fizzelopeguss
Banned
AgentOtaku said:God I wish I could turn off the Auto-Aim =(
+cvaradd g_aimassist_disable_all "1"
Try that, iirc you add it to a shortcut.
AgentOtaku said:God I wish I could turn off the Auto-Aim =(
eek5 said:Damnit. Fell into the ground. Feels bad man
D:
Glad you gave it a chance. Yeah, they could have done more with the characters, but I'm glad there's no typical video game story getting in the way of the amazing gameplay.WrikaWrek said:The game has completely won me over. Up close it still looks subpar, but overall the game is beautiful once you get further in.
Also this is without a doubt the best FPS I played this year. It's a shame the game doesn't have characters worth talking about, or a decent story. But the combat is just there.
Very very good game.
WrikaWrek said:The game has completely won me over. Up close it still looks subpar, but overall the game is beautiful once you get further in.
Also this is without a doubt the best FPS I played this year. It's a shame the game doesn't have characters worth talking about, or a decent story. But the combat is just there.
Very very good game.
So far, this and Reach are the best first-person shooters I've played in this generation.
Yo Gotti said:This game is nothing short of amazing, Dark Souls has been taking up most of my time lately but RAGE definitely deserves better. RAGE is probably the among the best looking, smoothest playing and sounding (console) FPS games this generation. From the way the enemies move to the draw distance with no drop in image quality, to the details on the gun and character models, facial animations. It's a gorgeous game.
Compare the image quality and framerate to anything Unreal engine and I think Rage is more impressive in motion. iD Tech 5 is going to do some damage next generation. Bet on it.
Metal-Geo said:I'm ready for Doom 4. Let's see what 3x quality will look like with id Tech 5.
Vlodril said:How do you fire missiles from the buggy. I got the second one (caprino? ) and it says press wheel down on the mouse to change between weapons but nothing happens.
Pylon_Trooper said:Man, IIRC you were quite down on it a little while ago. Good to read, not as a case for validation of others' opinions, but just for the journey itself from "meh" to "awesome".
voltron said:RAGE desperately needs a stealthy cover type move like what was in Deus Ex (and many games these days).
Anyone else agree?
lots of the background buildings have low res textures. i just finished it myself... but all in all, yes, it is a fanastic environment. the level design continues to shine.Solo said:Just finished Dead City Streets. Am I remembering wrong, or were people complaining about the visuals here? If so, the fuck?! Its a fantastic environment, just like the rest of the environments in the game.
The Witcher 2 and Rage have both shown this year how inarguably superior handcrafted and uniquely textured environments are to pre-fabs and repeated textures all over the place.
not sure what your problem is with that term. the world is expansive. go walk from one end of the wasteland to the other.Gvaz said:
Yeah, about that "expansive world" bit
msv said:Hmm, I'm really not trusting. No reason given for why they're fightingthe resistance, and now they wantthe authority. Is it possible tomy ID thingy?join the authority instead of the resistance
plagiarize said:not sure what your problem is with that term. the world is expansive. go walk from one end of the wasteland to the other.
expansive just means 'large'. i can't see any complaints there even if other games are larger.
I would describe Super Metroid's world expansive. I'd describe Crysis as expansive. Neither of those are open world games.Gvaz said:I'm not talking about a literal definition, but the implied meaning. Saying your game has an expansive world generally is accepted to mean it's got an open world...a large area to travel in between hubs is not expansive at all.
i don't remember this consensus ever being reached.Gvaz said:I'm not talking about a literal definition, but the implied meaning. Saying your game has an expansive world generally is accepted to mean it's got an open world...a large area to travel in between hubs is not expansive at all.
How far in the game is Dead City?
Gvaz said:
See now, I can agree with this.JaseC said:It's relatively expansive. Relative to id's priors, that is.
Gvaz said:I mean I don't hate the game, but I don't personally think it's accurate.
fizzelopeguss said:+cvaradd g_aimassist_disable_all "1"
Try that, iirc you add it to a shortcut.
AgentOtaku said:360 version =/
Man the combat in this is so fucking amazing when you're not fighting mutants that just charge you and eat bullets.
When you fighting other humans, it's such a blast with all the options at your disposal. (^____^)
I did check out Normal though and indeed, enemies do just take more damage/output more on higher difficulties.
rosaceadude2112 said:Personally, I thought the mutants were great too. They way they traverse the environments makes them pretty unpredictable when they swarm on you. That part in themight have been my favorite section so far. Some of the encounter design in this game is really fantastic.subway level, when the giant mutant busts in and you have to dodge his cannon fire while also trying to kill him and deal with the other mutants coming in
AgentOtaku said:360 version =/
Man the combat in this is so fucking amazing when you're not fighting mutants that just charge you and eat bullets.
When you fighting other humans, it's such a blast with all the options at your disposal. (^____^)
I did check out Normal though and indeed, enemies do just take more damage/output more on higher difficulties.
spider bots are your best friends, however you play. i love pooping one out and then trying to keep it alive for as long as possible.fizzelopeguss said:I think the mutants are awesome on pc, i can understand why you'd not like fighting them with a pad though. Perhaps gamepad play is where the robot and turrets really come into their own.
plagiarize said:spider bots are your best friends, however you play. i love pooping one out and then trying to keep it alive for as long as possible.
DaBuddaDa said:I can't think of a single game that has better feeling shooting than this.
fizzelopeguss said:I think the mutants are awesome on pc, i can understand why you'd not like fighting them with a pad though. Perhaps gamepad play is where the robot and turrets really come into their own.
Fixed1979 said:I'm about 6 hours in and I figured I'd stop in here to say exactly this.