It would be a pleasure to add you
Great. Beside evoed Verdandi, my other leaders are, Max lvl & awoken U&Y, max awoken Armored Blue Blade Knight Arcline. Other notable units I have is Ronia & Haku and lvl 78 WotN Lilith.
It would be a pleasure to add you
It's not the Descended proper, it's a 50 stam / 7 floor dungeon called "Zeus Vulcan Cup Beta".Honestly this is the fairest tournament system I've ever seen in a F2P game.
1. Most other games I've seen are cumulative score not best score. So whale just iap their way into the top spot by repeating the dungeon over and over.
2. The ranking is percentage not number. So if the game is popular and have millions of players, you can still get a good rank.
3. As long as you're in the top 50 percent you get a good prize.
The only bad thing about this ranking dungeon is you only get 5 minutes which is ridicules. The game moves so slowly and combos take so long that you barely have anything to plan or stall.
Also I wonder how the rankings get done. Is it going to be everyone who tried the dungeon or everyone whose completed the dungeon or everyone whose completed the dungeon with a score. Cause if its the later then take everything I said earlier about it being fair and throw it out the window. Depending on the difficulty and length of the Dungeon (Especially if its Zeus Vulcan Descend as the name implies with 10 levels) then the amount of people that will actually get a score will be extremely low.
Deus Ex Machina Descended!
By the light bared by the caller's hand,
The awaken of the God of the Machina,
For the wish of its own will of the Mecha-fused (機導される者
She starts to exterminate the white and the black beast demon...
Also I wonder how the rankings get done. Is it going to be everyone who tried the dungeon or everyone whose completed the dungeon or everyone whose completed the dungeon with a score. Cause if its the later then take everything I said earlier about it being fair and throw it out the window. Depending on the difficulty and length of the Dungeon (Especially if its Zeus Vulcan Descend as the name implies with 10 levels) then the amount of people that will actually get a score will be extremely low.
The issue isn't that whales will have an advantage. That's always been the case in this game. My problem is that with this system, that advantage now gives them an edge in a competition, which will result in non/light spenders missing out on rewards.
And I know that skill plays a big part in this system, but the big spenders will inevitably have overall better monsters, more +eggs, and more skillups. That is definitely enough to keep some people who may deserve it more skillwise out of the top percentile.
I'd be surprised if it was anything but the last one. GungHo isn't generous with this stuff.
Forgot to mention one other issue I have with this system. It strongly favors those that follow the top meta, either by luck or money. Right now you can beat most dungeons with whatever team strikes your fancy. Some take more effort or stones than others, but it's possible to dedicate your time to non-meta choices. Ranking this way throws that out the window. If you don't like to use Ra, Bastet, Anubis, or some top 36x team, too bad. If you've prefer on safe grind crews, themed teams like healers, or heaven-help-you Lucifer clears, haha, good luck placing respectably. The bandwagon jumping is bad enough already, I don't want it to get worse.
A point threshold based system like the S rank system currently used would solve most of my complaints. Let the community cooperate to figure out ways to succeed instead of pitting us against each other.
I would like to be wrong about all this and hope it turns out fun. But my faith in GungHo's ability to introduce new mechanics is really low lately.
Currently, whatever a whale achieves has no impact on my gameplay/rewards/enjoyment because it's not a zero sum game. This ranking system could very well change that.I read the first paragraph 3 times now...but i just dont quite understand it. First you say that whales having an advantage isnt the issue...only to say that that whales having an advantage in this competition is an issue.
If we assume that the skill level is the same...the Ultra Whale will still have an edge as long as you can use your own teams and have to spend stamina to attempt the challenge. We might give it a couple shots and be done with it while skilled Whales who have mastered Anubis might attempt the challenge +100 just to perfect the score and have RNG luck on the board setup.
Whale will always have the advantage and to be fair, considering how much they time and money they spend on the game its justified. The Top Rewards will likely still be reserved for skilled players who happens to spend a lot on the game.
You still can use whatever team you are comfortable using or whatever team you are invested in. We don't even know what kind of challenges they will come up with. Wouldn't be surprised if they come up with events where other teams outside of the current top meta teams can shine. Actually this would be a great situation to encourage more different teams and strategies outside of the standard descends and challenges.Outside restricted dungeons (which are generally bad design), I could clear anything in the game with nearly any team I want, given enough effort, skill, and stones. Obviously there are better teams to use than others for certain content, but it is my choice what I enjoy using. Competitive ranking removes that choice since only a handful of teams are viable enough to earn top prizes.
Would it be different if whales were excluded? This is a competition based ranking system and even without whales it would be very difficult to get a top rank.Currently, whatever a whale achieves has no impact on my gameplay/rewards/enjoyment because it's not a zero sum game. This ranking system could very well change that.
Just curious how would you define the rules for competitive pad ranking system?Outside restricted dungeons (which are generally bad design), I could clear anything in the game with nearly any team I want, given enough effort, skill, and stones. Obviously there are better teams to use than others for certain content, but it is my choice what I enjoy using. Competitive ranking removes that choice since only a handful of teams are viable enough to earn top prizes.
Well, yeah, grouping everybody with the whales in a competitive environment is the issue :lol. But then again, how many people qualify as whales? Top 5%? Top 2%? I'm guessing the majority of the userbase is light IAP or lower, with 95% of the players not coming close to the true whales.Would it be different if whales were excluded? This is a competition based ranking system and even without whales it would be very difficult to get a top rank.
