Been pretty busy over the past week and didn't have that much of a chance to do too much farming and/or 10x descends. I just managed to 297 my Eschamali and thanks to the badpys I've received so far only need two more skill levels for her. Thankfully will receive 3 more as presents from the Christmas Live event. Will post a pic when I hyper her.
Only need about 25 more plus eggs for my iPads Lumiel as well. She is really strong with those 3 tpas and does more damage than my Okuni.
So my plan for running Arena has been knocked out by this change. I guess I'll have to see about trying it as a guerilla dungeon instead. Am I disappointed that they changed it? Yes. Do I regret my YD purchase? No. Since I have one on my iPad as well, it has made those multi dungeons much easier for me to run using my iPhone and iPad. I was even doing some of the Alt dungeons with my GF. She doesn't have YD, but she used her Castor as a lead.
Pulled 5 times in the Shinran bancho REM and picked up 2 golds.
Balancile who seems okay and that new
Ronia Another, who is basically Ronia plus an SBR and multi boost awakenings along with a 13 turn fire/dark board change with 1 turn of haste. That multi boost awakening seems very useful (all stats 1.5x in multi) and she could be a nice addition to my Raoh team.
That 3min stamina recharge is really fast. I have to get used to having my stamina filled up so quickly. It's tough getting used to it. Just like when it went from 10min to 5min before.
Question: I have same team except instead of Eschamali I have Nepnep.
What do you think, how much worse Nep uevo will be instead Eschamali (which I prolly wont ever get when it hits NA)?
Sorry for the late reply. Nep uevo is nice in her own way and is useful when you don't have any enhanced orbs and want a 1.5x boost (and don't have Okuni.) Eschamali is more of an orb changer (wood/hearts/poison/jammers to dark) and brings out more dark orbs over those next 4 turns. When I use Nep, I generally keep her in reserve until I need her and with Eschamali I try to use her when I'm coming near the boss so I have plenty of dark orbs and they keep on coming.
I have Nep on both of my accounts (iPad one is max skilled), but on my iPad I generally stick with Okuni for the boost/delay and I use my DMeta for any orb enhance I need. Having her up every 5 turns is very nice (even less when haste helps out) and she is already hyper and hits hard on her own.
Hmm, maybe I just underestimated how much the orb enhance mattered or something. I usually run YomiDra/Haku/Okuni/Pandora/Anubis and I don't think I've seen anyone break 3mil once even with Okuni's active. I have Eschamali, but she's near useless unskilled and I don't really want to waste badpys since she'll get in the skill rotation eventually.
You can get quite a bit of damage out of them, especially if you have subs with TPAs and you try to include as many TPAs as you can after the initial 5 combo to activate YD's leader. On my iPad I was able to get my not quite finished Lumiel up over 8 million damage while Okuni was just under that on one turn with a 5/4/4/4 and then I think 2 or 3 more dark skyfalls along with Okuni's 1.5x boost. (I took my screenshot too early...) I can upload the screenshot anyway (numbers all jumbled up), but YD is very easy to see, his damage was over 5 million in the screenshot and it ended up being higher than what it was in the screenshot, because I snapped it before the final damage output was shown.
I managed to get Okuni on my iPhone up to about 6 million damage without using his dark boost as well, with some nice skyfalls.
Having those extra orb enhance awakenings on the team helps to boost up the damage and having the orbs enhanced on the board as well.