Remasters that Everyone wants but publishers won't touch, why?

This thread is dedicated to remasters of games that are long past, that people want, but publishers refuse to touch. Games that are cherished and would guarantee to at least make more than they cost to port (not talking remakes here but remasters, think Suikoden 1 & 2 Collection, Castlevania dominus collection, bioshock collection, etc...)

I want to know what games did you love, but can't play without emulation, but would love to play on modern machines (for me that's the switch or switch2 for portability)
Also what games did you miss that you would like to try with a remaster? Also why do you want it and what makes it special to you?

Thoughts on why these haven't been done yet?

My small list:
1. Mega man legends 1 2, and Tronn Bonne (The first two I loved on ps1, the 2nd I haven't played. I sold all my ps1 games for peanuts in 2001, a collection of just about every black label jrpg )
2. Skies of Arcadia - Never played this but heard it was great. Didn't have the hardware
3. Road Rash Genesis games and 3d/jailbreak. - EA is holding on to a treasure trove, assholes!
4. Parasite Eve 1 and 2 , the 3rd Birthday(psp game) - yeah these are being shit on by Square, ridiculous.
5. Vagrant Story - Another Squaresoft masterpiece lost to time.
6. Vandal Hearts 1 and 2 - Konami Srpgs that will never see the light of day.
7. Wii classics collection - Little Kings Story, Muramasa the Demon Blade (I got both versions on my vita and wife's wii but that isn't ideal, I love both).
8. No One lives forever 1 and 2 - why is this lost to time?
9. Freelancer - Microsoft owns this, what gives?
10. Early 2000s 3dfx horror collection - Alice , Alice Madness returns , Undying - more ea games left to die

Squaresoft has a tone of games in their ps1 library that they just sit on. Gathering dust. Why? Parasite eve, Vagrant Story, Brave Fencer Musashi, Bushido Blade. It seems if its not Final Fantasy, Mana, or Dragon Quest, they dgaf.

EA - EA has to be holding and hoarding the biggest collection of classics to date and its not even close. These f'ers have so many games that I would love modern versions for or console ports. Other publishers make a few extra for collections and remasters, hell we got Gothic 1 and 2 on the switch, but we can't get Road Rash or Alice? Black and white? I don't get it.

Konami- Rerelease silent hill games there are so many stuck, vandal hearts, etc..
Capcom - they release GBA games that most never played (there is what 5 mega man battle network games but they refuse to touch Legends? Why? These games already had a psp re-master, but even then they refused to port it to the USA and it stayed in Japan. Why?

Sega - Skies of Arcadia, Sonic Adventure, Crazy Taxi - why hold back? (Also speaking of Crazy Taxi, what happened to Simpsons hit and run and road rage. I own both for ps2 but come on , easy money! )

Luckily for PC games, most work going back decades to the 1980s and if not fixes come out. I can still play Thief the dark project and even on the steam deck. Console games not so much, but there are some games on pc that aren't that easy. Games that were delisted or never were digital (nolf and nolf2 come to mind).
 
Last edited:
Squaresoft has a tone of games in their ps1 library that they just sit on. Gathering dust. Why? Parasite eve, Vagrant Story, Brave Fencer Musashi, Bushido Blade. It seems if its not Final Fantasy, Mana, or Dragon Quest, they dgaf.

Basically this. I think SE has lost the source code for all of their PS1 games as we seen the remasters that do come out, like FF8, Legend of Mana and now FF Tactics, all had to be recreated from the ground up.
 
On topic. Remasters I do wanna see.

Xenogears
Pandora's Tower
The Last Story
Metroid Other M
Haunting Ground
Eternal Darkness
Project Zero 2: Crimson Butterfly
Puppeteer
Trinity: Souls of Zill I'll
Majin and the forsaken kingdom
Folklore
 
iomwsFRiwLF5jCSF.png


This should be an absolute no-brainer in my book, remade using the very latest ND engine and expanded somewhat as I believe the story clocks out at a respectable 10hrs but I'd say 15-20hrs would be perfect, let's face it how many people have actually played this..

LekRpoum5n6AfmUN.jpg


well according to wiki approx half a million which is nothing considering UC4 sold 18million so a remake would make absolute bank, I've never played it and I'm a huge fan of this series so it would be day1 for me and who doesn't want some old skool Drake and Sully adventures, ain't nobody wants to play Drakes bloody daughter or another girl boss outing, we want another Drake.
 
