• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

RE4 PS2 Screenshots (56k away)

Soundwave 2k4 said:
it looks a lot better than expected, the cave trolls suffer the most from lack of detail though

Wait, you mean this

925156_20050516_screen006.jpg



=


THIS?

bio4_el_gigante01_f.jpg


:lol
 
I love my PS2 but:

- no ligthing
- worse textures
- worse polycounts
- worse draw-distance
- jaggzors

Eh, why do they bother?
 
lockii said:
I don't know what you're complaining about, this looks like a must-own PSP title.

:lol :lol

it doesnt look as bad as i expected.. i'd like to see some comparison shots though.
 
I have two words for you.

Gr. Oss.

I can't believe that the ps2 can't handle this game as well as the cube. I mean I know that the cube can do more with the textures and what not, but this is just disgusting. The textures on the roofs of the houses really just make me wanna puke. The el gigante looks like he's covered in hair.

I need to get away from this thread before all those Jaggies poke my eyes out.

Bad choice Capcom.
 
Huh, it looks good enough to me. About the same quality of the Viewtiful Joe port. Seems like lighting is yet to be implemented, though.

Just a reminder for the cubites, RE4's textures on the GC weren't the best ever, either. :P
 
Looks pretty bad compared to the GC version. I don't know how some of you can say otherwise without just wanting them to be close.

Btw, where's the source of these screens?
 
That looks about the same. Only internet fanboys like us would care about the difference.

Commence the splinter cell style bickering.
 
wow, this doesn't look good at all... this needs comparison, stat.

the one with the giant, it actually looks like that on the gamecube (for you ps2 only gamers)
 
Doesn't look as good as the GC version (jagalicious), but I need to see comparison shots and videos to judge better. Anyway, the gameplay and level design should be intact.
 
some of the shots seem OK deffinetly took a hit in the poly count, draw distance, texture res, and lighting, but still seem passable

but then you have shots like this

925156_20050516_screen006.jpg


that just look beyond horrible
 
This might look good for those who expected it to look like total ass. Those people were way off base anyway, though.

It's about what I expected, actually maybe a little worse. The GC version is one of the best looking titles of the generation, but this PS2 build won't even rank in the Top 20. Pretty ugly in comparison. But for those without Gamecubes, they won't know the difference, so it doesn't matter in the end.
 
The biggest problem with these screenshots is that it looks like a videogame. On the Gamecube, it feels like I'm controlling a movie, but based on these ps2 screens, doesn't look like that'll happen.

I wonder if it will be playable at e3, as I want to see if the framerate is as solid as the cube version was. Looks like a good port thought based on how different the cube and ps2 are architecture wise.
 
civilstrife said:
Wait, you mean this

925156_20050516_screen006.jpg



=


THIS?

bio4_el_gigante01_f.jpg


:lol


damn that comparison shot really puts the whole thing in perspective... drastic downgrade. i'm really surprised... there are a lot of really good looking ps2 games (gow and mgs3 compare very well with the best looking cube games). i actually thought it would be closer.
 
DrLazy said:
That looks about the same. Only internet fanboys like us would care about the difference.

Commence the splinter cell style bickering.

How dare you!?

Capcom has dishonored themselves by porting this game to less advanced hardware to try to sell more copies.

Which matters more, blind loyalty to Nintendo or sensible business practices?



edit: It's probably for the best to avoid caps and egregious smilies this week.
 
Doesn't look too bad.

People complaining about the image quality have clearly forgotten about the GC version. The GC version already had awful image quality (both in shots and in the final product), so I don't know how you expected the PS2 (which typically features inferior image quality) to best the GC in that regard.

That cave troll shot that people are complaining about can't be compared to El Gigante from earlier in the game either, as those models are DIFFERENT.

This looks very similar, but obviously has downgrades in the areas we have expected. The textures aren't as crisp (though they were often blurry on GC as well), the models aren't quite as detailed (RE4 GC did feature some of the highest resolution characters around, though, considering the number of them on the screen), and the lighting has been scaled back (no reason why they can't fix this). The image quality does not seem too terribly different and it should not be all that much jaggier (it was already jaggy on GC -AND- this won't run in field rendered mode like a lot of Capcom titles).

