A couple of observations after playing RAGE for a little more time..
- Rage is an an ID game through and through. It feels just like Quake 1, Quake 2, Quake 3, and Doom 3. Which is fine if the game has a deathmatch component. Quake 1, 2, and 3 had amazing mulitiplayer that completely overshadowed the crappy campaign modes imo. This game so far is pretty dated, in terms of gameplay.
- This engine despite not having deathmatch seems to be built for competitive online play. Smooth Framerate, flat lighting, responsive controls, and small indoor areas. Hopefully this bodes well for Quake 5 or Doom 4.
- The last few years have turned me into an FPS pussy. I keep trying to take cover and be stealthy. Fuck that! You can actually rush most opponents and rely on old school reflexes to take out a room pretty easily.
- Not sure how I feel about megatexturing. You have an amazing variety of textures but they look like crap.