For like 99% of the 8 and 16bit era, I'd be perfectly content with some solid effort 2d-hd remakes just to get them to current era hardware. There really aren't many games for which I'd like a full on FF7 Remake/Rebirth style glow up

iomwsFRiwLF5jCSF.png

This should be an absolute no-brainer in my book, remade using the very latest ND engine and expanded somewhat as I believe the story clocks out at a respectable 10hrs but I'd say 15-20hrs would be perfect, let's face it how many people have actually played this..
This is the only Uncharted game I haven't played and finished because I never owned a Vita and I would 100% buy this day one.
 
Last edited:
Tbh I'm surprised Xenosaga is still stuck on the PS2 with no remaster of any kind, considering how popular the Xeno games are. MGS4 and Yakuza Dead Souls on PS3 for the same reason, they're both from critically acclaimed series, but are stuck on an older gen console.

You'll basically need an emulator for all of those if you want to play them.
 
*snip*
but can't play without emulation
*snip*
Thoughts on why these haven't been done yet?

Because of emulation and the collector scene for used games. Not that everyone who wants to play an old game can be served by those two solutions, but most can.

You mentioned some classic PS1 games from Square. If you haven't looked into it, there are people out there making AI upscaled texture packs and these games are trivial to find online. With an AI scaled texture pack, the result is a running version of the game that probably looks as good or better than what a modern company would be willing to put out. Here's an example:



The upcoming FINAL FANTASY TACTICS - The Ivalice Chronicles is going to retail for $49.99. That title might have enough clout to get enough people to buy it at that price that they can justify it as a "fan service" project. But I doubt many people would be willing to pay $50 for Vagrant Story when they can get it for free with the texture pack via emulation if they really want to play it.

As far as the collector scene, there's a certain excitement in deal hunting for a game you want, getting the physical copy in your hands, running it on the original hardware, etc. People don't get that with buying a remastered version that runs on new hardware.
 
Remasters that Everyone wants but publishers won't touch, why?
Your personal taste or opinion isn't the same one of "everyone".

Most of the games you mentioned didn't sell a shit for the standards of when they were released, which were smaller than current day standards.

They were games that performed poorly back then, so would perform even worse today being in most cases because most people would see them as outdated.

And game companies are companies, not charity. Meaning, they invest in projects where they think there's potential for profit. Not in projects they are pretty sure that will be pretty unprofitable.

And even if in some case they may think that a remaster would be profitable, if they don't do it is because they think their resources are better invested in other projects with a bigger profit potential.

There are a few other you didn't mention as would be Uncharted or Bloodborne, which are successful projects that would be profitable to remaster or remake. In this case, the reason they didn't get a PS5+PC remaster may be because they are either getting a remake instead, or are waiting to release it strategically next to a sequel, movie or tv show adaptation, or for the next gen in order to have a bigger difference versus the original one.

Is this the Cadillacs and Dinosaurs thread?
In this case as I remember it was mentioned somewhere that the issue was with the Cadillacs brand (GM) blocking the license usage.
 
Last edited:
  • Command & Conquer Remastered Collection Vol. 2 (aka Tiberian Sun Remastered & Red Alert 2 Remastered)
Why? Because EA is busy shitting money on Battlefield because they want their big non-EA Sports live-service game. For some reason, they still like to waste money on BioWare. C&C Remastered Collection Vol. 1 sold above expecations, btw...

  • Mega Man Legends 1 & 2
Why? I guess there's no one inside Capcom who really champions Mega Man. I'd gladly sacrifice Pragmata for Mega Man.

  • Vagrant Story
Why? Well... Yoshi-P actually said once that he would like to do something with FF Tactics & Vagrant Story some time ago. And now we're waiting for The Ivalice Chronicles. So I am actually hopeful that Vagrant Story is next.

  • Bloodborne
Why? I don't know. We know that Miyazaki doesn't want to work on remasters and remakes according to himself. So maybe that's the reason? Otherwise, Sony is busy burning money on Bungie and other shit, so who knows what the fuck is actually going on at Sony...

  • Xenogears
Why? Because Tetsuya Takahashi is head of Monolith Soft. And Monolith Soft are a Nintendo studio. So if we ever gonna get this, it will be a (temporary?) exclusive. And I don't think Square would make it without Takahashi.

