to have the same speed of rotation and you couldn't corner at all (not entirely true because of caster and lsd-torque-slip and whatnot settings). Set it lower and you can corner more easily. The default diff-deceleration setting of the clio was only 20%, which is more normal, but make it a little higher and braking into that first brands hatch corner is a lot easier.
If you didn't know all that already and want to know more about tuning, you should think more of dynamic weight transfer under braking and acceleration and how to get the right amount of grip at the right time. ...and look up anti-roll bars ("swaybars").
I¡m not positive 100%, but I think just the car, unless what you do is changing the FOV.fresquito, do you happen to know if moving the seat in a car is universal (affects every car you get in) or just for that particular car?
Just curious, will test out tonight, just asking first.
The FOV for helmet maxes at 85, so I'll try moving the seat a bit for the Audi GT car. Will report back if it affects others.I¡m not positive 100%, but I think just the car, unless what you do is changing the FOV.
If you want a clue why it doesn't work well with the DK2, maybe look up what DK means
If you want it working perfectly with an unreleased product it might be your expectations that need adjusting.
I'm guessing in the career mode... have you tried the same race in single race mode?Really wish the AI was faster though, just pulled a gap of 30s in 9 laps with the Ginetta G40 and the AI at 100%.
What advertising are you referring to?Yeah, okay whatever. Maybe they should adjust the way they advertise the game then.
Awesome driving.
Lovely driving. Audi gloves in a BMW, living on the edge. Also, the game didn't seem to mind you went off the track here and there during your Spa lap.
Hahahahaha why is that so funny
:dead
On PS4 dualshock I'm using the settings below (posted earlier) and very happy. Only addition is turning on steering assist too...at least for now. Try that with the Mercedes-Benz C-Class Coupe DTM on Nordschliefe and let me know what you think....
How are you guys doing on the Clio challenge community thing? Didn't got further than 53:846 so far.
I mostly struggle with the very first corner and the one coming after the hairpin. Really trying to push the car in the corners but that usually ends up in failure
Oh and when I'm doing invitational events with three lap races I always get the sign to get into the pit right after the first lap. Guess I have to dig into my pit strategy to fix that.
I skip community challenges unless they offer a price for taking part in them. The shortcut system is shit in most tracks. I was surprised to be 6 seconds slower at the Monza challenge with the Procar. I loaded a ghost, saw it skipping the first corner altogether and refused to play any more.
I find patethic all these so called sim racers that will take any shortcut they find just to have a faster time. If you want to do that, play Mario kart, not a sim. Still, it's not their fault, but SMS' for implementing a shitty system that allows such things to happen.