You're in the wrong thread, dude.Crayon said:I'm suprised at how excited everyone is. =O
I was listening to bombast today and they went around asking how ecited everyone was for the 2.4. And I thought to myself that I would say something like a 2 on a scale of ten.
I havn't even updated yet!
I don't play online alot, that's probably part of it. But seen how cumbersome the lack of in game messaging was. That was pretty bad I guess.
PspStates Experiment v2 for PSP SLIM
------------------------------------
Changes in V2:
-------------
- Fixed important bug in inter-thread code (semaphore wasn't waiting due to interrupts disabled), that caused the load state to not be completely read in some cases. This caused black screen after state load (unless you just saved that state, in this case state was still in ram), or even worse, game not working properly due to partial load.
- Added states per game basis. The controls are slightly different: old controls now do a local
savestate/loadstate of the game, while pressing additionally select button will save/load
a global state. See instructions for more info.
- Fixed bug that caused normal sleep mode waking up inmediately.
- UMD discs and isos in normal UMD mode are now supported. However, they require to nullify umdcache, by flashing one file, read the instructions below.
navanman said:As mejilan mentioned, this is very much a work in progress so beware in installing it.
Once it perfected, it'll be time to sell my phat and upgrade to the new Slim model.
Dragona Akehi said:WAITWAITWAIT... SaveState is Slim-Only? I still use my phat more than slim... and I'd have to keep it anyway until D_A fixes the whole "PSP UMD USB can't connect to a mac" bit for DaxDumper...
navanman said:I guess it uses the extra 32MB of flash space on Slim PSP to store the save states.
Nemesis556 said:I just upgraded to 4.01 M33-2, and I noticed my POPstation plugin was gone. Is this required to run PSX games? If not, then I still have a problem.
Whenever I try to load ANY game, it just goes black and doesn't work. Can anyone help me out to "reset" my POPS installation?
Mejilan said:Yes, please post your PSP's current set up, CFW, popsloader plugin (if applicable), what you used to rip the ISO, and what you used to convert your eboots.
funny you should say this... i'll tell you on monday.minor effort said:Okay, I'm tired of excessive loading times and I'm ready to start copying my UMD games to flash memory.
How reliable are those microSDHC -> memstick adapters? Anyone have any experience or horror stories about them. I'm looking for the cheapest route to 8GB, and this seems to be much cheaper than buying an 8GB memory stick. But I'd rather not waste my time and money if they have a bad reputation. Is this a good idea, or should I just spend the extra cash on an 8GB memory stick?
Maybe this has been answered before, but I've searched this massive thread, and haven't come up with anything that answers the question.
Congrats on getting everything up and running. MGS for me stutters during the Codec sequences, not everytime, but often. Its not enough to wreck the game, but it would be nice if it wasn't there.GasMan said:Sorry to continually pester you guys but I have one more question about Metal Gear Solid.
Got the multidisc eboot put together and no sound issues or stuttering anywhere so I'm delighted, however... the switch disc option is greyed out in the Home menu. Will this be enabled when I come to the time to utilise the option or should it be available from scratch?
(Currently using 3.71 Pops and running on 4.01 m33-2.)
Same here. I'm on 3.71 m33-4 on a phat, and I like to keep up with CFW, it just seems there's always been some issue since 3.71 that's stopped me doing so. I hope they continue to support the phat!SS4Rob said:I'm still on 3.71 M33-4 and while I want to update to take advantage of the new features like... uh Google search I think I'm going to hold off a little longer. Issues with fatmod still seem to exist and my phat does everything I want it to do including playing Crisis Core, MGSPO, MGS1 and DQ(W)7.
I do want to update but I just haven't been compelled to do it... yet.
no.revolverjgw said:Is it possible yet to put custom firmware on a slim PSP (3.90 official firmware) without the pandora battery stuff? Just using the PSP and a memory stick? I want CFW but not enough to make that effort, I've been putting it off and it's hard to catch up on all the information and developments I've been ignoring.
_leech_ said:What's a good wifi sniffer for the PSP?
There's two of them that I know of. Wifi Sniffer is one, the other is Road Dog._leech_ said:What's a good wifi sniffer for the PSP?
Me too =(Mr. Wonderful said:So is there an ETA on when we might be seeing the Popsloader plugin for 4.01 M33-2? I decided I wanted to try Dragon Quest VII a few days ago, and in the process, updated to 4.01 M33-2, only to realize I made a mistake when no Popsloader is available.
Mr. Wonderful said:So is there an ETA on when we might be seeing the Popsloader plugin for 4.01 M33-2? I decided I wanted to try Dragon Quest VII a few days ago, and in the process, updated to 4.01 M33-2, only to realize I made a mistake when no Popsloader is available.
It's the adapter limitation though (if you put a sandisk microSD through an official adapter or built-in slot, it runs around 20/15MB/s). Which probably means it's only a matter of time before future adapters get faster.The Faceless Master said:read speed: not so hot
write speed: pretty good
Peak transfers are largely irrelevant when it comes to ISOs. Anything 2MB or higher sustained(this is key though) will max-out pretty much any game, and the seek-times(or lack of thereof) are the real reason why load-times get faster.you want read speed to be good so eh...
Alaluef said:I saw some people on the exophase forums 4.01 M33-2 thread saying they're using Popsloader 3.80 Version 2 with it. I've upgraded to 4.01 M33-2, tested it and it does work. Been playing Chrono Cross with no issues.
yeah, i'm totally aware that the adapter is the bottleneck.Fafalada said:It's the adapter limitation though (if you put a sandisk microSD through an official adapter or built-in slot, it runs around 20/15MB/s). Which probably means it's only a matter of time before future adapters get faster.
Peak transfers are largely irrelevant when it comes to ISOs. Anything 2MB or higher sustained(this is key though) will max-out pretty much any game, and the seek-times(or lack of thereof) are the real reason why load-times get faster.
The issue is the sustained rate. Cheap Flash media IIRC often drops into Kbytes with short bursts, which has been known to cause issues with post 3.8 drivers.
Anyway, if you can't live without e-Penis benchmark scores but still want to save some $, your best bet is SanDisk M2(up to 8GB) - it's priced lower then Duos (but higher then SDHC), comes with a Duo adapter that doesn't artificially limit its speed, and supports MagicGate as well.
dreamer3kx said:snes 9.x doesn't seem to be working with 4.01m33-2, corrupted file.
Mejilan said:Wait, the 3.80 POPSLoader and v2 fatmsmod patch all work with 4.01 M33? I might have to update after all, then! Hmmmm...
Mr. Wonderful said:So is there an ETA on when we might be seeing the Popsloader plugin for 4.01 M33-2? I decided I wanted to try Dragon Quest VII a few days ago, and in the process, updated to 4.01 M33-2, only to realize I made a mistake when no Popsloader is available.
Uh, the PSX game. Emulation.Tideas said:when was DQ7 re-released on the PSP?