AgentOtaku said:OH! where's the Quake room?
Also, how's the KB/Mouse controls in the PC version? They as good as DoomIII?
AgentOtaku said:OH! where's the Quake room?
GuiltybyAssociation said:
Fjordson said:Damn, Subway Town looks cool as hell. This and Wellspring look awesome.
I'm enjoying the game, but I don't know, something feels off. I think it's the story and characters. I just don't care for any of it or them.
I think it might be from me playing New Vegas right before this and so the the shared post-apocalyptic setting is messing with my experience in Rage. The vast world of Fallout with all of it's lore behind the universe makes Rage feel...I don't know, sparse in comparison. Probably unfair since this is simply a different kind of game than Fallout, I just wish there was a bit more to the world.
Combat is very fun, though. And the environments certainly look great.
This game has no story. I've been very harsh on this game, and for obvious reasons. The limited world is what killed it for me. The lack of towns doesn't make sense to me, and their size as well. The ping pong pacing got annoying real fast. Subway Town is such a tease. It looks so awesome, but yet, tiny. This game is a Tech Demo to me. I had fun doing some of the main missions, but the lack of substance(You hardly drive on the second disc)and the know problems this game has is a huge turn off. I think people who enjoy this game is because of the 60fps and texturesFjordson said:Damn, Subway Town looks cool as hell. This and Wellspring look awesome.
I'm enjoying the game, but I don't know, something feels off. I think it's the story and characters. I just don't care for any of it or them.
I think it might be from me playing New Vegas right before this and so the the shared post-apocalyptic setting is messing with my experience in Rage. The vast world of Fallout with all of it's lore behind the universe makes Rage feel...I don't know, sparse in comparison. Probably unfair since this is simply a different kind of game than Fallout, I just wish there was a bit more to the world.
Combat is very fun, though. And the environments certainly look great.
I think you're wrong.ShinobiFist said:This game has no story. I've been very harsh on this game, and for obvious reasons. The limited world is what killed it for me. The lack of towns doesn't make sense to me, and their size as well. The ping pong pacing got annoying real fast. Subway Town is such a tease. It looks so awesome, but yet, tiny. This game is a Tech Demo to me. I had fun doing some of the main missions, but the lack of substance(You hardly drive on the second disc)and the know problems this game has is a huge turn off. I think people who enjoy this game is because of the 60fps and textures
ShinobiFist said:This game has no story. I've been very harsh on this game, and for obvious reasons. The limited world is what killed it for me. The lack of towns doesn't make sense to me, and their size as well. The ping pong pacing got annoying real fast. Subway Town is such a tease. It looks so awesome, but yet, tiny. This game is a Tech Demo to me. I had fun doing some of the main missions, but the lack of substance(You hardly drive on the second disc)and the know problems this game has is a huge turn off. I think people who enjoy this game is because of the 60fps and textures
Kong Fisso said:I think you're wrong.
Shooting and killing shit in Rage is awesome. Detractors complain about the lack of towns, rpg systems, npcs, whatever. Just look at the retarded Bioshock/Fallout discusion.
I'm glad they built this as a shooter first and foremost. I would have hated more rpg-elements and down time - takes away from the shooting and killing things.
ShinobiFist said:Bulletstorm did a better job at "killing shit is awesome" And this game wasn't built as a shooter all the way. They really, and clearly gave a fuck about the driving(Which was done very well)What's the point of having a world or towns if they're tiny as fuck. If RAGE would have just got rid of the world map and have a typical pacing like any other FPS, I probably would've enjoy the game a lot more. They're other FPS in the market that is doing a lot more in the genre than RAGE. From content, story, mechanics and world. Shit, id couldn't even get the shotgun spread right, lol. RAGE is like a hotgirl who can't fuck right.
Sounds like you like fucking the fat, nasty type with all the toys and cheap jewellery.ShinobiFist said:Bulletstorm did a better job at "killing shit is awesome" And this game wasn't built as a shooter all the way. They really, and clearly gave a fuck about the driving(Which was done very well)What's the point of having a world or towns if they're tiny as fuck. If RAGE would have just got rid of the world map and have a typical pacing like any other FPS, I probably would've enjoy the game a lot more. They're other FPS in the market that is doing a lot more in the genre than RAGE. From content, story, mechanics and world. Shit, id couldn't even get the shotgun spread right, lol. RAGE is like a hotgirl who can't fuck right.
Google 'carmack story' and then at least you'll not expect a proper story in their next game. Not saying that the game wouldn't be better with better writing, cause it would, but just steering you clear of expecting to get that from an ID game.Hela said:I'm amazed at people defending the story saying that it's "minimalism" is a pro, rather than acknowledging that it's really just pathetic and about nothing, with a biggest non-ending I can remember in recent years, which really is a kick to the balls after such a long development time.
I didn't really expect anything amazing, or groundbreaking but I expected something and they've given me absolutely nothing. I know very well that id isn't Bioware, and I don't want them to be, but that's no excuse for creating nothing. Especially when the multiplayer is mostly throwaway.plagiarize said:Google 'carmack story' and then at least you'll not expect a proper story in their next game. Not saying that the game wouldn't be better with better writing, cause it would, but just steering you clear of expecting to get that from an ID game.
Well, I had to use the +jobs_numThreads 0 command among other things. I shouldn't have to disable threads, but it did work.Refreshment.01 said:You haven't been able to sort it out after the patch and with the driver update, you are running it with a 5870. Correct? Kind of weird how some people have a smooth experience after the "fixes" and others don't.
What are the ither problems you are refering to?
