graywolf323
Member
TheSeks said:Better PSX emulator. So yes.
what firmware is the best of late?
my main concern was not being able to copy games over from my PS3 but even with 3.70 on my PS3 I just copied over games no problem
TheSeks said:Better PSX emulator. So yes.
Almost all PSPgos have a hackable firmware at this point since they aren't mass producing newer units with newer OFW on them. It's a safe bet that if you get one, youll be fine.Castor Krieg said:Question about PSP Go - any development of CFW? I would like to buy one, but only if I can rip my UMDs (got PSP-2000) and play them with no problems on the Go.
Last time I checked there were still some problems with making CFW work on the Go.
graywolf323 said:what firmware is the best of late?
my main concern was not being able to copy games over from my PS3 but even with 3.70 on my PS3 I just copied over games no problem
popsloader is better on M33, then GEN has reasonable compatibility then it goes to the other firmwares.TheSeks said:Better PSX emulator. So yes.
Not quite. Sony's official PSOne emulator for the PSP (POPS) actually varies quite a bit from firmware to firmware. They've worked hard to increase game compatibilty and add new features to POPS, such as more control mapping options and a solid virtual memory card manager.prowler_ said:Also, on every firmware the PS1 'emulator' is the same, it's popsloader that counts.
I have a fully-hackable 2000 (02g) and a semi-hackable Go (05g), and here is my setup:Castor Krieg said:Question about PSP Go - any development of CFW? I would like to buy one, but only if I can rip my UMDs (got PSP-2000) and play them with no problems on the Go.
Last time I checked there were still some problems with making CFW work on the Go.
prowler_ said:popsloader is better on M33, then GEN has reasonable compatibility then it goes to the other firmwares.
Also, on every firmware the PS1 'emulator' is the same, it's popsloader that counts.
Mejilan said:>>POPs stuff<<
dallow_bg said:Sorry for this ignorant question. But since data can be signed, what's the need for CFW?
Wouldn't any PSP run it regardless?
talkinghead said:So i sold my nicely homebrew-enabled PSP...and now my brother wants one, so i'm looking on ebay for basically the same thing, welp.
Question: I want to make sure i can install the PRO firmware on it, which OFWs are currently patcheable?
If this is true, what would be the best combination of POPS for PS1 emulation on PSP currently? I had one I used on 5.00 M33-6 that had a variety of 3.x and 4.x POPS in it. Is there an updated compatibility list somewhere?Mejilan said:The amazing Pro LCFW team picked up POPSLoader development. Their new version supports all legacy versions of POPS as well as modern versions up to 6.60, inclusive IIRC.
Massa said:Signing only works for homebrew apps that don't require kernel privileges, that run completely in user mode (like a PSP game would). SNES emulator doesn't work, for example.
I'm pretty sure they all are at this point (CFW PRO is supposed to be compatible with 6.60).
A complete installation of Team Pro's version of POPSLoader supports every single major version of POPS from the early 3.xx / 4.xx days up to today's 6.xx. That's what I'm rocking now.captmcblack said:If this is true, what would be the best combination of POPS for PS1 emulation on PSP currently? I had one I used on 5.00 M33-6 that had a variety of 3.x and 4.x POPS in it. Is there an updated compatibility list...
Yea but it gives an error stating its from different device/account. Makes sense since its 2 different sku hardware and its not as modern as say ps3 save files. Don't know._dementia said:They don't use the same save files?
Cruzader said:Yea but it gives an error stating its from different device/account. Makes sense since its 2 different sku hardware and its not as modern as say ps3 save files. Don't know.
Also from different firmwares but I wanted to know if there was a loop I could go through.
Cruzader said:Yea but it gives an error stating its from different device/account. Makes sense since its 2 different sku hardware and its not as modern as say ps3 save files. Don't know.
Also from different firmwares but I wanted to know if there was a loop I could go through.
MoogPaul said:Should the Data Install option, such as in Persona 2, be ticked 'on' while running off of a memory card?
Mikor said:So, I'm considering updating my PSP to custom firmware, after being informed of the possibility of using a Dualshock 3 or some other USB-enabled gamepad with the PSP. Does anybody know anything about how this is accomplished? Google searches have gotten me nowhere, with 3 year old references to long outdated software. I'd like to put my PSP on whatever the latest CFW is, if I find it is possible to accomplish what I'm looking for.
v4.0 Changelog:
- Added support for multi-psx eboots (multiple images used).
- Also kept the old conversion in there for those who want to use/continue the v3.1 conversion.
- Changed the new conversion save (RESTORE.DAT) for v4.0 to RESTORE.PSX
- Added a check for the conversion saves to check if the file size of the RESTORE.DAT/PSX is correct.
After you have installed CFW the first time you use Fast Recovery to boot CFW more quickly every time you turn your PSP off. You dont need PC for that, Fast Recovery will appear in the games menu.Slermy said:I just picked up a Go too. So, I could use some help as well. Let me know if I've got this straight.
My Go has 5.70 firmware (OFW?).
I need to update it to 6.60 original firmware.
Then I grab the 6.60 PRO Custom Firmware and install that?
I'm a big cloudy about the Fast Recovery too, do I have to hook it up to a PC to do that?
Also, if I want to download some titles off of the PSN store, should I do all of that first? Or is there a way after installing the custom firmware?
Thank in advance.
And that answers my question of "What are people using to make multi-disc eboots these days, since what I'm using isn't working right?" Thanks for that.Fox the Sly said:
There are some games which are hard-coded to have added things when the data is installed. iirc, one of the later Monster Hunter games would have equipment models that loaded in shops/inventory screens that wouldn't be there if you were running strictly from the UMD/Ripped ISO. I imagine there's other games with similar setups.MoogPaul said:Should the Data Install option, such as in Persona 2, be ticked 'on' while running off of a memory card?
Napalm_Frank said:After you have installed CFW the first time you use Fast Recovery to boot CFW more quickly every time you turn your PSP off. You dont need PC for that, Fast Recovery will appear in the games menu.
And you just download PSN titles while the CFW is not on. If you want to turn it off simply turn off your psp.
Just install 6.60 OFW (be sure to disable any plugins) as it just overwrites the flash0 anyway.the androgyne said:Just a quick question for someone hopefully..
Updated my PSP1000 with 6.39 PRO B8 and made it permanent with CIPL Flasher last night.
Now i realise i could have put 6.60 PRO B9 on instead.... damn confusing scene!
Can i put it straight on, or do i have to install 6.60 OFW first?
If so, can i install OFW 6.60 from 6.39PRO B8 as is, or is there something else i have to do first?
Probably a stupid question but i've never been on a permanent CFW before.
Nope unless you want half a second knocked off the loading time (some games there isn't a noticeable difference but when playing games like Peace Walker with a friend it might matter, for example I didn't have data install but my friend did (both loading from memory) and he got a extra second or so jump start which completely bombed the ending because it wasn't in sync)Slermy said:For games that are downloaded officially from the store, is there any reason to use the in-game "Data Install" option?