I'm gonna be real. When I saw the reviews etc. I thought it was being over scored to balance the recent Ratchet and Clank.
Now coming to the final level, this game is fantastic. It's like a medley of madness returns, kingdom hearts, littlebigplanet and completely my jam.
First of all the bad. The cut scene exposition and timing is horrible. There was another game recently that struggled with the same issue, it might have been ghost of tsushima actually. I think they could have been more cohesive and directed into much smaller and digestable parts.
The combat concepts were fine and very creative but the control scheme and swapping was awful. Levitation and roll could have been a face bind as its too useful to ever unequip. Same with telekenisis. That would just leave juggling psi, pyro, clairvoyo, mind jump as the four combat abilities.
I genuinely thought id struggle with the art and character design, as I prefer the modern and realistic end of the spectrum. Some of the texture and sharp polygon stuff is enough to bother me and some choices like the hair aren't my thing but overall the game looks beautiful.
I know thats only one sentence but i was blown away by the psi king levels, the correspondence level, casino, bowling alley and the library. Some of the levels are a little overlong just like the hatter level in madness returns. The 2D levels are minimalistically fantastic and that cooking show level. My god. Cannot praise it highly enough at the moment. Definitely this years version of control for me personally. In that my expectations were middling and its probably going to be in my top three games at least.
I would like to see another entry and I do think a bit better cut scene direction and segue as well as working out better combat management would elevate it even further.