I see this as a nice addition and not as something replacing rewards I would have gotten anyway.
While whale will benefit mist of it like with most other changes (MP shop), average players will also have a shot at getting additional rewards.
I wouldn't make a competitive system for a cooperative game to begin with. But if you want an example of a fair system, GungHo helpfully provides one already in the PAD Challenge app. A base team is provided for every player regardless of rank or money. And it doesn't require stamina to play. Competing based on skill and luck makes way more sense to me than on how much money you've spent.
And yes, I can still run whatever teams I want. But that's the same choice as not attempting to earn the reward at all when the ranking criteria favor certain teams.
So I thought that now that I have a 100% Skill Bind resist team that I could go up to the mask daily and it'll be a piece of cake.
The masks punished me for my hubris and I didn't get a single mask today because I always killed the blue mask accidentally. Entire day of stamina wasted. Blarg.
So I thought that now that I have a 100% Skill Bind resist team that I could go up to the mask daily and it'll be a piece of cake.
The masks punished me for my hubris and I didn't get a single mask today because I always killed the blue mask accidentally. Entire day of stamina wasted. Blarg.
What team were you using? You should hit the green mask until he is almost dead (he has such a high defense that most attacks only do 1 damage) and then kill the blue mask. Then you get a free turn while the green mask powers up and kill him. You could also bring someone with an attack that ignores defense like Ra/Bane/Sphinx/UFO/Darkseid.
In the new version 8.2 you can actually see the damage dealt clearly. Finally.
From puzzleanddragonsforum :
Also it tells you how many +eggs you've gotten.
I felt good when I finally beat Cauchemar mythical after 3 failures due to orb trolling so I pulled the summer rem and got a chibi Valk! Too bad poring tower is not here. Once I max skill her I'll feed my +125 Valk to her. I love those 3 two prongs and she will get God type with her ultimate evo.
In the new version 8.2 you can actually see the damage dealt clearly. Finally.
From puzzleanddragonsforum :
New updates look great, looking forward to the JP stream feels like there hasn't been one in a while.
Cleared cauchemar today and noticed I only have 3 mythical descended left to clear(not counting conditional). I went from only being able to complete legend to clearing a bunch of mythical content pretty quickly.
I felt good when I finally beat Cauchemar mythical after 3 failures due to orb trolling so I pulled the summer rem and got a chibi Valk! Too bad poring tower is not here. Once I max skill her I'll feed my +125 Valk to her. I love those 3 two prongs and she will get God type with her ultimate evo.
Normal Valk is getting a +100 ATK boost and triple typing adding attacker type if that matters to you.
Valkyrie descend is Saturday, which is probably better than Poring if you only want one skill up. And it has red jewel invades.
Finally beat my nemesis Yamato Rush to finish the current JP Descend Challenge. Time to move on to farming plus eggs from coin Sowilo.
Cosmo, can you switch your BF slot to Minerva for the remainder of the event? I can clear it faster with A.Shiva, but it gets kind of hard to six combo late in the day when I'm working twelve hour shifts.
- the game is more luck based than skill based.
- Whales will always have an advantage (regardless of dungeon)
- skilled non-iap players will rank, skyfall and team builds are important.
- smarter team builds will do better than poor builds, but this is always based on REM luck.
- REM "luck" dependant on number of pulls.
- this is a pure case of stoichiometry versus determinism.
- everything in this game is designed to soak stones, todays impossible dungeon will become a farming dungeon as the meta changes. The meta will change depending on what drives the most stones to be spent.
edit: late post I guess - was in reference to the new competitive challenge dungeons.
I gave up, decided to try my Shiva team anyway and cleared the dungeon first try. This isn't the first time this happens, I decide not to bring Shiva in because of an abundance of water enemies, only to finally give up and use Shiva to clear the dungeon.
I've spent every single drop of stamina on this event's Gift of the Holy Beasts since it opened, quite literally. I reeeally should have seen at least one red spawn by now. I'm sort of at the laughing maniacally phase at this point.
I've spent every single drop of stamina on this event's Gift of the Holy Beasts since it opened, quite literally. I reeeally should have seen at least one red spawn by now. I'm sort of at the laughing maniacally phase at this point.
Red jewel will invade goddess descend in 2 days, compared to a lot of the current descends she is pretty easy surprised she has not been demoted to normal or technical dungeon status. Maybe take a break from gift dungeon and try your luck on getting the Leilan invade there.
As Ducarmel said, farming Valk for it might be better for you.
Congrats, which 3 are left for you ?
also your post made me realize that i have also cleared all regular Mythical Descended. Kinda crazy didnt even think about it until i looked it up.
Beginning of the year i was so happy that i cleared Legend Valkyre with my U&Y squad - good old days.
What is the name of this dungeon, I need to check info from padx about it and ofc:
So should I consider trying to tackle this dungeon?
http://www.puzzledragonx.com/en/mission.asp?m=356
For the current meta game its pretty easy, don't get me wrong she is deadly if you make too many mistakes.
Hypermax #3 completed (#2 if you consider me deliberately leaving -30 off of D.Kali due to uneven drop rate of +atk eggs)
The stat up awakenings are 1% for attack, 1.5% for hp, and 4% for rcv. That only applies to base stats. They're close to worthless.Hypermax #3 completed (#2 if you consider me deliberately leaving -30 off of D.Kali due to uneven drop rate of +atk eggs)
What latent awakenings are people sticking on their monsters? I see some putting stat up tamas on their endgame leaders and I'm wondering how big a difference it makes.