Let's wait until we see it in motion before judging. A lot of what made RE4 look so impressive was directly related to its animation.
 
Compared to the GC, it looks terrible. There's like no lighting, and the textures look worse somehow. Meh. Glad I stick with Nintendo.
 
this is WHY Sony is going with an Nvidia GPU for PS3 - Sony is not upto the task of making graphics processors on the same level as ATI or Nvidia or even lesser GPU makers
 
midnightguy said:
this is WHY Sony is going with an Nvidia GPU for PS3 - Sony is not upto the task of making graphics processors on the same level as ATI or Nvidia or even lesser GPU makers

You DO realize how old the PS2 hardware is by this point, right? You also realize this is a port?
 
midnightguy said:
this is WHY Sony is going with an Nvidia GPU for PS3 - Sony is not upto the task of making graphics processors on the same level as ATI or Nvidia or even lesser GPU makers

Lookey here:

mgs3-19.jpg

mgs3-14.jpg

mgs3-3.jpg


Now shut up.
 
dark10x said:
You DO realize how old the PS2 hardware is by this point, right? You also realize this is a port?

and you do realize the GC hardware is even older just shipped later

edit*

I'll give you that its a port but hardware is not an excuse for some of these shots
 
Shin Johnpv said:
and you do realize the GC hardware is even older just shipped later

edit*

I'll give you that its a port but hardware is not an excuse for some of these shots

I don't believe that the GC hardware is older (unless you have the proof to back it up). The PS2 was revealed MUCH earlier. Where on earth did you get that information from?

Also, hardware IS an excuse for these shots. The PS2 hardware is very different from the other machines on the market and porting software to it is not an easy task. Combine this hurdle with the fact that the PS2 simply isn't as powerful as the GC and you have these results.

The PS2 has produced PLENTY of very beautiful games, so it isn't as if one port means a whole lot.
 
shantyman said:
The GC version is clearly superior, but the PS2 version holds up well I think. I'm not sure what people were expecting.
agreed. For a title that was originally coded to the GC's very specific strengths and weaknesses, this looks fine.
 
Capcom can do better than this. It's obvious that they're just rushing this. Well, I guess they still have 5 months to fix the non-existent lighting scheme. Any word on what kind of extras they're going to include in this port?
 
If you want to play this game badly, get the GC version. Holy hell those screens are horrid!!! Support the Cube for at least this one stinking game guys!! DAMN!
 
Master Z said:
Capcom can do better than this. It's obvious that they're just rushing this. Well, I guess they still have 5 months to fix the non-existent lighting scheme. Any word on what kind of extras they're going to include in this port?

Extras include shittier textures, lower grade models, lack of decent lighting and lots of trolling on forums.

I keed! I keed!

Hopefully they will be able to improve the looks before it ships.
 
refreshZ said:
:lol :lol

EH? Since when?


dark10x said:
I don't believe that the GC hardware is older (unless you have the proof to back it up). The PS2 was revealed MUCH earlier. Where on earth did you get that information from?

Also, hardware IS an excuse for these shots. The PS2 hardware is very different from the other machines on the market and porting software to it is not an easy task. Combine this hurdle with the fact that the PS2 simply isn't as powerful as the GC and you have these results.

The PS2 has produced PLENTY of very beautiful games, so it isn't as if one port means a whole lot.


I know I've read before that the GC hardware was finalized in 99 and not released till 2001, when was the PS2 hardware finalized it had to have been either 99 also or early 2000 maybe I'm wrong


when I see games like MGS3 and God of War I can't blame the hardware for some of these shots, as those games look alot better than this
 
Agent Icebeezy said:
I thought it was common knowledge Nintendo sat on the GC technology for a year.
They did, and Flipper was finalized even earlier iirc. In terms of technology timelines, GC and PS2 are closer to each other than any other platforms (DC, Xbox).
 
Top Bottom