Dress up mini game? That's the big announcement? /sigh
Just shows they're just content riding that wave.
3.5x above 80% hp, should we even be excited? Can't think of any new possibilities that might bring.
Yeah, sorry about that. It's late...er...early. >_<You mean SoD Lucifer.
Yeah, I'm not sure what they'll do with Kirin, but I'm excited regardless [since I'm building the final components of her team now].Can't seem them being much different than they are now, but at least those never had ult evos.
Yeah, was just announced. He came in Third, with Light Metatron and Kirin coming in Second/Third.Whoa SoD Luci evo? What? Where? And dont fuck with my rcv. I got two of these bad boys.
Dress up mini game? That's the big announcement? /sigh
Just shows they're just content riding that wave.
3.5x above 80% hp, should we even be excited? Can't think of any new possibilities that might bring.
SoD Lucifer gets another Evo.
Hopefully they'll use all twinfruits, twinlits, and gold keepers.
Lilith has two ults.
No you shouldn't be excited. Given the option of Valk or L.Meta...people will run Valk almost all the time.
I would know....no one uses my fully awakened L.Meta when shes' up.
Yeah, I'm not sure what they'll do with Kirin, but I'm excited regardless [since I'm building the final components of her team now].
wood hera sucks. if you match light orbs her hp regenerates for six turns.
I missed all the new ultimates. is there a list of them?
Siegfried Water/Light
Chu Chu Grass/Fire
Sasuke
Cerberus
Phoenix
Mechdragon (uses previous mech dragons)
Zaerog
Lilith Dark/Light
Lilith Dark/Dark
Siren
Plan
Also Kirin, SoD Lucifer, and Light Metatron were the winners of the "who should get Ultimates next" contest.
Wait, what?
E: Also, seeing a bunch of new monsters with the same leader skills and actives we're used to doesn't bode well for me and the future of PAD. They'll require the same Wednesday/Friday farming for materials + some new super hard material...
All these multiple ultimates are actually depressing me more than making me feel excited!
It feels cheap to give the same monster double ultimates.. Go snatch a 2nd one, skill it up/awaken it from zero all over again & grab those rare evo materials from the worst dungeons ever.
It was fun when they started introducing ultimates gradually & in a very limited numbers with much better stat boosts & big changes to their leader skills.
Now it's turning me off.
Am not even that excited for Ultimate SoD Lucifer to be honest.
Yup, more of the same. I'm really disappointed after seeing so many of our long term friends burn out this past week. When I hear "sweeping" changes thrown around I think completely different from dress up tamdra mini game.
The game is doing really well and is going to make money for a long time. But you're going to start to see a slow decline if you keep pumping out the same BS RNG dungeons and just continually keeping adding new evo materials and minor stat changes without introducing new mechanics. We've lost a handful of our most die hard players and biggest money spender in the last week. It's bound to keep happening everywhere without major change.
The game is doing really well and is going to make money for a long time. But you're going to start to see a slow decline if you keep pumping out the same BS RNG dungeons and just continually keeping adding new evo materials and minor stat changes without introducing new mechanics. We've lost a handful of our most die hard players and biggest money spender in the last week. It's bound to keep happening everywhere without major change.
I hate that I'm losing interest in a game that a) I've spent a lot of money on and b) a LOT of time on (400+ days is a lot for one game). But mechanically, the game feels so stagnant. I don't care about 4x, 5x, 10x leaders. New orb changers or actives that grant 2x RCV for 1 turn? Critical dark attack? 50k damage to all enemies? Who cares at this point. I guess there's not much they can really do given the style of game.
There are some pretty strict limitations on what can be done with the game to keep it new/updated. I've spent a long time with PAD, and the urgency just isn't there anymore. New monsters/god aren't going to do it. New dungeons/game modes might, but even that turns into an endless churn. So what can be done? I don't know.
I think the barriers that have been set up for the RNG that teases players to get them to pay money/play longer have clearly worked. It's still hugely profitable, and it's hooked many of us to the game for a very long time. But those do eventually get tiring, and hitting the same walls only leads to burnout.
All these multiple ultimates are actually depressing me more than making me feel excited!
It feels cheap to give the same monster double ultimates.. Go snatch a 2nd one, skill it up/awaken it from zero all over again & grab those rare evo materials from the worst dungeons ever.
It was fun when they started introducing ultimates gradually & in a very limited numbers with much better stat boosts & big changes to their leader skills.
Now it's turning me off.
Am not even that excited for Ultimate SoD Lucifer to be honest.
Most of the stuff on your wish list is filled by PADZ, which is why I guess it exists.I don't see why they have not expanded the rpg element of the game, I know its been wished/mention before in this thread like add quest, items, etc. I honestly thought the announcement would be that or at least they would implement other match 3 type game play you might see in bejeweled or candy crush.
Or even revamp the dungeons, the dungeons now give you a choice go left, right, or straight, some paths are easier some are harder, some give better loot some do not. Two types one that are fixed and can be put in a strategy guide for reference and a second type were the paths are randomly generated.