Isis doesn't have much to do until her Awoken form arrives. Hope it's worth the wait.
You are the savior of PAD.
You are the chosen one.
You defied Gungho's desire sensors. You will be the one to lead us.
Pretty sick rolls in this thread today. Still think cw_sasuke is beating everyone as far as lucky roll streaks go, though.
Haven't rolled since Christmas, now I'm probably holding out for Phoenix Rider. Going to be a long while till I see that gold lever again in NA, heh.
Instead of pulling, I made a single pass at Challenge 10 and managed a zero-stone clear.
Mwahaha. Credits go to the PG crew for the lineup idea in this video:
https://www.youtube.com/watch?v=A4ZLCERivGw
Awoken Venus is a beast, even without her enhance buff. Had to finally ultimate evolve Fuu and sacrifice a light noel and Tamadras to Sandalphon (barf), but he was really crucial to this team, even sitting at skill level 4. Team needs at least 17110 HP to tank Satan's World Ends.
First round heal and poke for a couple turns until you can make some rows and knock Satan into blue. Then keep healing up after his three turn hit and wear him down. Get all skills up before moving on to Hera-Ur. Hera-Ur takes every skill to kill. I went Andromeda->Fuu->Valk for a bicolor blue/light board. Hit Sandalphon for the boost and use Venus to set up as many rows and combos as possible. Even with a three row drop combo she survived with a sliver of health and used Dublit Mirror. Thankfully had a couple light sets available and used second Venus to ensure I hit the combo reqs.
Hera-Is is an easy stall floor. I took my time and waited out Hera-Ur's drop debuffs so I wouldn't have to worry about them in later stages. The only real dangers are when Freezing Blast hits a leader or if you get below 50% and trigger Ice Coffin. For Freezing Blast, having a couple subs with bind clear awakening helps if you can make hearts or have enough on the board. Ice Coffin is probably death if she hits both leads and takes out Sandalphon. I lost both leads, but kept Sandalphon so I used him to tank a couple turns until leaders were back. Safest course is to use all skills and burst her from above 50%.
Olympios is no big deal, stall for skills as necessary. Watch for his Super Nova at 20%, it still hits quite hard. Ideally set up the board with light orbs before he reaches that point, hit Sandalphon and make rows to take him out. Sandalphon is key to surviving Zeus-Dios preemptive, need ~14700 HP going in. I had stupidly used most of my actives to finish Olympios, so I had to tank and heal Zeus-Dios a bit. Barely squeaked through until Fuu->Valk combo was back and knocked him below 50%. Be careful not to overhit, you need to stall here for actives.
I had a crummy board going into Stratios, not enough blue/red orbs to make it to 6 combos after actives. Used Sandalphon to tank a hit, thinking I might need the HP later, but as long as he goes below 50% to trigger his God bind, there shouldn't be much issue. After clearing some orbs, I had a better board despite the jammer conversion. Fuu->Valk and used Venus to set up two rows and 6 combos. Don't know why I sat on Andromeda, but it didn't matter in the end.
My last zero-stone Challenge 10 was the first one, so this feels pretty good.