Yay, more invisible mines.
Just some quick math, but if a team did go full trap sqaud then means they'll be 19 conventional traps, and either 3 Smoke grenades or 1 Echo drone floating around.
PS4 USERS: DO NOT DOWNLOAD THE NEW SIEGE PATCH.
There are cases popping up of players receiving system errors. People cannot invite friends to squads, in-game or out, because the PS4 crashes (system error CE-36329). My and my friend's consoles are affected. Some on r/Rainbow6 are reporting severer issues, i.e. fried hard drives.
Once again, DO NOT DOWNLOAD THE SIEGE PATCH ON PS4.
Why did they choose "40" damage for the Kapkan trap? "50" would be better.
Considering the lasers are invisible, killing people because they ran into two traps is OP. This way, his traps can independently at best, kill one person and seriously injure another.
I wonder if they'll consider increased the ranked timer now they have all this meta geared towards slowing the attackers down.
New TTS:
Kapkan Buff:
2 armor / 2 speed (previously 3 armor / 1 speed)
5 traps (up from 3)
Trap lasers are invisible. Kapkan traps do not insta-kill anymore, do about 40 damage
Did they take drones away from the other attackers?The hell is this.
So basically I'm down to 3 operators to choose from on attack now. Thatcher, Hibana, or Twitch.
If it turns out that these are not good changes they said they wont implement them.
Did they take drones away from the other attackers?
...and give her a Jackal like visor.
��
I don't understand why you guys hate IQ so much. Ubi is making her the strongest attacking operator in the game and you guys still can't accept her as the god she is. What more would it take lol?
They should give her grenades to Capitao cause that dude is become increasingly useless with all these traps.
...and give her a Jackal like visor.
😏
Haven't downloaded the new update/dlc yet but it seems like they fucked up the meta with loads of traps. Kind of put me off even downloading and playing Siege.
Anyone can take out the traps as long as you're droning, that's my point.Obviously not but my decisions as an attacker are becoming do I take someone that will takeout the traps or to I take a person to take out reinforced walls.
I've wanted to play Jackal more as I didn't play too much of him before I took a break until this Operation but I personally don't see him as a good pick with the amount of traps being set out.
I like Ela but I think she should have 3 prox nades. 4 makes her really strong.
This is all I'm waiting for. Make it happen Ubi.
Kapkan damage is 60 to 3 speed.
45 to 1 speed.
Holy shit. Its crazy to think what an extended break can do to this game when you come back. So many changes.
Becoming a bit too much like csgo if you ask me. Inb4 we need to buy keys with renown to open alpha packs we earn
I like luck though. It's part of the thrill of barely escaping a tight situation when the die rolls just right for you.
You talking about Wildlands pvp? How is it? Fuck siege let's talk about wildlandsYo download the ghost recon beta
You talking about Wildlands pvp? How is it? Fuck siege let's talk about wildlands
Hello everyone,
We are glad to announce that, for those users who may have experienced system crashes related to Rainbow Six Siege, SIE has addressed the issue and impacted users should restart their PS4. If problems persist, please contact @AskPlayStation.
Thank you for your patience and understanding.
EDIT: As a result of the aforementioned issue, we will be activating a 50% Renown Bonus Event for the next 24 hours.
the only thing that makes me salty in this game is when a teammate steals a kill on a dude im about to interrogate, and it makes me super fucking salty
FtfyYo download America's Army: Proving Grounds
Yeah. Its fun. Not near as polished and buttery smooth as Siege though
You think Siege is polished and smooth?
Ha the movement is great
And it'd be so much better if they'd re-assign or fuckin' let the player re-assign lean to something besides the goddamn sticks.That and the aiming is really smooth, especially on console.
And it'd be so much better if they'd re-assign or fuckin' let the player re-assign lean to something besides the goddamn sticks.
And fuck that dumbass recoil change. It raises the skill ceiling, sure, but it raises it around gunplay. Not strategy. Not mindplay. Mind games are the real bread and butter of Siege, and wherein there's already a Grand Canyon of a skill gap (as there is with the gunplay as it currently is as well). The competitive scene officially has too much sway over the design.
Listen to me, the dumbass forum poster with no real credibility instead. I know what I'm talking about.
That and the aiming is really smooth, especially on console.
I played a lot of good FPS games on the PS3 with awful aiming, so I really appreciate it when it's done well. Killlzone 2 had a great multiplayer but the aiming was so awful i could never get into it.
I'm all for the recoil change. I think it'll be much better for the game.
What they have now is both terrible, and very easy to learn/manage and manipulate with macros.
In fact, a script is already out lol.
L-O-L. If they put it out in full force it may well be the change be the change that finally nudges me over the edge and out. My interest waned and withered over the course of Op Health then resurged when Blood Orchid landed, only to rapidly wane again now. Fuckin' A man.Apparently undetectable by battle-eye because the macro is in mouse hardware.