Oh there are plenty of reasons to release one and they start with Black Ops 6 and go to GTA6 and getting the best console experience for every game in betweenZero reasons to release a new console when technology hasn’t evolved as fast as it had in the past. Especially for console manufacturers! CPUs/Gpus have to usually have double to triple performance gains before a new refresh is worth it investment and sales wise.
If ps6 or nextbox can provide 4090 results or 9500x3d cpu speeds while maintaining a 499.99 price point in all for it, but I really feel developers are just now starting to scratch engine optimization and performance on this gen’s consoles.
FYI I understand we ain’t getting 4090 speeds next gen but that’s what I consider a worthy upgrade for a new generation
This is completely meaningless as not one game will have full pathtracing on PS5 Pro. Full pathtracing will be for PS6.PS5 Pro RT should be around 7800XT / RTX 3070 TI (33 fps), maybe 4060 Ti (38 fps).
PS5 RT isn't better than the 6700 XT (13 fps), and the leak states 2-3 times better, sometimes 4.
3× is most likely the average, which matches this test based on averages.
For example:
12 × 2 = 24 fps (worst case scenario)
12 × 3 = 36 fps (average)
12 × 4 = 48 fps (best case scenario)
Radeon RX 7800 XT reference review
The above benchmark is Full Pathtracing, which properly test RT performance.
Hybrid Raytracing is a bit more reasonable.
22 × 2 = 44 fps (worst case scenario)
22 × 3 = 66 fps (average)
22 × 4 = 88 fps (best case scenario)
Which should put it around 4070 Ti (65 fps), which is a crazy uplift if you think about it. Definitely using RDNA4 RT, which probably gives a ~20% uplift in performance.
Radeon RX 7800 XT reference review
PS5 Pro RT should be around 7800XT / RTX 3070 TI (33 fps), maybe 4060 Ti (38 fps).
PS5 RT isn't better than the 6700 XT (13 fps), and the leak states 2-3 times better, sometimes 4.
3× is most likely the average, which matches this test based on averages.
For example:
12 × 2 = 24 fps (worst case scenario)
12 × 3 = 36 fps (average)
12 × 4 = 48 fps (best case scenario)
Radeon RX 7800 XT reference review
The above benchmark is Full Pathtracing, which properly test RT performance.
Hybrid Raytracing is a bit more reasonable.
22 × 2 = 44 fps (worst case scenario)
22 × 3 = 66 fps (average)
22 × 4 = 88 fps (best case scenario)
Which should put it around 4070 Ti (65 fps), which is a crazy uplift if you think about it. Definitely using RDNA4 RT, which probably gives a ~20% uplift in performance.
Radeon RX 7800 XT reference review
They are using RT for lighting and shadows mate. That the reason the framerate sucks even at 720pZero.
No, they actually aren't. They utilized alternative, non-RT methods to achieve those incredibly sophisticated shadows and scene lighting.They are using RT for lighting and shadows mate. That the reason the framerate sucks even at 720p
They are using RT for lighting and shadows mate. That the reason the framerate sucks even at 720p
I’m buying the pro day one I’m with you man, I’m saying for next gen ps6 there needs to be a major uptick in hardware to create one, and that’s what I’m waiting for before getting next gen. Ps5 pro is needed because we can’t get 4k/60 even in most gamesThat's fine. However for others that do want new tech and are happy to pay the pro fills that niche. Honestly I will lap this up. I am 47 and want as many graphical upgrades I can get in the next 20 years so that I can enjoy them. Time is moving on and I am happy to pay the money
I’m getting ps5 pro 100% I mean for the ps6 I want to see a big update. I know spec bumps sell but with a pc now also it’s hard to justify micro improvementsOh there are plenty of reasons to release one and they start with Black Ops 6 and go to GTA6 and getting the best console experience for every game in between
But sounds like zero reasons for you to upgrade now though
if it's comedy, you might elaborate and explain better what the technology does, copying and pasting stuff from other sites.Whatever site you are referencing to come up with this I'd recommend binning it. That VOPD definition is pure comedy.
100% speculation on my part
Some people still asking themselves when the announcement will be; shit I don't GAF(lol) when they announce 'the announcement'.i just wish they say its real its coming in 2024 and we will see at tgs in a tweet.
