Tal Shiar Agent
Member
That's an apt way to describe itRDR2 was such a waste of time.
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That's an apt way to describe itRDR2 was such a waste of time.
Yeah but, if I want to play this on Switch I'd still have to pay 50 dollars. Not that I would, but still.I get that it's fun to hate on Rockstar but let's be honest: the bulk of the anger should be directed at Sony. If Sony had taken the time to prioritize PS3 backward compatibility -- which has long been a community feature request -- this wouldn't be an issue. There'd already be a PS4 Pro enhanced version of RDR1: the same version that's been on Xbox One X for years.
Instead, Sony argued that PS3 back compat work was too hard, not economical, or whatever excuse they'd have at the time. Then decided the only way they'd let modern PlayStation consoles have PS3 titles was through a curated cloud-based format only available through PSNow then PS+ Premium. Rockstar is only working within the confines of what Sony provided.
For all their faults, at least Microsoft understands the value of maintaining multi-generational game access, much like PC libraries on Steam.
Whereas Sony "believes in generations" and has no issues walling off your past games on previous consoles, only allowing you access if you pay again.
You've had thirteen years, why now?I have never played this game, but have always wanted to. This release makes me happy.
I spent that time saving money for travel and university. I didn’t have enough for a console. Now I have money.You've had thirteen years, why now?
No talk of any enhancements/improvements? I thought it got a res bump from the OGBooted up RDR2 and this popped up.
I think they could still be holding on to something like "RDR Definitive" for XSX, PS5 and PC.
If they could F up even more, that would be it.I think they could still be holding on to something like "RDR Definitive" for XSX, PS5 and PC.
Wait this is $50?
Welcome to the new rockstar
Switch has a huge install base, they’re trying to squeeze more money out of this title there and probably in emerging markets. I don’t see anything wrong with that.Classic case of being so out of touch with the actual market and only looking at the bottom line. Was probably done as a simple exercise to retain the IP license. "If you dont use em, ya lose em" type of thing. There is no good intention here.
Pretty sure it's going to be locked at 30 FPS, they would have mentioned it otherwise. It's also locked at 30 on Xbox.If it has 60 fps, I will buy it eventually, but if it is only 30 fps then I will stay far away.
It's a game that still holds up reasonably well.
No way I will pay $50 for what will likely be a garbage port.
RDR deserved better.
No PC release. 30 FPS confirmed as far as I’m concerned.Pretty sure it's going to be locked at 30 FPS, they would have mentioned it otherwise. It's also locked at 30 on Xbox.
I think this should have been also released for PC and run at 60 FPS. Asking $50 for 13 year old game with just bumped up resolution is ridiculous.
That would make more sense honestlyIts going to be really funny if they used the 360 version as the port source.
Its going to be really funny if they used the 360 version as the port source.
Exactly. That's why I think it could be real. Also, $20 more or so.If they could F up even more, that would be it.
Sell your fanbase the shittier version for $50 only to release the definitive edition within the same year for ~$10 more or so
No, that would actually piss the fanbase more because they would've wasted the initial $50 investment on this port. It would be a suicidal move on R* part.Exactly. That's why I think it could be real. Also, $20 more or so.
They created an artificial window for the PC version of GTA V to make people double dip. They sold the game three times. They charged for the Next Gen patch. People shat on them for months after the GTA trilogy fiasco, and their only response was "Well, we'll cancel our other remakes then". They are testing the waters to see how much they can get away with.No, that would actually piss the fanbase more because they would've wasted the initial $50 investment on this port. It would be a suicidal move on R* part.
Especially since upon this release they put out no PR on an impending "Definitive" edition. It would be rightly seen as milking the consumers as if this isn't already seen as a money grab.
Truth, havjng played the ps3 version it was crazy how shit it was. it’s amazing GTAV on ps3 turned out better when it released.It would be better if they did that instead of using the PS3 version. The PS3 version was inferior in pretty much every way.
Its going to be really funny if they used the 360 version as the port source.
You would hope that the PS4 version runs better, but you never know these days.I already have RDR and Undead Nightmare on my PS3, which is still hooked up. But wouldn't this new "re-release" just HAVE to be better on PS4? I mean, the PS3 version runs at something like 640p and has a wildly fluctuating framerate. It certainly LOOKS better than the PS3 version in that YT vid. If that's what it will look like on PS4, and the framerate is stable, even if it is only 30fps, I'd say it would be worth the double-dip. Because it IS a great game, but the PS3 version hasn't aged well and looks muddy on modern HDTV's.
But it's already on PC and with 60fps thanks to RPCS3!Sounds crap, glad it's not on PC.
Finished it on PS3, gfx resolution and framerate were crap, game was great though.
More Rockstar shovelware, no thanks.
360 version is betters than Grovers Street Games remarsterIts going to be really funny if they used the 360 version as the port source.
That would make more sense honestly
It would be better if they did that instead of using the PS3 version. The PS3 version was inferior in pretty much every way.
360 version is betters than Grovers Street Games remarster
The ride into Mexico is still one of my top 3 moments in gaming.
Was there a big difference between the two? I've only played it on 360.
Was there a big difference between the two? I've only played it on 360.