  • Mech Commander 1 & 2
Why? Well... Microsoft still has the MechWarrior license and the MechCommander license but that's only one part of the puzzle, as I understand. The other part is getting also the Battletech license (or licenses for the Mechs) from Fanatics? And Microsoft is busy wasting money on other games instead...

  • GTA 2
Why? Well... R* is busy taking 10+ years on GTA 6 (which is fucked up, imho). And to be fair, after how they mishandled the GTA 3, Vice City and San Andreas remasters/remakes, maybe it's for the better.... But at least they could put GTA 2 back on Steam...
 
This thread is great because I was about to make one just like it, basically because I'm a bit desperate for 2 remasters – not remakes – of a couple of titles or franchises. I don't need them to add anything other than adapting the game – graphically – for the new consoles and making it available to more players through the current generation. I don't need changes in music, mechanics… no no no, just bring those games to the current generation without a huge remake budget, screw that… just bring the same gem to the current generation without major changes. I'm talking about:
Splinter Cell; Splinter Cell Pandora Tomorrow, Splinter Cell Chaos Theory, Splinter Cell Double Agent V1, Splinter Cell Double Agent V2.
To hell with Ubi and the remake of the first Splinter Cell, I don't expect anything too spectacular from that. Just bring the classics, I see no reason not to. What a shitty company. They've had an iconic franchise on hold for more than 12 years without knowing what to do, with a remake going nowhere and a community manager trolling the fans. (remember when the Splinter Cell account dropped a hint at Gamescom or some other convention and then never mentioned or announced anything afterwards

The other one: a remaster of Fallout 3 and New Vegas. Please don't bring Fallout 4's aesthetics into Fallout 3, I'm begging you.
And lastly, Chrono Trigger. I don't care about anything else.
 
Burnout 3+Revenge.

I know, its arcade racing and they aren't massive sellers.

But come on Andrew Wison, EA CEO and all round good guy (if a little bit like a synth from Blade Runner): What if I pay you $100 for it and take you out for a nice dinner as well?
 
Last edited:
bloodbourne, at this point give me high quality bluepoint remake
condemned 1+2, mainly for 2, need more than just a remaster though, touch up all the characters models and a VR version would be nice
PS3 era games like Infamous, Resistance, killzone etc that are stuck on the hardware, I think RPCS3 stop updating?

a bunch of old PS2 games Skygunner, Rules of rose, shadow hearts 1-3 etc but PCSX2 is pretty good, nowdays so not high priority
 
For like 99% of the 8 and 16bit era, I'd be perfectly content with some solid effort 2d-hd remakes just to get them to current era hardware. There really aren't many games for which I'd like a full on FF7 Remake/Rebirth style glow up


This is the only Uncharted game I haven't played and finished because I never owned a Vita and I would 100% buy this day one.
I thoroughly enjoyed it. It would be very cool if Sony remastered this.
 
lol, I'm probably the only one that wants it but TRON 2.0.
C'mon Nightdive, this is a no brainer with ARES right around the corner. I think it even uses the same engine as NoLF.
 
No thank you, I love Bloodborne art direction too much to see it ruined by Bluepoint.

I personally did NOT like Demons Souls (PS5) artstyle…..AT ALL.

Well I like demon souls remake a lot. they can take the new and old graphics approach like halo 1 remake where you press a button to swap back to og assets on the fly
 
The Darkness 1 & 2 - Maybe it wasn't massively popular and maybe they need to have a rights contract with the comic book people or something. Would love them remastered (or remade), especially 1 as it's not on PC.

Condemned 1 & 2 - Because it's Sega and doesn't have a blue hedgehog.

Dizzy, Hamming Harry, Wiz n Liz, Magic Pockets - Nowhere near enough interest, though Toki was remade a years back, so who knows?
 
  • Xenogears
Why? Because Tetsuya Takahashi is head of Monolith Soft. And Monolith Soft are a Nintendo studio. So if we ever gonna get this, it will be a (temporary?) exclusive. And I don't think Square would make it without Takahashi.

Why? S-E has rereleased / remastered old FF games without Sakaguchi for years now. I can't imagine that they'd be ok with doing that with their flagship franchise but won't touch Xenogears because Takahashi is at Monolith.
 
Top Bottom