For starters, where did you get Variable-Rate Operations per Data from?if it's comedy, you might elaborate and explain better what the technology does, copying and pasting stuff from other sites.
Ok high level targets on the base are:Based on pure speculation and rumors, what resolution and frame rate can we expect for a title like FFXVI on the Pro?
Can see why but I dunno man, it'll be hard to ignore what would be a significant performance jump that the 6 would have over a 5pro, when you think of the PC GFX space, those madlads are upgrading every 2yrs, so upgrading a console every 4yrs for half the price of a mid range GFX card doesn't seem that badWith the way cross gen is changing (lengthening), I might get on the pro cycle and skip the launch ones. If I see something amazing on a ps6 launch then I can get it, but it seems like the safer bet to just buy pro's.
ill take anything over FSR at this point.Ok high level targets on the base are:
- Quality Mode: 1440p/30fps*
- Performance Mode: 1080p/60fps*
More details with DRS accounted for on the base PS5:
- Graphics mode DRS: 1920x1080 - 3072x1728
- Perf Mode DRS: (In combat) 1344x756 - 1728x972 | (Non-Combat) 1920x1080.
*note that these are internal resolutions. FSR1 is used to upscale everything to 4K
For the Pro, here what I think is possible:
Quality Mode Settings with a DRS range: 1080p - 1440p (internally) reconstructed to 4K with PSSR. This equates to a PSSR Performance - Quality mode for the reconstruction.
It remains to be seen how developers leverage the pro in terms of graphical modes etc but in many cases I don't see the point of having separate quality and perf modes IF PSSR is used. Technically, the Pro should be able to take the current perf mode and add the quality mode settings while increasing the internal resolution a bit. But ultimately, the result here would be a HUGE upgrade for 2 main reasons:
- A general 60fps experience with more consistent performance
- Getting rid of the atrocious FSR1 upscaling for the ML based PSSR!!!
Can see why but I dunno man, it'll be hard to ignore what would be a significant performance jump that the 6 would have over a 5pro, when you think of the PC GFX space, those madlads are upgrading every 2yrs, so upgrading a console every 4yrs for half the price of a mid range GFX card doesn't seem that bad
You are comparing a fly to an elephant.PS5 Pro RT should be around 7800XT / RTX 3070 TI (33 fps), maybe 4060 Ti (38 fps).
Hideo Kojima has teased a new unannounced member of the Death Stranding 2 cast today (which already is tomorrow in Japan), coinciding with the opening ceremony of GamesCom hosted by Geoff Keighley.
It is worth noting that the last time he did this exact tease game (posting "Who Am I?", "Where Am I?" and "What I Am?" teases for DS2 cast members Elle Fanning, Shioli Kutsuna and Léa Seydoux) coinciding with videogame events (TGS, PGW and something else) throughout the fall of 2022, we got the very first DS2 trailer some weeks after, at The Game Awards in December.
So with him starting this soon in the year this time around, I think its safe to expect that the release date trailer for the game would debut sometime in September, either at the PlayStation Showcase or Tokyo Games Show running on PS5 Pro.
Hideo Kojima has teased a new unannounced member of the Death Stranding 2 cast today (which already is tomorrow in Japan), coinciding with the opening ceremony of GamesCom hosted by Geoff Keighley.
It is worth noting that the last time he did this exact tease game (posting "Who Am I?", "Where Am I?" and "What I Am?" teases for DS2 cast members Elle Fanning, Shioli Kutsuna and Léa Seydoux) coinciding with videogame events (TGS, PGW and something else) throughout the fall of 2022, we got the very first DS2 trailer some weeks after, at The Game Awards in December.
So with him starting this soon in the year this time around, I think its safe to expect that the release date trailer for the game would debut sometime in September, either at the PlayStation Showcase or Tokyo Games Show running on PS5 Pro.
Hideo Kojima has teased a new unannounced member of the Death Stranding 2 cast today (which already is tomorrow in Japan), coinciding with the opening ceremony of GamesCom hosted by Geoff Keighley.