The last FEW games? That would be Doom 3, Quake III, Quake II, and Quake. I wouldn't say those were lackluster.awwyeahgurrl said:So what's the general thoughts on rage then. Coming from iD it's something I'm interested in playing but they've been pretty lackluster with the last few games they've released. How's the game lenth/content?
dark10x said:The last FEW games? That would be Doom 3, Quake III, Quake II, and Quake. I wouldn't say those were lackluster.
Gvaz said:The shotgun spread is too wide though, the gun itself owns.
I would say the last few would be Rage HD, Doom 3 and Quake 3 TA. All crap.dark10x said:The last FEW games? That would be Doom 3, Quake III, Quake II, and Quake. I wouldn't say those were lackluster.
Quake 4 was Raven, not Id.awwyeahgurrl said:Quake 4 MP was fine after it was finally patched 2 years too late, SP was eh and doom 3 did nothing for me. Guess I should have said after the last 2 games then.
dark10x said:Well, I had to use the +jobs_numThreads 0 command among other things. I shouldn't have to disable threads, but it did work.
That said, now I get a perfect 60 fps, but I still see texture pop-in. So while the resolution is superior, the experience is really not all that different from the PS3 version. I'm playing both back to back (main progress on PS3 and replaying on PC). I actually LOVE playing the game so I'm kind of enjoying the double shot.
That said, although it was running well last night, I can't help but think that it will randomly break again soon. The settings required to get it running properly are very specific and even one variable change will tank the whole thing.
Effect said:Does the novel at least have a better story? Or does it end the same way?
Stallion Free said:Quake 4 was Raven, not Id.
If you're going to go that far, then why not include Doom and Wolf 3D for iPhone?StuBurns said:I would say the last few would be Rage HD, Doom 3 and Quake 3 TA. All crap.
The problems with Deus Ex were not even remotely close to the problems with Rage. At least DX was still quite playable despite some hitching and loading issues (which were all solved, thankfully). Rage was absolutely NOT playable in any way, shape, or form for me. It has taken more than a week to finally reach a playable state and, even then, it's not perfect.This is why i'm still hesistant to get the PC version. Sure I should be fine with my setup, but if i'm not for whatever reason (like Deus Ex), i'm essentially stuck with a $60 game that I can't get rid of =/
I use the double barrel as a double barrel grenade launcher, it's so brokenAgentOtaku said:Yep, like I said, DoubleBarrell doesn't really need to exist honestly. They both have completely shit range, are more or less interchangable, and once you turn shotty into clip-fed, DoubleBarrell becomes useless.
Only time I use it is to just hear how awesome it sounds.
Because they're ports of old games.dark10x said:If you're going to go that far, then why not include Doom and Wolf 3D for iPhone?
Man, I think we disagree on just about everything. Every time I see you post an opinion I find myself disagreeing with you. For instance, I think God of War III is the best in THAT series but I recall you posting just the other day that it was crap. I found the first two games to be somewhat dull and over-hyped, actually. That said, they were both very well made and of high quality.StuBurns said:Because they're ports of old games.
And yes, I'd say they were crap, if you can say something is awesome, I can say it's crap.
It seems that way.Games are either GOTY or complete shit, remember?
Gvaz said:I use the double barrel as a double barrel grenade launcher, it's so broken
Thought would most likely be if you charge $60 then you bring you A game. Nothing less. I see no reason why people shouldn't take that stance. Developers/publishers know what their game is like. If it doesn't reach a certain standard that can easily be judged by comparing a game to others (they don't exist in a bubble) then price down your game accordingly. Not all games are equal in quality but if they are going to be priced the same then those of lesser quality should be judged more harshly for the price being asked. I'd personally be more forgiving to a game that has flaws but is costing me $30 or $40 compared to one costing me $50 or $60.DaBuddaDa said:Games are either GOTY or complete shit, remember?
Because I think certain games are shit I must think there is no middle ground? There's lots of games I find to be middling, Rage for example.DaBuddaDa said:Games are either GOTY or complete shit, remember?
you didn't google it then. i made sure the first hit was relavent before i told you to do the search.Hela said:I didn't really expect anything amazing, or groundbreaking but I expected something and they've given me absolutely nothing. I know very well that id isn't Bioware, and I don't want them to be, but that's no excuse for creating nothing. Especially when the multiplayer is mostly throwaway.
John Carmack said:Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important.
Games are not judged equally by all. I may have found a game to be worth $60, but someone else may feel it is worthless. That's just how it goes, I suppose.Effect said:Thought would most likely be if you charge $60 then you bring you A game. Nothing less. I see no reason why people shouldn't take that stance. Developers/publishers know what their game is like. If it doesn't reach a certain standard that can easily be judged by comparing a game to others (they don't exist in a bubble) then price down your game accordingly. Not all games are equal in quality but if they are going to be priced the same then those of lesser quality should be judged more harshly for the price being asked. I'd personally be more forgiving to a game that has flaws but is costing me $30 or $40 compared to one costing me $50 or $60.
i may find two games to be worth $60 even if i greatly prefer one over the other. value is inherantly subjective... and even as individuals we don't hold every game to the same standards, because we don't as individuals expect to get exactly the same thing out of every game.dark10x said:Games are not judged equally by all. I may have found a game to be worth $60, but someone else may feel it is worthless. That's just how it goes, I suppose.
I posted my thoughts on the previous page. It looks like I'll get about 15 hours out of it.awwyeahgurrl said:So instead of people nitpicking at each others posts does anyone actually have any thoughts on rage? Any issues other than drivers that I should know about, how's the general content in the game, what's the general length of a playthrough.
I couldn't give a shit if you liked a game I didn't like, we all have our own opinions.
eshwaaz said:I posted my thoughts on the previous page. It looks like I'll get about 15 hours out of it.