It is worth noting that the last time he did this exact tease game (posting "Who Am I?", "Where Am I?" and "What I Am?" teases for DS2 cast members Elle Fanning, Shioli Kutsuna and Léa Seydoux) coinciding with videogame events (TGS, PGW and something else) throughout the fall of 2022, we got the very first DS2 trailer some weeks after, at The Game Awards in December.
So with him starting this soon in the year this time around, I think its safe to expect that the release date trailer for the game would debut sometime in September, either at the PlayStation Showcase or Tokyo Games Show running on PS5 Pro.
That is what I did this gen. I picked up a PS4 Pro because I had upgraded my TV to a 4K HDR display. I really wanted to get the most out of it, so I picked up a 4pro. When the PS5 launched I stuck with it. The big reason was the scalping going on. By the time the PS5 became available I had decided to hang tight for the mid gen refresh.With the way cross gen is changing (lengthening), I might get on the pro cycle and skip the launch ones. If I see something amazing on a ps6 launch then I can get it, but it seems like the safer bet to just buy pro's.
So close yet so far away, all it would take is a RTX 4070 for full path tracing, if Pro could match that it could do full PT no problem with AI upscalingThis is completely meaningless as not one game will have full pathtracing on PS5 Pro. Full pathtracing will be for PS6.
I figured that much should be completely obvious.This is completely meaningless as not one game will have full pathtracing on PS5 Pro. Full pathtracing will be for PS6.
PS5 RT is not better that the 2070S.Yeah unfortunately these benchmarks (even the hybrid RT benchmark) are way too academic and fall outside of scope for real world performance of actual games, which is what the 2x-4x RT Sony leaks were referencing. That is why base PS5 can perform better than 2070S coupled with a ryzen 3600 cpu in a hybrid rt game such as SM miles morales. When you recall that decompression and additional significant overhead is still at play for PC, it bodes well for PS5 Pro end to end performance in RT games compared to PC.
Same kind of person who believes the PS6 will NOT even hit a 4090 in power level. A console that is supposed to last nearly into the mid-late 2030's will be weaker then a GPU that came out in 2022.So close yet so far away, all it would take is a RTX 4070 for full path tracing, if Pro could match that it could do full PT no problem with AI upscaling
But I expect it to be closer to a 4060Ti
He said "can perform better" than a 2070S paired with a 3600, and he’s correct.PS5 RT is not better that the 2070S.
There's enough info on the internet that you should know this.
The graph is still valid as it still shows to gauge RT performance.
Same kind of person who believes the PS6 will NOT even hit a 4090 in power level.
You misunderstood my post...Same kind of person who believes the PS6 will NOT even hit a 4090 in power level. A console that is supposed to last nearly into the mid-late 2030's will be weaker then a GPU that came out in 2022.
Interesting MLID leaks on RDNA 4:
Interesting MLID leaks on RDNA 4:
People discussing specs in a thread called PS5 pro specs? Who would have guessed?This obession with specs is insane! I will buy PS5 Pro because every game will play and look better. If you can afford it its a no brainer.
Its gonna be 599. No way Sony is interested in losing a lot of money per console sold again.Looking at the specs, 4080 is overly optimistic, 4070 Ti Super-7900XT in rasterization seems more likely. 7900XT like performance was already leaked by more reliable sources. It would be a great card for 499 though.
Underclocked? They are overclocking the CPU up a bit, but that's all on the CPU, The GPU is 10.2 tf right now. It's been said it will go to 20, 23, or even 33.5. So basically a Nvidia 4070 to 4070 Ti Super. With 10.2 it was ordeal with a Nvidia 3060.This leak proves once again that PS5 Pro is basically an underclocked Navi 48 with 4 less active CUs for yields and no Infinity Cache
Underclocked? They are overclocking the CPU up a bit, but that's all on the CPU, The GPU is 10.2 tf right now. It's been said it will go to 20, 23, or even 33.5. So basically a Nvidia 4070 to 4070 Ti Super. With 10.2 it was ordeal with a Nvidia 3060.
Underclocked? They are overclocking the CPU up a bit, but that's all on the CPU,
The GPU is 10.2 tf right now. It's been said it will go to 20, 23, or even 33.5. So basically a Nvidia 4070 to 4070 Ti Super. With 10.2 it was ordeal with a Nvidia 3060.